mirror of
https://gitee.com/coder-xiaomo/leetcode-problemset
synced 2025-01-11 02:58:13 +08:00
175 lines
18 KiB
JSON
175 lines
18 KiB
JSON
{
|
|
"data": {
|
|
"question": {
|
|
"questionId": "1376",
|
|
"questionFrontendId": "2312",
|
|
"boundTopicId": null,
|
|
"title": "Selling Pieces of Wood",
|
|
"titleSlug": "selling-pieces-of-wood",
|
|
"content": "<p>You are given two integers <code>m</code> and <code>n</code> that represent the height and width of a rectangular piece of wood. You are also given a 2D integer array <code>prices</code>, where <code>prices[i] = [h<sub>i</sub>, w<sub>i</sub>, price<sub>i</sub>]</code> indicates you can sell a rectangular piece of wood of height <code>h<sub>i</sub></code> and width <code>w<sub>i</sub></code> for <code>price<sub>i</sub></code> dollars.</p>\n\n<p>To cut a piece of wood, you must make a vertical or horizontal cut across the <strong>entire</strong> height or width of the piece to split it into two smaller pieces. After cutting a piece of wood into some number of smaller pieces, you can sell pieces according to <code>prices</code>. You may sell multiple pieces of the same shape, and you do not have to sell all the shapes. The grain of the wood makes a difference, so you <strong>cannot</strong> rotate a piece to swap its height and width.</p>\n\n<p>Return <em>the <strong>maximum</strong> money you can earn after cutting an </em><code>m x n</code><em> piece of wood</em>.</p>\n\n<p>Note that you can cut the piece of wood as many times as you want.</p>\n\n<p> </p>\n<p><strong>Example 1:</strong></p>\n<img alt=\"\" src=\"https://assets.leetcode.com/uploads/2022/04/27/ex1.png\" style=\"width: 239px; height: 150px;\" />\n<pre>\n<strong>Input:</strong> m = 3, n = 5, prices = [[1,4,2],[2,2,7],[2,1,3]]\n<strong>Output:</strong> 19\n<strong>Explanation:</strong> The diagram above shows a possible scenario. It consists of:\n- 2 pieces of wood shaped 2 x 2, selling for a price of 2 * 7 = 14.\n- 1 piece of wood shaped 2 x 1, selling for a price of 1 * 3 = 3.\n- 1 piece of wood shaped 1 x 4, selling for a price of 1 * 2 = 2.\nThis obtains a total of 14 + 3 + 2 = 19 money earned.\nIt can be shown that 19 is the maximum amount of money that can be earned.\n</pre>\n\n<p><strong>Example 2:</strong></p>\n<img alt=\"\" src=\"https://assets.leetcode.com/uploads/2022/04/27/ex2new.png\" style=\"width: 250px; height: 175px;\" />\n<pre>\n<strong>Input:</strong> m = 4, n = 6, prices = [[3,2,10],[1,4,2],[4,1,3]]\n<strong>Output:</strong> 32\n<strong>Explanation:</strong> The diagram above shows a possible scenario. It consists of:\n- 3 pieces of wood shaped 3 x 2, selling for a price of 3 * 10 = 30.\n- 1 piece of wood shaped 1 x 4, selling for a price of 1 * 2 = 2.\nThis obtains a total of 30 + 2 = 32 money earned.\nIt can be shown that 32 is the maximum amount of money that can be earned.\nNotice that we cannot rotate the 1 x 4 piece of wood to obtain a 4 x 1 piece of wood.</pre>\n\n<p> </p>\n<p><strong>Constraints:</strong></p>\n\n<ul>\n\t<li><code>1 <= m, n <= 200</code></li>\n\t<li><code>1 <= prices.length <= 2 * 10<sup>4</sup></code></li>\n\t<li><code>prices[i].length == 3</code></li>\n\t<li><code>1 <= h<sub>i</sub> <= m</code></li>\n\t<li><code>1 <= w<sub>i</sub> <= n</code></li>\n\t<li><code>1 <= price<sub>i</sub> <= 10<sup>6</sup></code></li>\n\t<li>All the shapes of wood <code>(h<sub>i</sub>, w<sub>i</sub>)</code> are pairwise <strong>distinct</strong>.</li>\n</ul>\n",
|
|
"translatedTitle": null,
|
|
"translatedContent": null,
|
|
"isPaidOnly": false,
|
|
"difficulty": "Hard",
|
|
"likes": 290,
|
|
"dislikes": 7,
|
|
"isLiked": null,
|
|
"similarQuestions": "[{\"title\": \"Tiling a Rectangle with the Fewest Squares\", \"titleSlug\": \"tiling-a-rectangle-with-the-fewest-squares\", \"difficulty\": \"Hard\", \"translatedTitle\": null}, {\"title\": \"Number of Ways of Cutting a Pizza\", \"titleSlug\": \"number-of-ways-of-cutting-a-pizza\", \"difficulty\": \"Hard\", \"translatedTitle\": null}]",
|
|
"exampleTestcases": "3\n5\n[[1,4,2],[2,2,7],[2,1,3]]\n4\n6\n[[3,2,10],[1,4,2],[4,1,3]]",
|
|
"categoryTitle": "Algorithms",
|
|
"contributors": [],
|
|
"topicTags": [
|
|
{
|
|
"name": "Array",
|
|
"slug": "array",
|
|
"translatedName": null,
|
|
"__typename": "TopicTagNode"
|
|
},
|
|
{
|
|
"name": "Dynamic Programming",
|
|
"slug": "dynamic-programming",
|
|
"translatedName": null,
|
|
"__typename": "TopicTagNode"
|
|
},
|
|
{
|
|
"name": "Memoization",
|
|
"slug": "memoization",
|
|
"translatedName": null,
|
|
"__typename": "TopicTagNode"
|
|
}
|
|
],
|
|
"companyTagStats": null,
|
|
"codeSnippets": [
|
|
{
|
|
"lang": "C++",
|
|
"langSlug": "cpp",
|
|
"code": "class Solution {\npublic:\n long long sellingWood(int m, int n, vector<vector<int>>& prices) {\n \n }\n};",
|
|
"__typename": "CodeSnippetNode"
|
|
},
|
|
{
|
|
"lang": "Java",
|
|
"langSlug": "java",
|
|
"code": "class Solution {\n public long sellingWood(int m, int n, int[][] prices) {\n \n }\n}",
|
|
"__typename": "CodeSnippetNode"
|
|
},
|
|
{
|
|
"lang": "Python",
|
|
"langSlug": "python",
|
|
"code": "class Solution(object):\n def sellingWood(self, m, n, prices):\n \"\"\"\n :type m: int\n :type n: int\n :type prices: List[List[int]]\n :rtype: int\n \"\"\"\n ",
|
|
"__typename": "CodeSnippetNode"
|
|
},
|
|
{
|
|
"lang": "Python3",
|
|
"langSlug": "python3",
|
|
"code": "class Solution:\n def sellingWood(self, m: int, n: int, prices: List[List[int]]) -> int:\n ",
|
|
"__typename": "CodeSnippetNode"
|
|
},
|
|
{
|
|
"lang": "C",
|
|
"langSlug": "c",
|
|
"code": "\n\nlong long sellingWood(int m, int n, int** prices, int pricesSize, int* pricesColSize){\n\n}",
|
|
"__typename": "CodeSnippetNode"
|
|
},
|
|
{
|
|
"lang": "C#",
|
|
"langSlug": "csharp",
|
|
"code": "public class Solution {\n public long SellingWood(int m, int n, int[][] prices) {\n \n }\n}",
|
|
"__typename": "CodeSnippetNode"
|
|
},
|
|
{
|
|
"lang": "JavaScript",
|
|
"langSlug": "javascript",
|
|
"code": "/**\n * @param {number} m\n * @param {number} n\n * @param {number[][]} prices\n * @return {number}\n */\nvar sellingWood = function(m, n, prices) {\n \n};",
|
|
"__typename": "CodeSnippetNode"
|
|
},
|
|
{
|
|
"lang": "Ruby",
|
|
"langSlug": "ruby",
|
|
"code": "# @param {Integer} m\n# @param {Integer} n\n# @param {Integer[][]} prices\n# @return {Integer}\ndef selling_wood(m, n, prices)\n \nend",
|
|
"__typename": "CodeSnippetNode"
|
|
},
|
|
{
|
|
"lang": "Swift",
|
|
"langSlug": "swift",
|
|
"code": "class Solution {\n func sellingWood(_ m: Int, _ n: Int, _ prices: [[Int]]) -> Int {\n \n }\n}",
|
|
"__typename": "CodeSnippetNode"
|
|
},
|
|
{
|
|
"lang": "Go",
|
|
"langSlug": "golang",
|
|
"code": "func sellingWood(m int, n int, prices [][]int) int64 {\n \n}",
|
|
"__typename": "CodeSnippetNode"
|
|
},
|
|
{
|
|
"lang": "Scala",
|
|
"langSlug": "scala",
|
|
"code": "object Solution {\n def sellingWood(m: Int, n: Int, prices: Array[Array[Int]]): Long = {\n \n }\n}",
|
|
"__typename": "CodeSnippetNode"
|
|
},
|
|
{
|
|
"lang": "Kotlin",
|
|
"langSlug": "kotlin",
|
|
"code": "class Solution {\n fun sellingWood(m: Int, n: Int, prices: Array<IntArray>): Long {\n \n }\n}",
|
|
"__typename": "CodeSnippetNode"
|
|
},
|
|
{
|
|
"lang": "Rust",
|
|
"langSlug": "rust",
|
|
"code": "impl Solution {\n pub fn selling_wood(m: i32, n: i32, prices: Vec<Vec<i32>>) -> i64 {\n \n }\n}",
|
|
"__typename": "CodeSnippetNode"
|
|
},
|
|
{
|
|
"lang": "PHP",
|
|
"langSlug": "php",
|
|
"code": "class Solution {\n\n /**\n * @param Integer $m\n * @param Integer $n\n * @param Integer[][] $prices\n * @return Integer\n */\n function sellingWood($m, $n, $prices) {\n \n }\n}",
|
|
"__typename": "CodeSnippetNode"
|
|
},
|
|
{
|
|
"lang": "TypeScript",
|
|
"langSlug": "typescript",
|
|
"code": "function sellingWood(m: number, n: number, prices: number[][]): number {\n\n};",
|
|
"__typename": "CodeSnippetNode"
|
|
},
|
|
{
|
|
"lang": "Racket",
|
|
"langSlug": "racket",
|
|
"code": "(define/contract (selling-wood m n prices)\n (-> exact-integer? exact-integer? (listof (listof exact-integer?)) exact-integer?)\n\n )",
|
|
"__typename": "CodeSnippetNode"
|
|
},
|
|
{
|
|
"lang": "Erlang",
|
|
"langSlug": "erlang",
|
|
"code": "-spec selling_wood(M :: integer(), N :: integer(), Prices :: [[integer()]]) -> integer().\nselling_wood(M, N, Prices) ->\n .",
|
|
"__typename": "CodeSnippetNode"
|
|
},
|
|
{
|
|
"lang": "Elixir",
|
|
"langSlug": "elixir",
|
|
"code": "defmodule Solution do\n @spec selling_wood(m :: integer, n :: integer, prices :: [[integer]]) :: integer\n def selling_wood(m, n, prices) do\n\n end\nend",
|
|
"__typename": "CodeSnippetNode"
|
|
}
|
|
],
|
|
"stats": "{\"totalAccepted\": \"4.9K\", \"totalSubmission\": \"10.6K\", \"totalAcceptedRaw\": 4899, \"totalSubmissionRaw\": 10628, \"acRate\": \"46.1%\"}",
|
|
"hints": [
|
|
"Note down the different actions that can be done on a piece of wood with dimensions m x n. What do you notice?",
|
|
"If possible, we could sell the m x n piece. We could also cut the piece vertically creating two pieces of size m x n1 and m x n2 where n1 + n2 = n, or horizontally creating two pieces of size m1 x n and m2 x n where m1 + m2 = m.",
|
|
"Notice that cutting a piece breaks the problem down into smaller subproblems, and selling the piece when available is also a case that terminates the process. Thus, we can use DP to efficiently solve this."
|
|
],
|
|
"solution": null,
|
|
"status": null,
|
|
"sampleTestCase": "3\n5\n[[1,4,2],[2,2,7],[2,1,3]]",
|
|
"metaData": "{\n \"name\": \"sellingWood\",\n \"params\": [\n {\n \"name\": \"m\",\n \"type\": \"integer\"\n },\n {\n \"type\": \"integer\",\n \"name\": \"n\"\n },\n {\n \"type\": \"integer[][]\",\n \"name\": \"prices\"\n }\n ],\n \"return\": {\n \"type\": \"long\"\n }\n}",
|
|
"judgerAvailable": true,
|
|
"judgeType": "large",
|
|
"mysqlSchemas": [],
|
|
"enableRunCode": true,
|
|
"enableTestMode": false,
|
|
"enableDebugger": true,
|
|
"envInfo": "{\"cpp\": [\"C++\", \"<p>Compiled with <code> clang 11 </code> using the latest C++ 17 standard.</p>\\r\\n\\r\\n<p>Your code is compiled with level two optimization (<code>-O2</code>). <a href=\\\"https://github.com/google/sanitizers/wiki/AddressSanitizer\\\" target=\\\"_blank\\\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\"], \"java\": [\"Java\", \"<p><code> OpenJDK 17 </code>. Java 8 features such as lambda expressions and stream API can be used. </p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n<p>Includes <code>Pair</code> class from https://docs.oracle.com/javase/8/javafx/api/javafx/util/Pair.html.</p>\"], \"python\": [\"Python\", \"<p><code>Python 2.7.12</code>.</p>\\r\\n\\r\\n<p>Most libraries are already imported automatically for your convenience, such as <a href=\\\"https://docs.python.org/2/library/array.html\\\" target=\\\"_blank\\\">array</a>, <a href=\\\"https://docs.python.org/2/library/bisect.html\\\" target=\\\"_blank\\\">bisect</a>, <a href=\\\"https://docs.python.org/2/library/collections.html\\\" target=\\\"_blank\\\">collections</a>. If you need more libraries, you can import it yourself.</p>\\r\\n\\r\\n<p>For Map/TreeMap data structure, you may use <a href=\\\"http://www.grantjenks.com/docs/sortedcontainers/\\\" target=\\\"_blank\\\">sortedcontainers</a> library.</p>\\r\\n\\r\\n<p>Note that Python 2.7 <a href=\\\"https://www.python.org/dev/peps/pep-0373/\\\" target=\\\"_blank\\\">will not be maintained past 2020</a>. For the latest Python, please choose Python3 instead.</p>\"], \"c\": [\"C\", \"<p>Compiled with <code>gcc 8.2</code> using the gnu11 standard.</p>\\r\\n\\r\\n<p>Your code is compiled with level one optimization (<code>-O1</code>). <a href=\\\"https://github.com/google/sanitizers/wiki/AddressSanitizer\\\" target=\\\"_blank\\\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n\\r\\n<p>For hash table operations, you may use <a href=\\\"https://troydhanson.github.io/uthash/\\\" target=\\\"_blank\\\">uthash</a>. \\\"uthash.h\\\" is included by default. Below are some examples:</p>\\r\\n\\r\\n<p><b>1. Adding an item to a hash.</b>\\r\\n<pre>\\r\\nstruct hash_entry {\\r\\n int id; /* we'll use this field as the key */\\r\\n char name[10];\\r\\n UT_hash_handle hh; /* makes this structure hashable */\\r\\n};\\r\\n\\r\\nstruct hash_entry *users = NULL;\\r\\n\\r\\nvoid add_user(struct hash_entry *s) {\\r\\n HASH_ADD_INT(users, id, s);\\r\\n}\\r\\n</pre>\\r\\n</p>\\r\\n\\r\\n<p><b>2. Looking up an item in a hash:</b>\\r\\n<pre>\\r\\nstruct hash_entry *find_user(int user_id) {\\r\\n struct hash_entry *s;\\r\\n HASH_FIND_INT(users, &user_id, s);\\r\\n return s;\\r\\n}\\r\\n</pre>\\r\\n</p>\\r\\n\\r\\n<p><b>3. Deleting an item in a hash:</b>\\r\\n<pre>\\r\\nvoid delete_user(struct hash_entry *user) {\\r\\n HASH_DEL(users, user); \\r\\n}\\r\\n</pre>\\r\\n</p>\"], \"csharp\": [\"C#\", \"<p><a href=\\\"https://docs.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-9\\\" target=\\\"_blank\\\">C# 10 with .NET 6 runtime</a></p>\"], \"javascript\": [\"JavaScript\", \"<p><code>Node.js 16.13.2</code>.</p>\\r\\n\\r\\n<p>Your code is run with <code>--harmony</code> flag, enabling <a href=\\\"http://node.green/\\\" target=\\\"_blank\\\">new ES6 features</a>.</p>\\r\\n\\r\\n<p><a href=\\\"https://lodash.com\\\" target=\\\"_blank\\\">lodash.js</a> library is included by default.</p>\\r\\n\\r\\n<p>For Priority Queue / Queue data structures, you may use <a href=\\\"https://github.com/datastructures-js/priority-queue\\\" target=\\\"_blank\\\">datastructures-js/priority-queue</a> and <a href=\\\"https://github.com/datastructures-js/queue\\\" target=\\\"_blank\\\">datastructures-js/queue</a>.</p>\"], \"ruby\": [\"Ruby\", \"<p><code>Ruby 3.1</code></p>\\r\\n\\r\\n<p>Some common data structure implementations are provided in the Algorithms module: https://www.rubydoc.info/github/kanwei/algorithms/Algorithms</p>\"], \"swift\": [\"Swift\", \"<p><code>Swift 5.5.2</code>.</p>\"], \"golang\": [\"Go\", \"<p><code>Go 1.17.6</code>.</p>\\r\\n\\r\\n<p>Support <a href=\\\"https://godoc.org/github.com/emirpasic/gods\\\" target=\\\"_blank\\\">https://godoc.org/github.com/emirpasic/gods</a> library.</p>\"], \"python3\": [\"Python3\", \"<p><code>Python 3.10</code>.</p>\\r\\n\\r\\n<p>Most libraries are already imported automatically for your convenience, such as <a href=\\\"https://docs.python.org/3/library/array.html\\\" target=\\\"_blank\\\">array</a>, <a href=\\\"https://docs.python.org/3/library/bisect.html\\\" target=\\\"_blank\\\">bisect</a>, <a href=\\\"https://docs.python.org/3/library/collections.html\\\" target=\\\"_blank\\\">collections</a>. If you need more libraries, you can import it yourself.</p>\\r\\n\\r\\n<p>For Map/TreeMap data structure, you may use <a href=\\\"http://www.grantjenks.com/docs/sortedcontainers/\\\" target=\\\"_blank\\\">sortedcontainers</a> library.</p>\"], \"scala\": [\"Scala\", \"<p><code>Scala 2.13.7</code>.</p>\"], \"kotlin\": [\"Kotlin\", \"<p><code>Kotlin 1.3.10</code>.</p>\"], \"rust\": [\"Rust\", \"<p><code>Rust 1.58.1</code></p>\\r\\n\\r\\n<p>Supports <a href=\\\"https://crates.io/crates/rand\\\" target=\\\"_blank\\\">rand </a> v0.6\\u00a0from crates.io</p>\"], \"php\": [\"PHP\", \"<p><code>PHP 8.1</code>.</p>\\r\\n<p>With bcmath module</p>\"], \"typescript\": [\"Typescript\", \"<p><code>TypeScript 4.5.4, Node.js 16.13.2</code>.</p>\\r\\n\\r\\n<p>Your code is run with <code>--harmony</code> flag, enabling <a href=\\\"http://node.green/\\\" target=\\\"_blank\\\">new ES2020 features</a>.</p>\\r\\n\\r\\n<p><a href=\\\"https://lodash.com\\\" target=\\\"_blank\\\">lodash.js</a> library is included by default.</p>\"], \"racket\": [\"Racket\", \"<p>Run with <code>Racket 8.3</code>.</p>\"], \"erlang\": [\"Erlang\", \"Erlang/OTP 24.2\"], \"elixir\": [\"Elixir\", \"Elixir 1.13.0 with Erlang/OTP 24.2\"]}",
|
|
"libraryUrl": null,
|
|
"adminUrl": null,
|
|
"challengeQuestion": null,
|
|
"__typename": "QuestionNode"
|
|
}
|
|
}
|
|
} |