{ "data": { "question": { "questionId": "1446", "questionFrontendId": "1344", "boundTopicId": null, "title": "Angle Between Hands of a Clock", "titleSlug": "angle-between-hands-of-a-clock", "content": "<p>Given two numbers, <code>hour</code> and <code>minutes</code>, return <em>the smaller angle (in degrees) formed between the </em><code>hour</code><em> and the </em><code>minute</code><em> hand</em>.</p>\n\n<p>Answers within <code>10<sup>-5</sup></code> of the actual value will be accepted as correct.</p>\n\n<p> </p>\n<p><strong>Example 1:</strong></p>\n<img alt=\"\" src=\"https://assets.leetcode.com/uploads/2019/12/26/sample_1_1673.png\" style=\"width: 300px; height: 296px;\" />\n<pre>\n<strong>Input:</strong> hour = 12, minutes = 30\n<strong>Output:</strong> 165\n</pre>\n\n<p><strong>Example 2:</strong></p>\n<img alt=\"\" src=\"https://assets.leetcode.com/uploads/2019/12/26/sample_2_1673.png\" style=\"width: 300px; height: 301px;\" />\n<pre>\n<strong>Input:</strong> hour = 3, minutes = 30\n<strong>Output:</strong> 75\n</pre>\n\n<p><strong>Example 3:</strong></p>\n<img alt=\"\" src=\"https://assets.leetcode.com/uploads/2019/12/26/sample_3_1673.png\" style=\"width: 300px; height: 301px;\" />\n<pre>\n<strong>Input:</strong> hour = 3, minutes = 15\n<strong>Output:</strong> 7.5\n</pre>\n\n<p> </p>\n<p><strong>Constraints:</strong></p>\n\n<ul>\n\t<li><code>1 <= hour <= 12</code></li>\n\t<li><code>0 <= minutes <= 59</code></li>\n</ul>\n", "translatedTitle": null, "translatedContent": null, "isPaidOnly": false, "difficulty": "Medium", "likes": 895, "dislikes": 184, "isLiked": null, "similarQuestions": "[]", "exampleTestcases": "12\n30\n3\n30\n3\n15", "categoryTitle": "Algorithms", "contributors": [], "topicTags": [ { "name": "Math", "slug": "math", "translatedName": null, "__typename": "TopicTagNode" } ], "companyTagStats": null, "codeSnippets": [ { "lang": "C++", "langSlug": "cpp", "code": "class Solution {\npublic:\n double angleClock(int hour, int minutes) {\n \n }\n};", "__typename": "CodeSnippetNode" }, { "lang": "Java", "langSlug": "java", "code": "class Solution {\n public double angleClock(int hour, int minutes) {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "Python", "langSlug": "python", "code": "class Solution(object):\n def angleClock(self, hour, minutes):\n \"\"\"\n :type hour: int\n :type minutes: int\n :rtype: float\n \"\"\"\n ", "__typename": "CodeSnippetNode" }, { "lang": "Python3", "langSlug": "python3", "code": "class Solution:\n def angleClock(self, hour: int, minutes: int) -> float:\n ", "__typename": "CodeSnippetNode" }, { "lang": "C", "langSlug": "c", "code": "\n\ndouble angleClock(int hour, int minutes){\n\n}", "__typename": "CodeSnippetNode" }, { "lang": "C#", "langSlug": "csharp", "code": "public class Solution {\n public double AngleClock(int hour, int minutes) {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "JavaScript", "langSlug": "javascript", "code": "/**\n * @param {number} hour\n * @param {number} minutes\n * @return {number}\n */\nvar angleClock = function(hour, minutes) {\n \n};", "__typename": "CodeSnippetNode" }, { "lang": "Ruby", "langSlug": "ruby", "code": "# @param {Integer} hour\n# @param {Integer} minutes\n# @return {Float}\ndef angle_clock(hour, minutes)\n \nend", "__typename": "CodeSnippetNode" }, { "lang": "Swift", "langSlug": "swift", "code": "class Solution {\n func angleClock(_ hour: Int, _ minutes: Int) -> Double {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "Go", "langSlug": "golang", "code": "func angleClock(hour int, minutes int) float64 {\n \n}", "__typename": "CodeSnippetNode" }, { "lang": "Scala", "langSlug": "scala", "code": "object Solution {\n def angleClock(hour: Int, minutes: Int): Double = {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "Kotlin", "langSlug": "kotlin", "code": "class Solution {\n fun angleClock(hour: Int, minutes: Int): Double {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "Rust", "langSlug": "rust", "code": "impl Solution {\n pub fn angle_clock(hour: i32, minutes: i32) -> f64 {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "PHP", "langSlug": "php", "code": "class Solution {\n\n /**\n * @param Integer $hour\n * @param Integer $minutes\n * @return Float\n */\n function angleClock($hour, $minutes) {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "TypeScript", "langSlug": "typescript", "code": "function angleClock(hour: number, minutes: number): number {\n\n};", "__typename": "CodeSnippetNode" }, { "lang": "Racket", "langSlug": "racket", "code": "(define/contract (angle-clock hour minutes)\n (-> exact-integer? exact-integer? flonum?)\n\n )", "__typename": "CodeSnippetNode" }, { "lang": "Erlang", "langSlug": "erlang", "code": "-spec angle_clock(Hour :: integer(), Minutes :: integer()) -> float().\nangle_clock(Hour, Minutes) ->\n .", "__typename": "CodeSnippetNode" }, { "lang": "Elixir", "langSlug": "elixir", "code": "defmodule Solution do\n @spec angle_clock(hour :: integer, minutes :: integer) :: float\n def angle_clock(hour, minutes) do\n\n end\nend", "__typename": "CodeSnippetNode" } ], "stats": "{\"totalAccepted\": \"87K\", \"totalSubmission\": \"137.9K\", \"totalAcceptedRaw\": 86974, \"totalSubmissionRaw\": 137861, \"acRate\": \"63.1%\"}", "hints": [ "The tricky part is determining how the minute hand affects the position of the hour hand.", "Calculate the angles separately then find the difference." ], "solution": { "id": "918", "canSeeDetail": false, "paidOnly": true, "hasVideoSolution": false, "paidOnlyVideo": true, "__typename": "ArticleNode" }, "status": null, "sampleTestCase": "12\n30", "metaData": "{\n \"name\": \"angleClock\",\n \"params\": [\n {\n \"name\": \"hour\",\n \"type\": \"integer\"\n },\n {\n \"type\": \"integer\",\n \"name\": \"minutes\"\n }\n ],\n \"return\": {\n \"type\": \"double\"\n }\n}", "judgerAvailable": true, "judgeType": "large", "mysqlSchemas": [], "enableRunCode": true, "enableTestMode": false, "enableDebugger": true, "envInfo": "{\"cpp\": [\"C++\", \"<p>Compiled with <code> clang 11 </code> using the latest C++ 17 standard.</p>\\r\\n\\r\\n<p>Your code is compiled with level two optimization (<code>-O2</code>). <a href=\\\"https://github.com/google/sanitizers/wiki/AddressSanitizer\\\" target=\\\"_blank\\\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\"], \"java\": [\"Java\", \"<p><code> OpenJDK 17 </code>. Java 8 features such as lambda expressions and stream API can be used. </p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n<p>Includes <code>Pair</code> class from https://docs.oracle.com/javase/8/javafx/api/javafx/util/Pair.html.</p>\"], \"python\": [\"Python\", \"<p><code>Python 2.7.12</code>.</p>\\r\\n\\r\\n<p>Most libraries are already imported automatically for your convenience, such as <a href=\\\"https://docs.python.org/2/library/array.html\\\" target=\\\"_blank\\\">array</a>, <a href=\\\"https://docs.python.org/2/library/bisect.html\\\" target=\\\"_blank\\\">bisect</a>, <a href=\\\"https://docs.python.org/2/library/collections.html\\\" target=\\\"_blank\\\">collections</a>. 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For the latest Python, please choose Python3 instead.</p>\"], \"c\": [\"C\", \"<p>Compiled with <code>gcc 8.2</code> using the gnu99 standard.</p>\\r\\n\\r\\n<p>Your code is compiled with level one optimization (<code>-O1</code>). <a href=\\\"https://github.com/google/sanitizers/wiki/AddressSanitizer\\\" target=\\\"_blank\\\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n\\r\\n<p>For hash table operations, you may use <a href=\\\"https://troydhanson.github.io/uthash/\\\" target=\\\"_blank\\\">uthash</a>. \\\"uthash.h\\\" is included by default. Below are some examples:</p>\\r\\n\\r\\n<p><b>1. Adding an item to a hash.</b>\\r\\n<pre>\\r\\nstruct hash_entry {\\r\\n int id; /* we'll use this field as the key */\\r\\n char name[10];\\r\\n UT_hash_handle hh; /* makes this structure hashable */\\r\\n};\\r\\n\\r\\nstruct hash_entry *users = NULL;\\r\\n\\r\\nvoid add_user(struct hash_entry *s) {\\r\\n HASH_ADD_INT(users, id, s);\\r\\n}\\r\\n</pre>\\r\\n</p>\\r\\n\\r\\n<p><b>2. Looking up an item in a hash:</b>\\r\\n<pre>\\r\\nstruct hash_entry *find_user(int user_id) {\\r\\n struct hash_entry *s;\\r\\n HASH_FIND_INT(users, &user_id, s);\\r\\n return s;\\r\\n}\\r\\n</pre>\\r\\n</p>\\r\\n\\r\\n<p><b>3. 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