mirror of
https://gitcode.com/github-mirrors/react-native-update-cli.git
synced 2025-11-24 09:13:38 +08:00
569 lines
12 KiB
Protocol Buffer
569 lines
12 KiB
Protocol Buffer
syntax = "proto3";
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package aapt.pb;
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option java_package = "com.android.aapt";
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import "Configuration.proto";
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// A string pool that wraps the binary form of the C++ class android::ResStringPool.
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message StringPool {
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bytes data = 1;
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}
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// The position of a declared entity in a file.
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message SourcePosition {
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uint32 line_number = 1;
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uint32 column_number = 2;
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}
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// Developer friendly source file information for an entity in the resource table.
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message Source {
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// The index of the string path within the source StringPool.
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uint32 path_idx = 1;
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SourcePosition position = 2;
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}
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// Top level message representing a resource table.
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message ResourceTable {
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// The string pool containing source paths referenced by Source messages.
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StringPool source_pool = 1;
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// The packages declared in this resource table.
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repeated Package package = 2;
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// The overlayable declarations in this resource table.
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repeated Overlayable overlayable = 3;
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// The tool fingerprints of the tools that built this resource table.
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repeated ToolFingerprint tool_fingerprint = 4;
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}
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// A package declaration.
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message Package {
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// The package ID of this package.
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// This is the first byte of a resource ID (0xPPTTEEEE).
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// This is optional, and if not set, the package ID is assigned by the runtime.
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// For the framework, this is 0x01. For the application, this is 0x7f.
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uint32 package_id = 1;
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// The Java compatible package name.
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string package_name = 2;
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// The types declared in this package.
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repeated Type type = 3;
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}
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// A set of resources grouped under a common type (string, layout, xml, etc).
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// This maps to the second byte of a resource ID (0xPPTTEEEE).
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message Type {
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// The type ID of this type.
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// This is optional, and if not set, the type ID is assigned by the runtime.
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uint32 type_id = 1;
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// The name of this type.
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string name = 2;
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// The entries declared in this type.
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repeated Entry entry = 3;
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}
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// A resource entry declaration.
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// This maps to the last two bytes of a resource ID (0xPPTTEEEE).
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message Entry {
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// The entry ID of this entry.
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// This is optional, and if not set, the entry ID is assigned by the runtime.
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uint32 entry_id = 1;
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// The name of this entry.
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string name = 2;
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// The visibility of this entry.
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Visibility visibility = 3;
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// The allow-new state of this entry.
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AllowNew allow_new = 4;
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// The overlayable state of this entry.
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OverlayableItem overlayable_item = 5;
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// The set of values defined for this entry, each with a different configuration.
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repeated ConfigValue config_value = 6;
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}
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// The visibility of a resource entry.
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message Visibility {
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enum Level {
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UNKNOWN = 0;
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PRIVATE = 1;
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PUBLIC = 2;
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}
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// The visibility level.
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Level level = 1;
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// The source of the visibility declaration.
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Source source = 2;
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// The comment associated with the visibility declaration.
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string comment = 3;
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}
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// The allow-new state of a resource entry.
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message AllowNew {
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// The source of the allow-new declaration.
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Source source = 1;
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// The comment associated with the allow-new declaration.
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string comment = 2;
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}
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// The overlayable state of a resource entry.
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message OverlayableItem {
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enum Policy {
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NONE = 0;
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PUBLIC = 1;
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SYSTEM = 2;
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VENDOR = 3;
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PRODUCT = 4;
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SIGNATURE = 5;
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ODM = 6;
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OEM = 7;
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ACTOR = 8;
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CONFIG_SIGNATURE = 9;
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}
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// The source of the overlayable declaration.
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Source source = 1;
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// The comment associated with the overlayable declaration.
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string comment = 2;
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// The policy of the overlayable declaration.
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repeated Policy policy = 3;
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// The index of the overlayable declaration in the overlayable list.
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uint32 overlayable_idx = 4;
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}
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// A value defined for a resource entry with a specific configuration.
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message ConfigValue {
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// The configuration for which this value is defined.
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Configuration config = 1;
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// The value of the resource.
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Value value = 2;
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}
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// A generic value of a resource.
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message Value {
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// The source of the value declaration.
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Source source = 1;
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// The comment associated with the value declaration.
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string comment = 2;
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// The value is a weak reference to another resource.
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bool weak = 3;
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// The value is a raw string.
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Item item = 4;
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// The value is a compound value.
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CompoundValue compound_value = 5;
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}
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// A value that is a single item.
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message Item {
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// The value is a reference to another resource.
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Reference ref = 1;
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// The value is a string.
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String str = 2;
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// The value is a raw string.
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RawString raw_str = 3;
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// The value is a styled string.
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StyledString styled_str = 4;
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// The value is a file.
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File file = 5;
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// The value is an integer.
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Id id = 6;
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// The value is a primitive.
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Primitive prim = 7;
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}
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// A value that is a compound value.
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message CompoundValue {
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// The value is an attribute.
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Attribute attr = 1;
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// The value is a style.
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Style style = 2;
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// The value is a styleable.
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Styleable styleable = 3;
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// The value is an array.
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Array array = 4;
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// The value is a plural.
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Plural plural = 5;
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// The value is a macro.
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MacroBody macro = 6;
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}
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// A reference to another resource.
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message Reference {
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enum Type {
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REFERENCE = 0;
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ATTRIBUTE = 1;
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}
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// The type of reference.
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Type type = 1;
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// The resource ID being referenced.
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uint32 id = 2;
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// The name of the resource being referenced.
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string name = 3;
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// The private state of the reference.
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bool private = 4;
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// The dynamic reference state of the reference.
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bool is_dynamic = 5;
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}
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// A string value.
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message String {
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// The string value.
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string value = 1;
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}
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// A raw string value.
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message RawString {
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// The raw string value.
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string value = 1;
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}
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// A styled string value.
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message StyledString {
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// The raw string value.
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string value = 1;
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// The spans of the styled string.
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repeated Span span = 2;
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}
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// A span of a styled string.
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message Span {
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// The tag of the span.
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string tag = 1;
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// The first character index of the span.
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uint32 first_char = 2;
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// The last character index of the span.
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uint32 last_char = 3;
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}
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// A file value.
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message File {
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// The path to the file.
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string path = 1;
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}
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// An ID value.
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message Id {
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}
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// A primitive value.
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message Primitive {
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// The null value.
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message NullType {}
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// The empty value.
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message EmptyType {}
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oneof oneof_value {
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NullType null_value = 1;
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EmptyType empty_value = 2;
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float float_value = 3;
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uint32 dimension_value = 4;
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uint32 fraction_value = 5;
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int32 int_decimal_value = 6;
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uint32 int_hexadecimal_value = 7;
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bool boolean_value = 8;
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uint32 color_argb8_value = 9;
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uint32 color_rgb8_value = 10;
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uint32 color_argb4_value = 11;
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uint32 color_rgb4_value = 12;
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}
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}
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// An attribute value.
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message Attribute {
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enum FormatFlags {
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NONE = 0x0;
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REFERENCE = 0x1;
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STRING = 0x2;
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INTEGER = 0x4;
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BOOLEAN = 0x8;
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COLOR = 0x10;
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FLOAT = 0x20;
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DIMENSION = 0x40;
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FRACTION = 0x80;
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ENUM = 0x10000;
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FLAGS = 0x20000;
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}
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// The format flags of the attribute.
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uint32 format_flags = 1;
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// The minimum value of the attribute.
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int32 min_int = 2;
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// The maximum value of the attribute.
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int32 max_int = 3;
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// The symbols of the attribute.
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repeated Symbol symbol = 4;
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}
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// A symbol of an attribute.
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message Symbol {
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// The source of the symbol declaration.
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Source source = 1;
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// The comment associated with the symbol declaration.
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string comment = 2;
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// The name of the symbol.
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Reference name = 3;
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// The value of the symbol.
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uint32 value = 4;
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// The type of the symbol.
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uint32 type = 5;
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}
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// A style value.
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message Style {
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// The parent of the style.
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Reference parent = 1;
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// The source of the parent declaration.
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Source parent_source = 2;
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// The entries of the style.
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repeated Entry entry = 3;
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// An entry of a style.
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message Entry {
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// The source of the entry declaration.
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Source source = 1;
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// The comment associated with the entry declaration.
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string comment = 2;
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// The key of the entry.
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Reference key = 3;
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// The item of the entry.
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Item item = 4;
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}
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}
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// A styleable value.
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message Styleable {
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// The entries of the styleable.
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repeated Entry entry = 1;
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// An entry of a styleable.
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message Entry {
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// The source of the entry declaration.
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Source source = 1;
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// The comment associated with the entry declaration.
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string comment = 2;
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// The attribute of the entry.
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Reference attr = 3;
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}
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}
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// An array value.
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message Array {
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// The elements of the array.
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repeated Element element = 1;
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// An element of an array.
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message Element {
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// The source of the element declaration.
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Source source = 1;
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// The comment associated with the element declaration.
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string comment = 2;
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// The item of the element.
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Item item = 3;
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}
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}
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// A plural value.
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message Plural {
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enum Arity {
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ZERO = 0;
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ONE = 1;
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TWO = 2;
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FEW = 3;
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MANY = 4;
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OTHER = 5;
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}
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// The entries of the plural.
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repeated Entry entry = 1;
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// An entry of a plural.
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message Entry {
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// The source of the entry declaration.
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Source source = 1;
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// The comment associated with the entry declaration.
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string comment = 2;
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// The arity of the entry.
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Arity arity = 3;
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// The item of the entry.
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Item item = 4;
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}
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}
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// A macro body value.
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message MacroBody {
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// The raw string value.
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string raw_string = 1;
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// The style string value.
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StyleString style_string = 2;
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// The untranslatable sections of the macro.
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repeated UntranslatableSection untranslatable_section = 3;
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// The namespace declarations of the macro.
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repeated NamespaceDeclaration namespace_declaration = 4;
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}
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message StyleString {
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string str = 1;
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repeated Span spans = 2;
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}
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message UntranslatableSection {
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uint64 start_index = 1;
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uint64 end_index = 2;
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}
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message NamespaceDeclaration {
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string prefix = 1;
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string uri = 2;
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Source source = 3;
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}
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// An overlayable declaration.
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message Overlayable {
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// The name of the overlayable.
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string name = 1;
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// The source of the overlayable declaration.
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Source source = 2;
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// The actor of the overlayable declaration.
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string actor = 3;
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}
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// A tool fingerprint.
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message ToolFingerprint {
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// The tool name.
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string tool = 1;
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// The version of the tool.
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string version = 2;
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}
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// A dynamic reference table.
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message DynamicRefTable {
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// The package ID to package name mapping.
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repeated PackageId packageName = 1;
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}
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message PackageId {
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uint32 id = 1;
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string name = 2;
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}
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// A generic XML node.
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message XmlNode {
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// The element node.
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XmlElement element = 1;
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// The text node.
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string text = 2;
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// The source of the node.
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SourcePosition source = 3;
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}
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message XmlNamespace {
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string prefix = 1;
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string uri = 2;
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SourcePosition source = 3;
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}
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// An XML element.
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message XmlElement {
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// The namespace declarations of the element.
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repeated XmlNamespace namespace_declaration = 1;
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// The namespace URI of the element.
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string namespace_uri = 2;
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// The name of the element.
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string name = 3;
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// The attributes of the element.
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repeated XmlAttribute attribute = 4;
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// The children of the element.
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repeated XmlNode child = 5;
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}
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// An XML attribute.
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message XmlAttribute {
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// The namespace URI of the attribute.
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string namespace_uri = 1;
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// The name of the attribute.
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string name = 2;
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// The value of the attribute.
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string value = 3;
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// The source of the attribute.
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SourcePosition source = 4;
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// The resource ID of the attribute.
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uint32 resource_id = 5;
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// The compiled item of the attribute.
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Item compiled_item = 6;
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} |