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leetcode-problemset/leetcode/originData/maximum-candies-you-can-get-from-boxes.json
2022-05-02 23:44:12 +08:00

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{
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"title": "Maximum Candies You Can Get from Boxes",
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"content": "<p>You have <code>n</code> boxes labeled from <code>0</code> to <code>n - 1</code>. You are given four arrays: <code>status</code>, <code>candies</code>, <code>keys</code>, and <code>containedBoxes</code> where:</p>\n\n<ul>\n\t<li><code>status[i]</code> is <code>1</code> if the <code>i<sup>th</sup></code> box is open and <code>0</code> if the <code>i<sup>th</sup></code> box is closed,</li>\n\t<li><code>candies[i]</code> is the number of candies in the <code>i<sup>th</sup></code> box,</li>\n\t<li><code>keys[i]</code> is a list of the labels of the boxes you can open after opening the <code>i<sup>th</sup></code> box.</li>\n\t<li><code>containedBoxes[i]</code> is a list of the boxes you found inside the <code>i<sup>th</sup></code> box.</li>\n</ul>\n\n<p>You are given an integer array <code>initialBoxes</code> that contains the labels of the boxes you initially have. You can take all the candies in <strong>any open box</strong> and you can use the keys in it to open new boxes and you also can use the boxes you find in it.</p>\n\n<p>Return <em>the maximum number of candies you can get following the rules above</em>.</p>\n\n<p>&nbsp;</p>\n<p><strong>Example 1:</strong></p>\n\n<pre>\n<strong>Input:</strong> status = [1,0,1,0], candies = [7,5,4,100], keys = [[],[],[1],[]], containedBoxes = [[1,2],[3],[],[]], initialBoxes = [0]\n<strong>Output:</strong> 16\n<strong>Explanation:</strong> You will be initially given box 0. You will find 7 candies in it and boxes 1 and 2.\nBox 1 is closed and you do not have a key for it so you will open box 2. You will find 4 candies and a key to box 1 in box 2.\nIn box 1, you will find 5 candies and box 3 but you will not find a key to box 3 so box 3 will remain closed.\nTotal number of candies collected = 7 + 4 + 5 = 16 candy.\n</pre>\n\n<p><strong>Example 2:</strong></p>\n\n<pre>\n<strong>Input:</strong> status = [1,0,0,0,0,0], candies = [1,1,1,1,1,1], keys = [[1,2,3,4,5],[],[],[],[],[]], containedBoxes = [[1,2,3,4,5],[],[],[],[],[]], initialBoxes = [0]\n<strong>Output:</strong> 6\n<strong>Explanation:</strong> You have initially box 0. Opening it you can find boxes 1,2,3,4 and 5 and their keys.\nThe total number of candies will be 6.\n</pre>\n\n<p>&nbsp;</p>\n<p><strong>Constraints:</strong></p>\n\n<ul>\n\t<li><code>n == status.length == candies.length == keys.length == containedBoxes.length</code></li>\n\t<li><code>1 &lt;= n &lt;= 1000</code></li>\n\t<li><code>status[i]</code> is either <code>0</code> or <code>1</code>.</li>\n\t<li><code>1 &lt;= candies[i] &lt;= 1000</code></li>\n\t<li><code>0 &lt;= keys[i].length &lt;= n</code></li>\n\t<li><code>0 &lt;= keys[i][j] &lt; n</code></li>\n\t<li>All values of <code>keys[i]</code> are <strong>unique</strong>.</li>\n\t<li><code>0 &lt;= containedBoxes[i].length &lt;= n</code></li>\n\t<li><code>0 &lt;= containedBoxes[i][j] &lt; n</code></li>\n\t<li>All values of <code>containedBoxes[i]</code> are unique.</li>\n\t<li>Each box is contained in one box at most.</li>\n\t<li><code>0 &lt;= initialBoxes.length &lt;= n</code></li>\n\t<li><code>0 &lt;= initialBoxes[i] &lt; n</code></li>\n</ul>\n",
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"code": "class Solution {\npublic:\n int maxCandies(vector<int>& status, vector<int>& candies, vector<vector<int>>& keys, vector<vector<int>>& containedBoxes, vector<int>& initialBoxes) {\n \n }\n};",
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"code": "class Solution {\n public int maxCandies(int[] status, int[] candies, int[][] keys, int[][] containedBoxes, int[] initialBoxes) {\n \n }\n}",
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"code": "class Solution(object):\n def maxCandies(self, status, candies, keys, containedBoxes, initialBoxes):\n \"\"\"\n :type status: List[int]\n :type candies: List[int]\n :type keys: List[List[int]]\n :type containedBoxes: List[List[int]]\n :type initialBoxes: List[int]\n :rtype: int\n \"\"\"\n ",
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"code": "class Solution:\n def maxCandies(self, status: List[int], candies: List[int], keys: List[List[int]], containedBoxes: List[List[int]], initialBoxes: List[int]) -> int:\n ",
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"code": "\n\nint maxCandies(int* status, int statusSize, int* candies, int candiesSize, int** keys, int keysSize, int* keysColSize, int** containedBoxes, int containedBoxesSize, int* containedBoxesColSize, int* initialBoxes, int initialBoxesSize){\n\n}",
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"code": "/**\n * @param {number[]} status\n * @param {number[]} candies\n * @param {number[][]} keys\n * @param {number[][]} containedBoxes\n * @param {number[]} initialBoxes\n * @return {number}\n */\nvar maxCandies = function(status, candies, keys, containedBoxes, initialBoxes) {\n \n};",
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"code": "# @param {Integer[]} status\n# @param {Integer[]} candies\n# @param {Integer[][]} keys\n# @param {Integer[][]} contained_boxes\n# @param {Integer[]} initial_boxes\n# @return {Integer}\ndef max_candies(status, candies, keys, contained_boxes, initial_boxes)\n \nend",
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"lang": "Swift",
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"code": "class Solution {\n func maxCandies(_ status: [Int], _ candies: [Int], _ keys: [[Int]], _ containedBoxes: [[Int]], _ initialBoxes: [Int]) -> Int {\n \n }\n}",
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"lang": "Go",
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"code": "func maxCandies(status []int, candies []int, keys [][]int, containedBoxes [][]int, initialBoxes []int) int {\n \n}",
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"code": "object Solution {\n def maxCandies(status: Array[Int], candies: Array[Int], keys: Array[Array[Int]], containedBoxes: Array[Array[Int]], initialBoxes: Array[Int]): Int = {\n \n }\n}",
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"code": "impl Solution {\n pub fn max_candies(status: Vec<i32>, candies: Vec<i32>, keys: Vec<Vec<i32>>, contained_boxes: Vec<Vec<i32>>, initial_boxes: Vec<i32>) -> i32 {\n \n }\n}",
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"code": "class Solution {\n\n /**\n * @param Integer[] $status\n * @param Integer[] $candies\n * @param Integer[][] $keys\n * @param Integer[][] $containedBoxes\n * @param Integer[] $initialBoxes\n * @return Integer\n */\n function maxCandies($status, $candies, $keys, $containedBoxes, $initialBoxes) {\n \n }\n}",
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"code": "function maxCandies(status: number[], candies: number[], keys: number[][], containedBoxes: number[][], initialBoxes: number[]): number {\n\n};",
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"Use Breadth First Search (BFS) to traverse all possible boxes you can open. Only push to the queue the boxes the you have with their keys."
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