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{
"data": {
"question": {
"questionId": "95",
"questionFrontendId": "95",
"categoryTitle": "Algorithms",
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"title": "Unique Binary Search Trees II",
"titleSlug": "unique-binary-search-trees-ii",
"content": "<p>Given an integer <code>n</code>, return <em>all the structurally unique <strong>BST&#39;</strong>s (binary search trees), which has exactly </em><code>n</code><em> nodes of unique values from</em> <code>1</code> <em>to</em> <code>n</code>. Return the answer in <strong>any order</strong>.</p>\n\n<p>&nbsp;</p>\n<p><strong>Example 1:</strong></p>\n<img alt=\"\" src=\"https://assets.leetcode.com/uploads/2021/01/18/uniquebstn3.jpg\" style=\"width: 600px; height: 148px;\" />\n<pre>\n<strong>Input:</strong> n = 3\n<strong>Output:</strong> [[1,null,2,null,3],[1,null,3,2],[2,1,3],[3,1,null,null,2],[3,2,null,1]]\n</pre>\n\n<p><strong>Example 2:</strong></p>\n\n<pre>\n<strong>Input:</strong> n = 1\n<strong>Output:</strong> [[1]]\n</pre>\n\n<p>&nbsp;</p>\n<p><strong>Constraints:</strong></p>\n\n<ul>\n\t<li><code>1 &lt;= n &lt;= 8</code></li>\n</ul>\n",
"translatedTitle": "不同的二叉搜索树 II",
"translatedContent": "<p>给你一个整数 <code>n</code> ,请你生成并返回所有由 <code>n</code> 个节点组成且节点值从 <code>1</code> 到 <code>n</code> 互不相同的不同 <strong>二叉搜索树</strong><em> </em>。可以按 <strong>任意顺序</strong> 返回答案。</p>\n\n<p> </p>\n\n<div class=\"original__bRMd\">\n<div>\n<p><strong>示例 1</strong></p>\n<img alt=\"\" src=\"https://assets.leetcode.com/uploads/2021/01/18/uniquebstn3.jpg\" style=\"width: 600px; height: 148px;\" />\n<pre>\n<strong>输入:</strong>n = 3\n<strong>输出:</strong>[[1,null,2,null,3],[1,null,3,2],[2,1,3],[3,1,null,null,2],[3,2,null,1]]\n</pre>\n\n<p><strong>示例 2</strong></p>\n\n<pre>\n<strong>输入:</strong>n = 1\n<strong>输出:</strong>[[1]]\n</pre>\n\n<p> </p>\n\n<p><strong>提示:</strong></p>\n\n<ul>\n\t<li><code>1 <= n <= 8</code></li>\n</ul>\n</div>\n</div>\n",
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"code": "/**\n * Definition for a binary tree node.\n * struct TreeNode {\n * int val;\n * TreeNode *left;\n * TreeNode *right;\n * TreeNode() : val(0), left(nullptr), right(nullptr) {}\n * TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}\n * TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}\n * };\n */\nclass Solution {\npublic:\n vector<TreeNode*> generateTrees(int n) {\n\n }\n};",
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"code": "/**\n * Definition for a binary tree node.\n * public class TreeNode {\n * int val;\n * TreeNode left;\n * TreeNode right;\n * TreeNode() {}\n * TreeNode(int val) { this.val = val; }\n * TreeNode(int val, TreeNode left, TreeNode right) {\n * this.val = val;\n * this.left = left;\n * this.right = right;\n * }\n * }\n */\nclass Solution {\n public List<TreeNode> generateTrees(int n) {\n\n }\n}",
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"code": "/**\n * Definition for a binary tree node.\n * struct TreeNode {\n * int val;\n * struct TreeNode *left;\n * struct TreeNode *right;\n * };\n */\n\n\n/**\n * Note: The returned array must be malloced, assume caller calls free().\n */\nstruct TreeNode** generateTrees(int n, int* returnSize){\n\n}",
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"code": "/**\n * Definition for a binary tree node.\n * public class TreeNode {\n * public int val;\n * public TreeNode left;\n * public TreeNode right;\n * public TreeNode(int val=0, TreeNode left=null, TreeNode right=null) {\n * this.val = val;\n * this.left = left;\n * this.right = right;\n * }\n * }\n */\npublic class Solution {\n public IList<TreeNode> GenerateTrees(int n) {\n\n }\n}",
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"code": "/**\n * Definition for a binary tree node.\n * function TreeNode(val, left, right) {\n * this.val = (val===undefined ? 0 : val)\n * this.left = (left===undefined ? null : left)\n * this.right = (right===undefined ? null : right)\n * }\n */\n/**\n * @param {number} n\n * @return {TreeNode[]}\n */\nvar generateTrees = function(n) {\n\n};",
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"code": "# Definition for a binary tree node.\n# class TreeNode\n# attr_accessor :val, :left, :right\n# def initialize(val = 0, left = nil, right = nil)\n# @val = val\n# @left = left\n# @right = right\n# end\n# end\n# @param {Integer} n\n# @return {TreeNode[]}\ndef generate_trees(n)\n\nend",
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"code": "/**\n * Definition for a binary tree node.\n * public class TreeNode {\n * public var val: Int\n * public var left: TreeNode?\n * public var right: TreeNode?\n * public init() { self.val = 0; self.left = nil; self.right = nil; }\n * public init(_ val: Int) { self.val = val; self.left = nil; self.right = nil; }\n * public init(_ val: Int, _ left: TreeNode?, _ right: TreeNode?) {\n * self.val = val\n * self.left = left\n * self.right = right\n * }\n * }\n */\nclass Solution {\n func generateTrees(_ n: Int) -> [TreeNode?] {\n\n }\n}",
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"lang": "Go",
"langSlug": "golang",
"code": "/**\n * Definition for a binary tree node.\n * type TreeNode struct {\n * Val int\n * Left *TreeNode\n * Right *TreeNode\n * }\n */\nfunc generateTrees(n int) []*TreeNode {\n\n}",
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"code": "/**\n * Definition for a binary tree node.\n * class TreeNode(_value: Int = 0, _left: TreeNode = null, _right: TreeNode = null) {\n * var value: Int = _value\n * var left: TreeNode = _left\n * var right: TreeNode = _right\n * }\n */\nobject Solution {\n def generateTrees(n: Int): List[TreeNode] = {\n\n }\n}",
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"code": "/**\n * Example:\n * var ti = TreeNode(5)\n * var v = ti.`val`\n * Definition for a binary tree node.\n * class TreeNode(var `val`: Int) {\n * var left: TreeNode? = null\n * var right: TreeNode? = null\n * }\n */\nclass Solution {\n fun generateTrees(n: Int): List<TreeNode?> {\n\n }\n}",
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"code": "// Definition for a binary tree node.\n// #[derive(Debug, PartialEq, Eq)]\n// pub struct TreeNode {\n// pub val: i32,\n// pub left: Option<Rc<RefCell<TreeNode>>>,\n// pub right: Option<Rc<RefCell<TreeNode>>>,\n// }\n//\n// impl TreeNode {\n// #[inline]\n// pub fn new(val: i32) -> Self {\n// TreeNode {\n// val,\n// left: None,\n// right: None\n// }\n// }\n// }\nuse std::rc::Rc;\nuse std::cell::RefCell;\nimpl Solution {\n pub fn generate_trees(n: i32) -> Vec<Option<Rc<RefCell<TreeNode>>>> {\n\n }\n}",
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"lang": "PHP",
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"code": "/**\n * Definition for a binary tree node.\n * class TreeNode {\n * public $val = null;\n * public $left = null;\n * public $right = null;\n * function __construct($val = 0, $left = null, $right = null) {\n * $this->val = $val;\n * $this->left = $left;\n * $this->right = $right;\n * }\n * }\n */\nclass Solution {\n\n /**\n * @param Integer $n\n * @return TreeNode[]\n */\n function generateTrees($n) {\n\n }\n}",
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