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46 lines
2.0 KiB
HTML
46 lines
2.0 KiB
HTML
<p>There are some stones in different positions on the X-axis. You are given an integer array <code>stones</code>, the positions of the stones.</p>
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<p>Call a stone an <strong>endpoint stone</strong> if it has the smallest or largest position. In one move, you pick up an <strong>endpoint stone</strong> and move it to an unoccupied position so that it is no longer an <strong>endpoint stone</strong>.</p>
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<ul>
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<li>In particular, if the stones are at say, <code>stones = [1,2,5]</code>, you cannot move the endpoint stone at position <code>5</code>, since moving it to any position (such as <code>0</code>, or <code>3</code>) will still keep that stone as an endpoint stone.</li>
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</ul>
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<p>The game ends when you cannot make any more moves (i.e., the stones are in three consecutive positions).</p>
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<p>Return <em>an integer array </em><code>answer</code><em> of length </em><code>2</code><em> where</em>:</p>
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<ul>
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<li><code>answer[0]</code> <em>is the minimum number of moves you can play, and</em></li>
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<li><code>answer[1]</code> <em>is the maximum number of moves you can play</em>.</li>
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</ul>
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<p> </p>
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<p><strong>Example 1:</strong></p>
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<pre>
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<strong>Input:</strong> stones = [7,4,9]
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<strong>Output:</strong> [1,2]
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<strong>Explanation:</strong> We can move 4 -> 8 for one move to finish the game.
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Or, we can move 9 -> 5, 4 -> 6 for two moves to finish the game.
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</pre>
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<p><strong>Example 2:</strong></p>
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<pre>
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<strong>Input:</strong> stones = [6,5,4,3,10]
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<strong>Output:</strong> [2,3]
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<strong>Explanation:</strong> We can move 3 -> 8 then 10 -> 7 to finish the game.
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Or, we can move 3 -> 7, 4 -> 8, 5 -> 9 to finish the game.
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Notice we cannot move 10 -> 2 to finish the game, because that would be an illegal move.
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</pre>
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<p> </p>
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<p><strong>Constraints:</strong></p>
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<ul>
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<li><code>3 <= stones.length <= 10<sup>4</sup></code></li>
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<li><code>1 <= stones[i] <= 10<sup>9</sup></code></li>
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<li>All the values of <code>stones</code> are <strong>unique</strong>.</li>
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</ul>
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