mirror of
https://gitee.com/coder-xiaomo/leetcode-problemset
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189 lines
24 KiB
JSON
189 lines
24 KiB
JSON
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"title": "Stone Game III",
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"content": "<p>Alice and Bob continue their games with piles of stones. There are several stones <strong>arranged in a row</strong>, and each stone has an associated value which is an integer given in the array <code>stoneValue</code>.</p>\n\n<p>Alice and Bob take turns, with Alice starting first. On each player's turn, that player can take <code>1</code>, <code>2</code>, or <code>3</code> stones from the <strong>first</strong> remaining stones in the row.</p>\n\n<p>The score of each player is the sum of the values of the stones taken. The score of each player is <code>0</code> initially.</p>\n\n<p>The objective of the game is to end with the highest score, and the winner is the player with the highest score and there could be a tie. The game continues until all the stones have been taken.</p>\n\n<p>Assume Alice and Bob <strong>play optimally</strong>.</p>\n\n<p>Return <code>"Alice"</code><em> if Alice will win, </em><code>"Bob"</code><em> if Bob will win, or </em><code>"Tie"</code><em> if they will end the game with the same score</em>.</p>\n\n<p> </p>\n<p><strong class=\"example\">Example 1:</strong></p>\n\n<pre>\n<strong>Input:</strong> stoneValue = [1,2,3,7]\n<strong>Output:</strong> "Bob"\n<strong>Explanation:</strong> Alice will always lose. Her best move will be to take three piles and the score become 6. Now the score of Bob is 7 and Bob wins.\n</pre>\n\n<p><strong class=\"example\">Example 2:</strong></p>\n\n<pre>\n<strong>Input:</strong> stoneValue = [1,2,3,-9]\n<strong>Output:</strong> "Alice"\n<strong>Explanation:</strong> Alice must choose all the three piles at the first move to win and leave Bob with negative score.\nIf Alice chooses one pile her score will be 1 and the next move Bob's score becomes 5. In the next move, Alice will take the pile with value = -9 and lose.\nIf Alice chooses two piles her score will be 3 and the next move Bob's score becomes 3. In the next move, Alice will take the pile with value = -9 and also lose.\nRemember that both play optimally so here Alice will choose the scenario that makes her win.\n</pre>\n\n<p><strong class=\"example\">Example 3:</strong></p>\n\n<pre>\n<strong>Input:</strong> stoneValue = [1,2,3,6]\n<strong>Output:</strong> "Tie"\n<strong>Explanation:</strong> Alice cannot win this game. She can end the game in a draw if she decided to choose all the first three piles, otherwise she will lose.\n</pre>\n\n<p> </p>\n<p><strong>Constraints:</strong></p>\n\n<ul>\n\t<li><code>1 <= stoneValue.length <= 5 * 10<sup>4</sup></code></li>\n\t<li><code>-1000 <= stoneValue[i] <= 1000</code></li>\n</ul>\n",
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"translatedTitle": "石子游戏 III",
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"translatedContent": "<p>Alice 和 Bob 继续他们的石子游戏。几堆石子 <strong>排成一行</strong> ,每堆石子都对应一个得分,由数组 <code>stoneValue</code> 给出。</p>\n\n<p>Alice 和 Bob 轮流取石子,<strong>Alice</strong> 总是先开始。在每个玩家的回合中,该玩家可以拿走剩下石子中的的前 <strong>1、2 或 3 堆石子</strong> 。比赛一直持续到所有石头都被拿走。</p>\n\n<p>每个玩家的最终得分为他所拿到的每堆石子的对应得分之和。每个玩家的初始分数都是 <strong>0</strong> 。</p>\n\n<p>比赛的目标是决出最高分,得分最高的选手将会赢得比赛,比赛也可能会出现平局。</p>\n\n<p>假设 Alice 和 Bob 都采取 <strong>最优策略</strong> 。</p>\n\n<p>如果 Alice 赢了就返回 <code>\"Alice\"</code> <em>,</em>Bob 赢了就返回<em> </em><code>\"Bob\"</code><em>,</em>分数相同返回 <code>\"Tie\"</code> 。</p>\n\n<p> </p>\n\n<p><strong>示例 1:</strong></p>\n\n<pre>\n<strong>输入:</strong>values = [1,2,3,7]\n<strong>输出:</strong>\"Bob\"\n<strong>解释:</strong>Alice 总是会输,她的最佳选择是拿走前三堆,得分变成 6 。但是 Bob 的得分为 7,Bob 获胜。\n</pre>\n\n<p><strong>示例 2:</strong></p>\n\n<pre>\n<strong>输入:</strong>values = [1,2,3,-9]\n<strong>输出:</strong>\"Alice\"\n<strong>解释:</strong>Alice 要想获胜就必须在第一个回合拿走前三堆石子,给 Bob 留下负分。\n如果 Alice 只拿走第一堆,那么她的得分为 1,接下来 Bob 拿走第二、三堆,得分为 5 。之后 Alice 只能拿到分数 -9 的石子堆,输掉比赛。\n如果 Alice 拿走前两堆,那么她的得分为 3,接下来 Bob 拿走第三堆,得分为 3 。之后 Alice 只能拿到分数 -9 的石子堆,同样会输掉比赛。\n注意,他们都应该采取 <strong>最优策略 </strong>,所以在这里 Alice 将选择能够使她获胜的方案。</pre>\n\n<p><strong>示例 3:</strong></p>\n\n<pre>\n<strong>输入:</strong>values = [1,2,3,6]\n<strong>输出:</strong>\"Tie\"\n<strong>解释:</strong>Alice 无法赢得比赛。如果她决定选择前三堆,她可以以平局结束比赛,否则她就会输。\n</pre>\n\n<p> </p>\n\n<p><strong>提示:</strong></p>\n\n<ul>\n\t<li><code>1 <= stoneValue.length <= 5 * 10<sup>4</sup></code></li>\n\t<li><code>-1000 <= stoneValue[i] <= 1000</code></li>\n</ul>\n",
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"The game can be mapped to minmax game. Alice tries to maximize the total score and Bob tries to minimize it.",
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