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{
"data": {
"question": {
"questionId": "1000371",
"questionFrontendId": "LCP 42",
"categoryTitle": "Algorithms",
"boundTopicId": 991682,
"title": "玩具套圈",
"titleSlug": "vFjcfV",
"content": "",
"translatedTitle": "玩具套圈",
"translatedContent": "「力扣挑战赛」场地外,小力组织了一个套玩具的游戏。所有的玩具摆在平地上,`toys[i]` 以 `[xi,yi,ri]` 的形式记录了第 `i` 个玩具的坐标 `(xi,yi)` 和半径 `ri`。小扣试玩了一下,他扔了若干个半径均为 `r` 的圈,`circles[j]` 记录了第 `j` 个圈的坐标 `(xj,yj)`。套圈的规则如下:\n- 若一个玩具被某个圈完整覆盖了(即玩具的任意部分均在圈内或者圈上),则该玩具被套中。\n- 若一个玩具被多个圈同时套中,最终仅计算为套中一个玩具\n\n请帮助小扣计算他成功套中了多少玩具。\n\n**注意:**\n- 输入数据保证任意两个玩具的圆心不会重合,但玩具之间可能存在重叠。\n\n\n**示例 1**\n\n> 输入:`toys = [[3,3,1],[3,2,1]], circles = [[4,3]], r = 2`\n>\n> 输出:`1`\n> \n> 解释: 如图所示,仅套中一个玩具\n![image.png](https://pic.leetcode-cn.com/1629194140-ydKiGF-image.png)\n\n\n**示例 2**\n\n> 输入:`toys = [[1,3,2],[4,3,1],[7,1,2]], circles = [[1,0],[3,3]], r = 4`\n>\n> 输出:`2`\n> \n> 解释: 如图所示,套中两个玩具\n![image.png](https://pic.leetcode-cn.com/1629194157-RiOAuy-image.png){:width=\"400px\"}\n\n\n\n**提示:** \n- `1 <= toys.length <= 10^4`\n- `0 <= toys[i][0], toys[i][1] <= 10^9`\n- `1 <= circles.length <= 10^4`\n- `0 <= circles[i][0], circles[i][1] <= 10^9`\n- `1 <= toys[i][2], r <= 10`\n",
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"lang": "C++",
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"code": "class Solution {\npublic:\n int circleGame(vector<vector<int>>& toys, vector<vector<int>>& circles, int r) {\n\n }\n};",
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"code": "class Solution(object):\n def circleGame(self, toys, circles, r):\n \"\"\"\n :type toys: List[List[int]]\n :type circles: List[List[int]]\n :type r: int\n :rtype: int\n \"\"\"",
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"code": "public class Solution {\n public int CircleGame(int[][] toys, int[][] circles, int r) {\n\n }\n}",
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"code": "/**\n * @param {number[][]} toys\n * @param {number[][]} circles\n * @param {number} r\n * @return {number}\n */\nvar circleGame = function(toys, circles, r) {\n\n};",
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"code": "# @param {Integer[][]} toys\n# @param {Integer[][]} circles\n# @param {Integer} r\n# @return {Integer}\ndef circle_game(toys, circles, r)\n\nend",
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"code": "defmodule Solution do\n @spec circle_game(toys :: [[integer]], circles :: [[integer]], r :: integer) :: integer\n def circle_game(toys, circles, r) do\n\n end\nend",
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