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leetcode-problemset/leetcode-cn/originData/shu-ju-liu-zhong-de-zhong-wei-shu-lcof.json
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{
"data": {
"question": {
"questionId": "100303",
"questionFrontendId": "LCR 160",
"categoryTitle": "Algorithms",
"boundTopicId": 87084,
"title": "数据流中的中位数",
"titleSlug": "shu-ju-liu-zhong-de-zhong-wei-shu-lcof",
"content": "English description is not available for the problem. Please switch to Chinese.",
"translatedTitle": "数据流中的中位数",
"translatedContent": "<p><strong>中位数&nbsp;</strong>是有序整数列表中的中间值。如果列表的大小是偶数,则没有中间值,中位数是两个中间值的平均值。</p>\n\n<p>例如,<br />\n<code>[2,3,4]</code> 的中位数是 <code>3</code><br />\n<code>[2,3]</code> 的中位数是 <code>(2 + 3) / 2 = 2.5</code><br />\n设计一个支持以下两种操作的数据结构</p>\n\n<ul>\n\t<li><code>void addNum(int num)</code> - 从数据流中添加一个整数到数据结构中。</li>\n\t<li><code>double findMedian()</code> - 返回目前所有元素的中位数。</li>\n</ul>\n\n<p><strong>示例 1</strong></p>\n\n<pre>\n<strong>输入:\n</strong>[\"MedianFinder\",\"addNum\",\"addNum\",\"findMedian\",\"addNum\",\"findMedian\"]\n[[],[1],[2],[],[3],[]]\n<strong>输出:</strong>[null,null,null,1.50000,null,2.00000]\n</pre>\n\n<p><strong>示例 2</strong></p>\n\n<pre>\n<strong>输入:\n</strong>[\"MedianFinder\",\"addNum\",\"findMedian\",\"addNum\",\"findMedian\"]\n[[],[2],[],[3],[]]\n<strong>输出:</strong>[null,null,2.00000,null,2.50000]</pre>\n\n<p>&nbsp;</p>\n\n<p><strong>提示:</strong></p>\n\n<ul>\n\t<li>最多会对&nbsp;<code>addNum、findMedian</code> 进行&nbsp;<code>50000</code>&nbsp;次调用。</li>\n</ul>\n\n<p>注意:本题与主站 295 题相同:<a href=\"https://leetcode-cn.com/problems/find-median-from-data-stream/\">https://leetcode-cn.com/problems/find-median-from-data-stream/</a></p>\n\n<p>&nbsp;</p>\n",
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"code": "class MedianFinder {\npublic:\n /** initialize your data structure here. */\n MedianFinder() {\n\n }\n \n void addNum(int num) {\n\n }\n \n double findMedian() {\n\n }\n};\n\n/**\n * Your MedianFinder object will be instantiated and called as such:\n * MedianFinder* obj = new MedianFinder();\n * obj->addNum(num);\n * double param_2 = obj->findMedian();\n */",
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"code": "class MedianFinder {\n\n /** initialize your data structure here. */\n public MedianFinder() {\n\n }\n \n public void addNum(int num) {\n\n }\n \n public double findMedian() {\n\n }\n}\n\n/**\n * Your MedianFinder object will be instantiated and called as such:\n * MedianFinder obj = new MedianFinder();\n * obj.addNum(num);\n * double param_2 = obj.findMedian();\n */",
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"code": "class MedianFinder(object):\n\n def __init__(self):\n \"\"\"\n initialize your data structure here.\n \"\"\"\n\n\n def addNum(self, num):\n \"\"\"\n :type num: int\n :rtype: None\n \"\"\"\n\n\n def findMedian(self):\n \"\"\"\n :rtype: float\n \"\"\"\n\n\n\n# Your MedianFinder object will be instantiated and called as such:\n# obj = MedianFinder()\n# obj.addNum(num)\n# param_2 = obj.findMedian()",
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"code": "class MedianFinder:\n\n def __init__(self):\n \"\"\"\n initialize your data structure here.\n \"\"\"\n\n\n def addNum(self, num: int) -> None:\n\n\n def findMedian(self) -> float:\n\n\n\n# Your MedianFinder object will be instantiated and called as such:\n# obj = MedianFinder()\n# obj.addNum(num)\n# param_2 = obj.findMedian()",
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"code": "\n\n\ntypedef struct {\n \n} MedianFinder;\n\n/** initialize your data structure here. */\n\nMedianFinder* medianFinderCreate() {\n \n}\n\nvoid medianFinderAddNum(MedianFinder* obj, int num) {\n \n}\n\ndouble medianFinderFindMedian(MedianFinder* obj) {\n \n}\n\nvoid medianFinderFree(MedianFinder* obj) {\n \n}\n\n/**\n * Your MedianFinder struct will be instantiated and called as such:\n * MedianFinder* obj = medianFinderCreate();\n * medianFinderAddNum(obj, num);\n \n * double param_2 = medianFinderFindMedian(obj);\n \n * medianFinderFree(obj);\n*/",
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"code": "public class MedianFinder {\n\n /** initialize your data structure here. */\n public MedianFinder() {\n\n }\n \n public void AddNum(int num) {\n\n }\n \n public double FindMedian() {\n\n }\n}\n\n/**\n * Your MedianFinder object will be instantiated and called as such:\n * MedianFinder obj = new MedianFinder();\n * obj.AddNum(num);\n * double param_2 = obj.FindMedian();\n */",
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"code": "/**\n * initialize your data structure here.\n */\nvar MedianFinder = function() {\n\n};\n\n/** \n * @param {number} num\n * @return {void}\n */\nMedianFinder.prototype.addNum = function(num) {\n\n};\n\n/**\n * @return {number}\n */\nMedianFinder.prototype.findMedian = function() {\n\n};\n\n/**\n * Your MedianFinder object will be instantiated and called as such:\n * var obj = new MedianFinder()\n * obj.addNum(num)\n * var param_2 = obj.findMedian()\n */",
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"code": "class MedianFinder {\n constructor() {\n \n }\n\n addNum(num: number): void {\n \n }\n\n findMedian(): number {\n \n }\n}\n\n/**\n * Your MedianFinder object will be instantiated and called as such:\n * var obj = new MedianFinder()\n * obj.addNum(num)\n * var param_2 = obj.findMedian()\n */",
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"lang": "PHP",
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"code": "class MedianFinder {\n /**\n * initialize your data structure here.\n */\n function __construct() {\n\n }\n\n /**\n * @param Integer $num\n * @return NULL\n */\n function addNum($num) {\n\n }\n\n /**\n * @return Float\n */\n function findMedian() {\n\n }\n}\n\n/**\n * Your MedianFinder object will be instantiated and called as such:\n * $obj = MedianFinder();\n * $obj->addNum($num);\n * $ret_2 = $obj->findMedian();\n */",
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"lang": "Swift",
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"code": "\nclass MedianFinder {\n\n /** initialize your data structure here. */\n init() {\n\n }\n \n func addNum(_ num: Int) {\n\n }\n \n func findMedian() -> Double {\n\n }\n}\n\n/**\n * Your MedianFinder object will be instantiated and called as such:\n * let obj = MedianFinder()\n * obj.addNum(num)\n * let ret_2: Double = obj.findMedian()\n */",
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"lang": "Kotlin",
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"code": "class MedianFinder() {\n\n /** initialize your data structure here. */\n\n\n fun addNum(num: Int) {\n\n }\n\n fun findMedian(): Double {\n\n }\n\n}\n\n/**\n * Your MedianFinder object will be instantiated and called as such:\n * var obj = MedianFinder()\n * obj.addNum(num)\n * var param_2 = obj.findMedian()\n */",
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"code": "class MedianFinder {\n\n /** initialize your data structure here. */\n MedianFinder() {\n \n }\n \n void addNum(int num) {\n \n }\n \n double findMedian() {\n \n }\n}\n\n/**\n * Your MedianFinder object will be instantiated and called as such:\n * MedianFinder obj = MedianFinder();\n * obj.addNum(num);\n * double param2 = obj.findMedian();\n */",
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"lang": "Go",
"langSlug": "golang",
"code": "type MedianFinder struct {\n\n}\n\n\n/** initialize your data structure here. */\nfunc Constructor() MedianFinder {\n\n}\n\n\nfunc (this *MedianFinder) AddNum(num int) {\n\n}\n\n\nfunc (this *MedianFinder) FindMedian() float64 {\n\n}\n\n\n/**\n * Your MedianFinder object will be instantiated and called as such:\n * obj := Constructor();\n * obj.AddNum(num);\n * param_2 := obj.FindMedian();\n */",
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"lang": "Ruby",
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"code": "class MedianFinder\n\n=begin\n initialize your data structure here.\n=end\n def initialize()\n\n end\n\n\n=begin\n :type num: Integer\n :rtype: Void\n=end\n def add_num(num)\n\n end\n\n\n=begin\n :rtype: Float\n=end\n def find_median()\n\n end\n\n\nend\n\n# Your MedianFinder object will be instantiated and called as such:\n# obj = MedianFinder.new()\n# obj.add_num(num)\n# param_2 = obj.find_median()",
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"lang": "Scala",
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"code": "class MedianFinder() {\n\n /** initialize your data structure here. */\n\n\n def addNum(num: Int) {\n\n }\n\n def findMedian(): Double = {\n\n }\n\n}\n\n/**\n * Your MedianFinder object will be instantiated and called as such:\n * var obj = new MedianFinder()\n * obj.addNum(num)\n * var param_2 = obj.findMedian()\n */",
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"code": "struct MedianFinder {\n\n}\n\n\n/**\n * `&self` means the method takes an immutable reference.\n * If you need a mutable reference, change it to `&mut self` instead.\n */\nimpl MedianFinder {\n\n /** initialize your data structure here. */\n fn new() -> Self {\n\n }\n \n fn add_num(&self, num: i32) {\n\n }\n \n fn find_median(&self) -> f64 {\n\n }\n}\n\n/**\n * Your MedianFinder object will be instantiated and called as such:\n * let obj = MedianFinder::new();\n * obj.add_num(num);\n * let ret_2: f64 = obj.find_median();\n */",
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"code": "(define median-finder%\n (class object%\n (super-new)\n \n (init-field)\n \n ; add-num : exact-integer? -> void?\n (define/public (add-num num)\n )\n ; find-median : -> flonum?\n (define/public (find-median)\n )))\n\n;; Your median-finder% object will be instantiated and called as such:\n;; (define obj (new median-finder%))\n;; (send obj add-num num)\n;; (define param_2 (send obj find-median))",
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"code": "-spec median_finder_init_() -> any().\nmedian_finder_init_() ->\n .\n\n-spec median_finder_add_num(Num :: integer()) -> any().\nmedian_finder_add_num(Num) ->\n .\n\n-spec median_finder_find_median() -> float().\nmedian_finder_find_median() ->\n .\n\n\n%% Your functions will be called as such:\n%% median_finder_init_(),\n%% median_finder_add_num(Num),\n%% Param_2 = median_finder_find_median(),\n\n%% median_finder_init_ will be called before every test case, in which you can do some necessary initializations.",
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"code": "defmodule MedianFinder do\n @spec init_() :: any\n def init_() do\n \n end\n\n @spec add_num(num :: integer) :: any\n def add_num(num) do\n \n end\n\n @spec find_median() :: float\n def find_median() do\n \n end\nend\n\n# Your functions will be called as such:\n# MedianFinder.init_()\n# MedianFinder.add_num(num)\n# param_2 = MedianFinder.find_median()\n\n# MedianFinder.init_ will be called before every test case, in which you can do some necessary initializations.",
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href=\\\"https:\\/\\/github.com\\/emirpasic\\/gods\\/tree\\/v1.18.1\\\" target=\\\"_blank\\\">https:\\/\\/godoc.org\\/github.com\\/emirpasic\\/gods@v1.18.1<\\/a> \\u7b2c\\u4e09\\u65b9\\u5e93\\u3002<\\/p>\"],\"python3\":[\"Python3\",\"<p>\\u7248\\u672c\\uff1a<code>Python 3.10<\\/code><\\/p>\\r\\n\\r\\n<p>\\u4e3a\\u4e86\\u65b9\\u4fbf\\u8d77\\u89c1\\uff0c\\u5927\\u90e8\\u5206\\u5e38\\u7528\\u5e93\\u5df2\\u7ecf\\u88ab\\u81ea\\u52a8 \\u5bfc\\u5165\\uff0c\\u5982<a href=\\\"https:\\/\\/docs.python.org\\/3\\/library\\/array.html\\\" target=\\\"_blank\\\">array<\\/a>, <a href=\\\"https:\\/\\/docs.python.org\\/3\\/library\\/bisect.html\\\" target=\\\"_blank\\\">bisect<\\/a>, <a href=\\\"https:\\/\\/docs.python.org\\/3\\/library\\/collections.html\\\" target=\\\"_blank\\\">collections<\\/a>\\u3002 \\u5982\\u679c\\u60a8\\u9700\\u8981\\u4f7f\\u7528\\u5176\\u4ed6\\u5e93\\u51fd\\u6570\\uff0c\\u8bf7\\u81ea\\u884c\\u5bfc\\u5165\\u3002<\\/p>\\r\\n\\r\\n<p>\\u5982\\u9700\\u4f7f\\u7528 Map\\/TreeMap 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