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{
"data": {
"question": {
"questionId": "1955",
"questionFrontendId": "1845",
"categoryTitle": "Algorithms",
"boundTopicId": 749923,
"title": "Seat Reservation Manager",
"titleSlug": "seat-reservation-manager",
"content": "<p>Design a system that manages the reservation state of <code>n</code> seats that are numbered from <code>1</code> to <code>n</code>.</p>\n\n<p>Implement the <code>SeatManager</code> class:</p>\n\n<ul>\n\t<li><code>SeatManager(int n)</code> Initializes a <code>SeatManager</code> object that will manage <code>n</code> seats numbered from <code>1</code> to <code>n</code>. All seats are initially available.</li>\n\t<li><code>int reserve()</code> Fetches the <strong>smallest-numbered</strong> unreserved seat, reserves it, and returns its number.</li>\n\t<li><code>void unreserve(int seatNumber)</code> Unreserves the seat with the given <code>seatNumber</code>.</li>\n</ul>\n\n<p>&nbsp;</p>\n<p><strong>Example 1:</strong></p>\n\n<pre>\n<strong>Input</strong>\n[&quot;SeatManager&quot;, &quot;reserve&quot;, &quot;reserve&quot;, &quot;unreserve&quot;, &quot;reserve&quot;, &quot;reserve&quot;, &quot;reserve&quot;, &quot;reserve&quot;, &quot;unreserve&quot;]\n[[5], [], [], [2], [], [], [], [], [5]]\n<strong>Output</strong>\n[null, 1, 2, null, 2, 3, 4, 5, null]\n\n<strong>Explanation</strong>\nSeatManager seatManager = new SeatManager(5); // Initializes a SeatManager with 5 seats.\nseatManager.reserve(); // All seats are available, so return the lowest numbered seat, which is 1.\nseatManager.reserve(); // The available seats are [2,3,4,5], so return the lowest of them, which is 2.\nseatManager.unreserve(2); // Unreserve seat 2, so now the available seats are [2,3,4,5].\nseatManager.reserve(); // The available seats are [2,3,4,5], so return the lowest of them, which is 2.\nseatManager.reserve(); // The available seats are [3,4,5], so return the lowest of them, which is 3.\nseatManager.reserve(); // The available seats are [4,5], so return the lowest of them, which is 4.\nseatManager.reserve(); // The only available seat is seat 5, so return 5.\nseatManager.unreserve(5); // Unreserve seat 5, so now the available seats are [5].\n</pre>\n\n<p>&nbsp;</p>\n<p><strong>Constraints:</strong></p>\n\n<ul>\n\t<li><code>1 &lt;= n &lt;= 10<sup>5</sup></code></li>\n\t<li><code>1 &lt;= seatNumber &lt;= n</code></li>\n\t<li>For each call to <code>reserve</code>, it is guaranteed that there will be at least one unreserved seat.</li>\n\t<li>For each call to <code>unreserve</code>, it is guaranteed that <code>seatNumber</code> will be reserved.</li>\n\t<li>At most <code>10<sup>5</sup></code> calls <strong>in total</strong> will be made to <code>reserve</code> and <code>unreserve</code>.</li>\n</ul>\n",
"translatedTitle": "座位预约管理系统",
"translatedContent": "<p>请你设计一个管理 <code>n</code> 个座位预约的系统,座位编号从 <code>1</code> 到 <code>n</code> 。</p>\n\n<p>请你实现 <code>SeatManager</code> 类:</p>\n\n<ul>\n\t<li><code>SeatManager(int n)</code> 初始化一个 <code>SeatManager</code> 对象,它管理从 <code>1</code> 到 <code>n</code> 编号的 <code>n</code> 个座位。所有座位初始都是可预约的。</li>\n\t<li><code>int reserve()</code> 返回可以预约座位的 <strong>最小编号</strong> ,此座位变为不可预约。</li>\n\t<li><code>void unreserve(int seatNumber)</code> 将给定编号 <code>seatNumber</code> 对应的座位变成可以预约。</li>\n</ul>\n\n<p> </p>\n\n<p><strong>示例 1</strong></p>\n\n<pre><strong>输入:</strong>\n[\"SeatManager\", \"reserve\", \"reserve\", \"unreserve\", \"reserve\", \"reserve\", \"reserve\", \"reserve\", \"unreserve\"]\n[[5], [], [], [2], [], [], [], [], [5]]\n<strong>输出:</strong>\n[null, 1, 2, null, 2, 3, 4, 5, null]\n\n<strong>解释:</strong>\nSeatManager seatManager = new SeatManager(5); // 初始化 SeatManager ,有 5 个座位。\nseatManager.reserve(); // 所有座位都可以预约,所以返回最小编号的座位,也就是 1 。\nseatManager.reserve(); // 可以预约的座位为 [2,3,4,5] ,返回最小编号的座位,也就是 2 。\nseatManager.unreserve(2); // 将座位 2 变为可以预约,现在可预约的座位为 [2,3,4,5] 。\nseatManager.reserve(); // 可以预约的座位为 [2,3,4,5] ,返回最小编号的座位,也就是 2 。\nseatManager.reserve(); // 可以预约的座位为 [3,4,5] ,返回最小编号的座位,也就是 3 。\nseatManager.reserve(); // 可以预约的座位为 [4,5] ,返回最小编号的座位,也就是 4 。\nseatManager.reserve(); // 唯一可以预约的是座位 5 ,所以返回 5 。\nseatManager.unreserve(5); // 将座位 5 变为可以预约,现在可预约的座位为 [5] 。\n</pre>\n\n<p> </p>\n\n<p><strong>提示:</strong></p>\n\n<ul>\n\t<li><code>1 &lt;= n &lt;= 10<sup>5</sup></code></li>\n\t<li><code>1 &lt;= seatNumber &lt;= n</code></li>\n\t<li>每一次对 <code>reserve</code> 的调用,题目保证至少存在一个可以预约的座位。</li>\n\t<li>每一次对 <code>unreserve</code> 的调用,题目保证 <code>seatNumber</code> 在调用函数前都是被预约状态。</li>\n\t<li>对 <code>reserve</code> 和 <code>unreserve</code> 的调用 <strong>总共</strong> 不超过 <code>10<sup>5</sup></code> 次。</li>\n</ul>\n",
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"lang": "C++",
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"code": "class SeatManager {\npublic:\n SeatManager(int n) {\n\n }\n \n int reserve() {\n\n }\n \n void unreserve(int seatNumber) {\n\n }\n};\n\n/**\n * Your SeatManager object will be instantiated and called as such:\n * SeatManager* obj = new SeatManager(n);\n * int param_1 = obj->reserve();\n * obj->unreserve(seatNumber);\n */",
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"code": "class SeatManager {\n\n public SeatManager(int n) {\n\n }\n \n public int reserve() {\n\n }\n \n public void unreserve(int seatNumber) {\n\n }\n}\n\n/**\n * Your SeatManager object will be instantiated and called as such:\n * SeatManager obj = new SeatManager(n);\n * int param_1 = obj.reserve();\n * obj.unreserve(seatNumber);\n */",
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"lang": "Python",
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"code": "class SeatManager(object):\n\n def __init__(self, n):\n \"\"\"\n :type n: int\n \"\"\"\n\n\n def reserve(self):\n \"\"\"\n :rtype: int\n \"\"\"\n\n\n def unreserve(self, seatNumber):\n \"\"\"\n :type seatNumber: int\n :rtype: None\n \"\"\"\n\n\n\n# Your SeatManager object will be instantiated and called as such:\n# obj = SeatManager(n)\n# param_1 = obj.reserve()\n# obj.unreserve(seatNumber)",
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"lang": "Python3",
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"code": "class SeatManager:\n\n def __init__(self, n: int):\n\n\n def reserve(self) -> int:\n\n\n def unreserve(self, seatNumber: int) -> None:\n\n\n\n# Your SeatManager object will be instantiated and called as such:\n# obj = SeatManager(n)\n# param_1 = obj.reserve()\n# obj.unreserve(seatNumber)",
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"lang": "C",
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"code": "\n\n\ntypedef struct {\n\n} SeatManager;\n\n\nSeatManager* seatManagerCreate(int n) {\n\n}\n\nint seatManagerReserve(SeatManager* obj) {\n\n}\n\nvoid seatManagerUnreserve(SeatManager* obj, int seatNumber) {\n\n}\n\nvoid seatManagerFree(SeatManager* obj) {\n\n}\n\n/**\n * Your SeatManager struct will be instantiated and called as such:\n * SeatManager* obj = seatManagerCreate(n);\n * int param_1 = seatManagerReserve(obj);\n \n * seatManagerUnreserve(obj, seatNumber);\n \n * seatManagerFree(obj);\n*/",
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"lang": "C#",
"langSlug": "csharp",
"code": "public class SeatManager {\n\n public SeatManager(int n) {\n\n }\n \n public int Reserve() {\n\n }\n \n public void Unreserve(int seatNumber) {\n\n }\n}\n\n/**\n * Your SeatManager object will be instantiated and called as such:\n * SeatManager obj = new SeatManager(n);\n * int param_1 = obj.Reserve();\n * obj.Unreserve(seatNumber);\n */",
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"lang": "JavaScript",
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"code": "/**\n * @param {number} n\n */\nvar SeatManager = function(n) {\n\n};\n\n/**\n * @return {number}\n */\nSeatManager.prototype.reserve = function() {\n\n};\n\n/** \n * @param {number} seatNumber\n * @return {void}\n */\nSeatManager.prototype.unreserve = function(seatNumber) {\n\n};\n\n/**\n * Your SeatManager object will be instantiated and called as such:\n * var obj = new SeatManager(n)\n * var param_1 = obj.reserve()\n * obj.unreserve(seatNumber)\n */",
"__typename": "CodeSnippetNode"
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"lang": "Ruby",
"langSlug": "ruby",
"code": "class SeatManager\n\n=begin\n :type n: Integer\n=end\n def initialize(n)\n\n end\n\n\n=begin\n :rtype: Integer\n=end\n def reserve()\n\n end\n\n\n=begin\n :type seat_number: Integer\n :rtype: Void\n=end\n def unreserve(seat_number)\n\n end\n\n\nend\n\n# Your SeatManager object will be instantiated and called as such:\n# obj = SeatManager.new(n)\n# param_1 = obj.reserve()\n# obj.unreserve(seat_number)",
"__typename": "CodeSnippetNode"
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"lang": "Swift",
"langSlug": "swift",
"code": "\nclass SeatManager {\n\n init(_ n: Int) {\n\n }\n \n func reserve() -> Int {\n\n }\n \n func unreserve(_ seatNumber: Int) {\n\n }\n}\n\n/**\n * Your SeatManager object will be instantiated and called as such:\n * let obj = SeatManager(n)\n * let ret_1: Int = obj.reserve()\n * obj.unreserve(seatNumber)\n */",
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"lang": "Go",
"langSlug": "golang",
"code": "type SeatManager struct {\n\n}\n\n\nfunc Constructor(n int) SeatManager {\n\n}\n\n\nfunc (this *SeatManager) Reserve() int {\n\n}\n\n\nfunc (this *SeatManager) Unreserve(seatNumber int) {\n\n}\n\n\n/**\n * Your SeatManager object will be instantiated and called as such:\n * obj := Constructor(n);\n * param_1 := obj.Reserve();\n * obj.Unreserve(seatNumber);\n */",
"__typename": "CodeSnippetNode"
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"lang": "Scala",
"langSlug": "scala",
"code": "class SeatManager(_n: Int) {\n\n def reserve(): Int = {\n\n }\n\n def unreserve(seatNumber: Int) {\n\n }\n\n}\n\n/**\n * Your SeatManager object will be instantiated and called as such:\n * var obj = new SeatManager(n)\n * var param_1 = obj.reserve()\n * obj.unreserve(seatNumber)\n */",
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"lang": "Kotlin",
"langSlug": "kotlin",
"code": "class SeatManager(n: Int) {\n\n fun reserve(): Int {\n\n }\n\n fun unreserve(seatNumber: Int) {\n\n }\n\n}\n\n/**\n * Your SeatManager object will be instantiated and called as such:\n * var obj = SeatManager(n)\n * var param_1 = obj.reserve()\n * obj.unreserve(seatNumber)\n */",
"__typename": "CodeSnippetNode"
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"lang": "Rust",
"langSlug": "rust",
"code": "struct SeatManager {\n\n}\n\n\n/**\n * `&self` means the method takes an immutable reference.\n * If you need a mutable reference, change it to `&mut self` instead.\n */\nimpl SeatManager {\n\n fn new(n: i32) -> Self {\n\n }\n \n fn reserve(&self) -> i32 {\n\n }\n \n fn unreserve(&self, seat_number: i32) {\n\n }\n}\n\n/**\n * Your SeatManager object will be instantiated and called as such:\n * let obj = SeatManager::new(n);\n * let ret_1: i32 = obj.reserve();\n * obj.unreserve(seatNumber);\n */",
"__typename": "CodeSnippetNode"
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"lang": "PHP",
"langSlug": "php",
"code": "class SeatManager {\n /**\n * @param Integer $n\n */\n function __construct($n) {\n\n }\n\n /**\n * @return Integer\n */\n function reserve() {\n\n }\n\n /**\n * @param Integer $seatNumber\n * @return NULL\n */\n function unreserve($seatNumber) {\n\n }\n}\n\n/**\n * Your SeatManager object will be instantiated and called as such:\n * $obj = SeatManager($n);\n * $ret_1 = $obj->reserve();\n * $obj->unreserve($seatNumber);\n */",
"__typename": "CodeSnippetNode"
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"lang": "TypeScript",
"langSlug": "typescript",
"code": "class SeatManager {\n constructor(n: number) {\n\n }\n\n reserve(): number {\n\n }\n\n unreserve(seatNumber: number): void {\n\n }\n}\n\n/**\n * Your SeatManager object will be instantiated and called as such:\n * var obj = new SeatManager(n)\n * var param_1 = obj.reserve()\n * obj.unreserve(seatNumber)\n */",
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"lang": "Racket",
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"code": "(define seat-manager%\n (class object%\n (super-new)\n\n ; n : exact-integer?\n (init-field\n n)\n \n ; reserve : -> exact-integer?\n (define/public (reserve)\n\n )\n ; unreserve : exact-integer? -> void?\n (define/public (unreserve seatNumber)\n\n )))\n\n;; Your seat-manager% object will be instantiated and called as such:\n;; (define obj (new seat-manager% [n n]))\n;; (define param_1 (send obj reserve))\n;; (send obj unreserve seat-number)",
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"lang": "Erlang",
"langSlug": "erlang",
"code": "-spec seat_manager_init_(N :: integer()) -> any().\nseat_manager_init_(N) ->\n .\n\n-spec seat_manager_reserve() -> integer().\nseat_manager_reserve() ->\n .\n\n-spec seat_manager_unreserve(SeatNumber :: integer()) -> any().\nseat_manager_unreserve(SeatNumber) ->\n .\n\n\n%% Your functions will be called as such:\n%% seat_manager_init_(N),\n%% Param_1 = seat_manager_reserve(),\n%% seat_manager_unreserve(SeatNumber),\n\n%% seat_manager_init_ will be called before every test case, in which you can do some necessary initializations.",
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"lang": "Elixir",
"langSlug": "elixir",
"code": "defmodule SeatManager do\n @spec init_(n :: integer) :: any\n def init_(n) do\n\n end\n\n @spec reserve() :: integer\n def reserve() do\n\n end\n\n @spec unreserve(seat_number :: integer) :: any\n def unreserve(seat_number) do\n\n end\nend\n\n# Your functions will be called as such:\n# SeatManager.init_(n)\n# param_1 = SeatManager.reserve()\n# SeatManager.unreserve(seat_number)\n\n# SeatManager.init_ will be called before every test case, in which you can do some necessary initializations.",
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"hints": [
"You need a data structure that maintains the states of the seats. This data structure should also allow you to get the first available seat and flip the state of a seat in a reasonable time.",
"You can let the data structure contain the available seats. Then you want to be able to get the lowest element and erase an element, in a reasonable time.",
"Ordered sets support these operations."
],
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