1
0
mirror of https://gitee.com/coder-xiaomo/leetcode-problemset synced 2025-01-10 18:48:13 +08:00
Code Issues Projects Releases Wiki Activity GitHub Gitee
leetcode-problemset/leetcode/originData/count-collisions-on-a-road.json
2023-12-09 19:57:46 +08:00

175 lines
17 KiB
JSON

{
"data": {
"question": {
"questionId": "2317",
"questionFrontendId": "2211",
"boundTopicId": null,
"title": "Count Collisions on a Road",
"titleSlug": "count-collisions-on-a-road",
"content": "<p>There are <code>n</code> cars on an infinitely long road. The cars are numbered from <code>0</code> to <code>n - 1</code> from left to right and each car is present at a <strong>unique</strong> point.</p>\n\n<p>You are given a <strong>0-indexed</strong> string <code>directions</code> of length <code>n</code>. <code>directions[i]</code> can be either <code>&#39;L&#39;</code>, <code>&#39;R&#39;</code>, or <code>&#39;S&#39;</code> denoting whether the <code>i<sup>th</sup></code> car is moving towards the <strong>left</strong>, towards the <strong>right</strong>, or <strong>staying</strong> at its current point respectively. Each moving car has the <strong>same speed</strong>.</p>\n\n<p>The number of collisions can be calculated as follows:</p>\n\n<ul>\n\t<li>When two cars moving in <strong>opposite</strong> directions collide with each other, the number of collisions increases by <code>2</code>.</li>\n\t<li>When a moving car collides with a stationary car, the number of collisions increases by <code>1</code>.</li>\n</ul>\n\n<p>After a collision, the cars involved can no longer move and will stay at the point where they collided. Other than that, cars cannot change their state or direction of motion.</p>\n\n<p>Return <em>the <strong>total number of collisions</strong> that will happen on the road</em>.</p>\n\n<p>&nbsp;</p>\n<p><strong class=\"example\">Example 1:</strong></p>\n\n<pre>\n<strong>Input:</strong> directions = &quot;RLRSLL&quot;\n<strong>Output:</strong> 5\n<strong>Explanation:</strong>\nThe collisions that will happen on the road are:\n- Cars 0 and 1 will collide with each other. Since they are moving in opposite directions, the number of collisions becomes 0 + 2 = 2.\n- Cars 2 and 3 will collide with each other. Since car 3 is stationary, the number of collisions becomes 2 + 1 = 3.\n- Cars 3 and 4 will collide with each other. Since car 3 is stationary, the number of collisions becomes 3 + 1 = 4.\n- Cars 4 and 5 will collide with each other. After car 4 collides with car 3, it will stay at the point of collision and get hit by car 5. The number of collisions becomes 4 + 1 = 5.\nThus, the total number of collisions that will happen on the road is 5. \n</pre>\n\n<p><strong class=\"example\">Example 2:</strong></p>\n\n<pre>\n<strong>Input:</strong> directions = &quot;LLRR&quot;\n<strong>Output:</strong> 0\n<strong>Explanation:</strong>\nNo cars will collide with each other. Thus, the total number of collisions that will happen on the road is 0.</pre>\n\n<p>&nbsp;</p>\n<p><strong>Constraints:</strong></p>\n\n<ul>\n\t<li><code>1 &lt;= directions.length &lt;= 10<sup>5</sup></code></li>\n\t<li><code>directions[i]</code> is either <code>&#39;L&#39;</code>, <code>&#39;R&#39;</code>, or <code>&#39;S&#39;</code>.</li>\n</ul>\n",
"translatedTitle": null,
"translatedContent": null,
"isPaidOnly": false,
"difficulty": "Medium",
"likes": 618,
"dislikes": 219,
"isLiked": null,
"similarQuestions": "[{\"title\": \"Asteroid Collision\", \"titleSlug\": \"asteroid-collision\", \"difficulty\": \"Medium\", \"translatedTitle\": null}, {\"title\": \"Car Fleet\", \"titleSlug\": \"car-fleet\", \"difficulty\": \"Medium\", \"translatedTitle\": null}, {\"title\": \"Last Moment Before All Ants Fall Out of a Plank\", \"titleSlug\": \"last-moment-before-all-ants-fall-out-of-a-plank\", \"difficulty\": \"Medium\", \"translatedTitle\": null}, {\"title\": \"Car Fleet II\", \"titleSlug\": \"car-fleet-ii\", \"difficulty\": \"Hard\", \"translatedTitle\": null}]",
"exampleTestcases": "\"RLRSLL\"\n\"LLRR\"",
"categoryTitle": "Algorithms",
"contributors": [],
"topicTags": [
{
"name": "String",
"slug": "string",
"translatedName": null,
"__typename": "TopicTagNode"
},
{
"name": "Stack",
"slug": "stack",
"translatedName": null,
"__typename": "TopicTagNode"
}
],
"companyTagStats": null,
"codeSnippets": [
{
"lang": "C++",
"langSlug": "cpp",
"code": "class Solution {\npublic:\n int countCollisions(string directions) {\n \n }\n};",
"__typename": "CodeSnippetNode"
},
{
"lang": "Java",
"langSlug": "java",
"code": "class Solution {\n public int countCollisions(String directions) {\n \n }\n}",
"__typename": "CodeSnippetNode"
},
{
"lang": "Python",
"langSlug": "python",
"code": "class Solution(object):\n def countCollisions(self, directions):\n \"\"\"\n :type directions: str\n :rtype: int\n \"\"\"\n ",
"__typename": "CodeSnippetNode"
},
{
"lang": "Python3",
"langSlug": "python3",
"code": "class Solution:\n def countCollisions(self, directions: str) -> int:\n ",
"__typename": "CodeSnippetNode"
},
{
"lang": "C",
"langSlug": "c",
"code": "int countCollisions(char* directions) {\n \n}",
"__typename": "CodeSnippetNode"
},
{
"lang": "C#",
"langSlug": "csharp",
"code": "public class Solution {\n public int CountCollisions(string directions) {\n \n }\n}",
"__typename": "CodeSnippetNode"
},
{
"lang": "JavaScript",
"langSlug": "javascript",
"code": "/**\n * @param {string} directions\n * @return {number}\n */\nvar countCollisions = function(directions) {\n \n};",
"__typename": "CodeSnippetNode"
},
{
"lang": "TypeScript",
"langSlug": "typescript",
"code": "function countCollisions(directions: string): number {\n \n};",
"__typename": "CodeSnippetNode"
},
{
"lang": "PHP",
"langSlug": "php",
"code": "class Solution {\n\n /**\n * @param String $directions\n * @return Integer\n */\n function countCollisions($directions) {\n \n }\n}",
"__typename": "CodeSnippetNode"
},
{
"lang": "Swift",
"langSlug": "swift",
"code": "class Solution {\n func countCollisions(_ directions: String) -> Int {\n \n }\n}",
"__typename": "CodeSnippetNode"
},
{
"lang": "Kotlin",
"langSlug": "kotlin",
"code": "class Solution {\n fun countCollisions(directions: String): Int {\n \n }\n}",
"__typename": "CodeSnippetNode"
},
{
"lang": "Dart",
"langSlug": "dart",
"code": "class Solution {\n int countCollisions(String directions) {\n \n }\n}",
"__typename": "CodeSnippetNode"
},
{
"lang": "Go",
"langSlug": "golang",
"code": "func countCollisions(directions string) int {\n \n}",
"__typename": "CodeSnippetNode"
},
{
"lang": "Ruby",
"langSlug": "ruby",
"code": "# @param {String} directions\n# @return {Integer}\ndef count_collisions(directions)\n \nend",
"__typename": "CodeSnippetNode"
},
{
"lang": "Scala",
"langSlug": "scala",
"code": "object Solution {\n def countCollisions(directions: String): Int = {\n \n }\n}",
"__typename": "CodeSnippetNode"
},
{
"lang": "Rust",
"langSlug": "rust",
"code": "impl Solution {\n pub fn count_collisions(directions: String) -> i32 {\n \n }\n}",
"__typename": "CodeSnippetNode"
},
{
"lang": "Racket",
"langSlug": "racket",
"code": "(define/contract (count-collisions directions)\n (-> string? exact-integer?)\n )",
"__typename": "CodeSnippetNode"
},
{
"lang": "Erlang",
"langSlug": "erlang",
"code": "-spec count_collisions(Directions :: unicode:unicode_binary()) -> integer().\ncount_collisions(Directions) ->\n .",
"__typename": "CodeSnippetNode"
},
{
"lang": "Elixir",
"langSlug": "elixir",
"code": "defmodule Solution do\n @spec count_collisions(directions :: String.t) :: integer\n def count_collisions(directions) do\n \n end\nend",
"__typename": "CodeSnippetNode"
}
],
"stats": "{\"totalAccepted\": \"24.5K\", \"totalSubmission\": \"56.6K\", \"totalAcceptedRaw\": 24531, \"totalSubmissionRaw\": 56634, \"acRate\": \"43.3%\"}",
"hints": [
"In what circumstances does a moving car not collide with another car?",
"If we disregard the moving cars that do not collide with another car, what does each moving car contribute to the answer?",
"Will stationary cars contribute towards the answer?"
],
"solution": null,
"status": null,
"sampleTestCase": "\"RLRSLL\"",
"metaData": "{\n \"name\": \"countCollisions\",\n \"params\": [\n {\n \"name\": \"directions\",\n \"type\": \"string\"\n }\n ],\n \"return\": {\n \"type\": \"integer\"\n }\n}",
"judgerAvailable": true,
"judgeType": "large",
"mysqlSchemas": [],
"enableRunCode": true,
"enableTestMode": false,
"enableDebugger": true,
"envInfo": "{\"cpp\": [\"C++\", \"<p>Compiled with <code> clang 11 </code> using the latest C++ 20 standard.</p>\\r\\n\\r\\n<p>Your code is compiled with level two optimization (<code>-O2</code>). <a href=\\\"https://github.com/google/sanitizers/wiki/AddressSanitizer\\\" target=\\\"_blank\\\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\"], \"java\": [\"Java\", \"<p><code>OpenJDK 17</code>. Java 8 features such as lambda expressions and stream API can be used. </p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n<p>Includes <code>Pair</code> class from https://docs.oracle.com/javase/8/javafx/api/javafx/util/Pair.html.</p>\"], \"python\": [\"Python\", \"<p><code>Python 2.7.12</code>.</p>\\r\\n\\r\\n<p>Most libraries are already imported automatically for your convenience, such as <a href=\\\"https://docs.python.org/2/library/array.html\\\" target=\\\"_blank\\\">array</a>, <a href=\\\"https://docs.python.org/2/library/bisect.html\\\" target=\\\"_blank\\\">bisect</a>, <a href=\\\"https://docs.python.org/2/library/collections.html\\\" target=\\\"_blank\\\">collections</a>. If you need more libraries, you can import it yourself.</p>\\r\\n\\r\\n<p>For Map/TreeMap data structure, you may use <a href=\\\"http://www.grantjenks.com/docs/sortedcontainers/\\\" target=\\\"_blank\\\">sortedcontainers</a> library.</p>\\r\\n\\r\\n<p>Note that Python 2.7 <a href=\\\"https://www.python.org/dev/peps/pep-0373/\\\" target=\\\"_blank\\\">will not be maintained past 2020</a>. For the latest Python, please choose Python3 instead.</p>\"], \"c\": [\"C\", \"<p>Compiled with <code>gcc 8.2</code> using the gnu11 standard.</p>\\r\\n\\r\\n<p>Your code is compiled with level one optimization (<code>-O1</code>). <a href=\\\"https://github.com/google/sanitizers/wiki/AddressSanitizer\\\" target=\\\"_blank\\\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n\\r\\n<p>For hash table operations, you may use <a href=\\\"https://troydhanson.github.io/uthash/\\\" target=\\\"_blank\\\">uthash</a>. \\\"uthash.h\\\" is included by default. Below are some examples:</p>\\r\\n\\r\\n<p><b>1. Adding an item to a hash.</b>\\r\\n<pre>\\r\\nstruct hash_entry {\\r\\n int id; /* we'll use this field as the key */\\r\\n char name[10];\\r\\n UT_hash_handle hh; /* makes this structure hashable */\\r\\n};\\r\\n\\r\\nstruct hash_entry *users = NULL;\\r\\n\\r\\nvoid add_user(struct hash_entry *s) {\\r\\n HASH_ADD_INT(users, id, s);\\r\\n}\\r\\n</pre>\\r\\n</p>\\r\\n\\r\\n<p><b>2. Looking up an item in a hash:</b>\\r\\n<pre>\\r\\nstruct hash_entry *find_user(int user_id) {\\r\\n struct hash_entry *s;\\r\\n HASH_FIND_INT(users, &user_id, s);\\r\\n return s;\\r\\n}\\r\\n</pre>\\r\\n</p>\\r\\n\\r\\n<p><b>3. Deleting an item in a hash:</b>\\r\\n<pre>\\r\\nvoid delete_user(struct hash_entry *user) {\\r\\n HASH_DEL(users, user); \\r\\n}\\r\\n</pre>\\r\\n</p>\"], \"csharp\": [\"C#\", \"<p><a href=\\\"https://learn.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-10\\\" target=\\\"_blank\\\">C# 10 with .NET 6 runtime</a></p>\"], \"javascript\": [\"JavaScript\", \"<p><code>Node.js 16.13.2</code>.</p>\\r\\n\\r\\n<p>Your code is run with <code>--harmony</code> flag, enabling <a href=\\\"http://node.green/\\\" target=\\\"_blank\\\">new ES6 features</a>.</p>\\r\\n\\r\\n<p><a href=\\\"https://lodash.com\\\" target=\\\"_blank\\\">lodash.js</a> library is included by default.</p>\\r\\n\\r\\n<p>For Priority Queue / Queue data structures, you may use 5.3.0 version of <a href=\\\"https://github.com/datastructures-js/priority-queue/tree/fb4fdb984834421279aeb081df7af624d17c2a03\\\" target=\\\"_blank\\\">datastructures-js/priority-queue</a> and 4.2.1 version of <a href=\\\"https://github.com/datastructures-js/queue/tree/e63563025a5a805aa16928cb53bcd517bfea9230\\\" target=\\\"_blank\\\">datastructures-js/queue</a>.</p>\"], \"ruby\": [\"Ruby\", \"<p><code>Ruby 3.1</code></p>\\r\\n\\r\\n<p>Some common data structure implementations are provided in the Algorithms module: https://www.rubydoc.info/github/kanwei/algorithms/Algorithms</p>\"], \"swift\": [\"Swift\", \"<p><code>Swift 5.5.2</code>.</p>\"], \"golang\": [\"Go\", \"<p><code>Go 1.21</code></p>\\r\\n<p>Support <a href=\\\"https://github.com/emirpasic/gods/tree/v1.18.1\\\" target=\\\"_blank\\\">https://godoc.org/github.com/emirpasic/gods@v1.18.1</a> library.</p>\"], \"python3\": [\"Python3\", \"<p><code>Python 3.10</code>.</p>\\r\\n\\r\\n<p>Most libraries are already imported automatically for your convenience, such as <a href=\\\"https://docs.python.org/3/library/array.html\\\" target=\\\"_blank\\\">array</a>, <a href=\\\"https://docs.python.org/3/library/bisect.html\\\" target=\\\"_blank\\\">bisect</a>, <a href=\\\"https://docs.python.org/3/library/collections.html\\\" target=\\\"_blank\\\">collections</a>. If you need more libraries, you can import it yourself.</p>\\r\\n\\r\\n<p>For Map/TreeMap data structure, you may use <a href=\\\"http://www.grantjenks.com/docs/sortedcontainers/\\\" target=\\\"_blank\\\">sortedcontainers</a> library.</p>\"], \"scala\": [\"Scala\", \"<p><code>Scala 2.13.7</code>.</p>\"], \"kotlin\": [\"Kotlin\", \"<p><code>Kotlin 1.9.0</code>.</p>\"], \"rust\": [\"Rust\", \"<p><code>Rust 1.58.1</code></p>\\r\\n\\r\\n<p>Supports <a href=\\\"https://crates.io/crates/rand\\\" target=\\\"_blank\\\">rand </a> v0.6\\u00a0from crates.io</p>\"], \"php\": [\"PHP\", \"<p><code>PHP 8.1</code>.</p>\\r\\n<p>With bcmath module</p>\"], \"typescript\": [\"Typescript\", \"<p><code>TypeScript 5.1.6, Node.js 16.13.2</code>.</p>\\r\\n\\r\\n<p>Your code is run with <code>--harmony</code> flag, enabling <a href=\\\"http://node.green/\\\" target=\\\"_blank\\\">new ES2022 features</a>.</p>\\r\\n\\r\\n<p><a href=\\\"https://lodash.com\\\" target=\\\"_blank\\\">lodash.js</a> library is included by default.</p>\"], \"racket\": [\"Racket\", \"<p>Run with <code>Racket 8.3</code>.</p>\"], \"erlang\": [\"Erlang\", \"Erlang/OTP 25.0\"], \"elixir\": [\"Elixir\", \"Elixir 1.13.4 with Erlang/OTP 25.0\"], \"dart\": [\"Dart\", \"<p>Dart 2.17.3</p>\\r\\n\\r\\n<p>Your code will be run directly without compiling</p>\"]}",
"libraryUrl": null,
"adminUrl": null,
"challengeQuestion": null,
"__typename": "QuestionNode"
}
}
}