{ "data": { "question": { "questionId": "2285", "questionFrontendId": "2166", "boundTopicId": null, "title": "Design Bitset", "titleSlug": "design-bitset", "content": "
A Bitset is a data structure that compactly stores bits.
\n\nImplement the Bitset
class:
Bitset(int size)
Initializes the Bitset with size
bits, all of which are 0
.void fix(int idx)
Updates the value of the bit at the index idx
to 1
. If the value was already 1
, no change occurs.void unfix(int idx)
Updates the value of the bit at the index idx
to 0
. If the value was already 0
, no change occurs.void flip()
Flips the values of each bit in the Bitset. In other words, all bits with value 0
will now have value 1
and vice versa.boolean all()
Checks if the value of each bit in the Bitset is 1
. Returns true
if it satisfies the condition, false
otherwise.boolean one()
Checks if there is at least one bit in the Bitset with value 1
. Returns true
if it satisfies the condition, false
otherwise.int count()
Returns the total number of bits in the Bitset which have value 1
.String toString()
Returns the current composition of the Bitset. Note that in the resultant string, the character at the ith
index should coincide with the value at the ith
bit of the Bitset.\n
Example 1:
\n\n\nInput\n["Bitset", "fix", "fix", "flip", "all", "unfix", "flip", "one", "unfix", "count", "toString"]\n[[5], [3], [1], [], [], [0], [], [], [0], [], []]\nOutput\n[null, null, null, null, false, null, null, true, null, 2, "01010"]\n\nExplanation\nBitset bs = new Bitset(5); // bitset = "00000".\nbs.fix(3); // the value at idx = 3 is updated to 1, so bitset = "00010".\nbs.fix(1); // the value at idx = 1 is updated to 1, so bitset = "01010". \nbs.flip(); // the value of each bit is flipped, so bitset = "10101". \nbs.all(); // return False, as not all values of the bitset are 1.\nbs.unfix(0); // the value at idx = 0 is updated to 0, so bitset = "00101".\nbs.flip(); // the value of each bit is flipped, so bitset = "11010". \nbs.one(); // return True, as there is at least 1 index with value 1.\nbs.unfix(0); // the value at idx = 0 is updated to 0, so bitset = "01010".\nbs.count(); // return 2, as there are 2 bits with value 1.\nbs.toString(); // return "01010", which is the composition of bitset.\n\n\n
\n
Constraints:
\n\n1 <= size <= 105
0 <= idx <= size - 1
105
calls will be made in total to fix
, unfix
, flip
, all
, one
, count
, and toString
.all
, one
, count
, or toString
.5
calls will be made to toString
.Compiled with clang 11
using the latest C++ 17 standard.
Your code is compiled with level two optimization (-O2
). AddressSanitizer is also enabled to help detect out-of-bounds and use-after-free bugs.
Most standard library headers are already included automatically for your convenience.
\"], \"java\": [\"Java\", \" OpenJDK 17
. Java 8 features such as lambda expressions and stream API can be used.
Most standard library headers are already included automatically for your convenience.
\\r\\nIncludes Pair
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Python 2.7.12
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Most libraries are already imported automatically for your convenience, such as array, bisect, collections. If you need more libraries, you can import it yourself.
\\r\\n\\r\\nFor Map/TreeMap data structure, you may use sortedcontainers library.
\\r\\n\\r\\nNote that Python 2.7 will not be maintained past 2020. For the latest Python, please choose Python3 instead.
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Your code is compiled with level one optimization (-O1
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Most standard library headers are already included automatically for your convenience.
\\r\\n\\r\\nFor hash table operations, you may use uthash. \\\"uthash.h\\\" is included by default. Below are some examples:
\\r\\n\\r\\n1. Adding an item to a hash.\\r\\n
\\r\\nstruct hash_entry {\\r\\n int id; /* we'll use this field as the key */\\r\\n char name[10];\\r\\n UT_hash_handle hh; /* makes this structure hashable */\\r\\n};\\r\\n\\r\\nstruct hash_entry *users = NULL;\\r\\n\\r\\nvoid add_user(struct hash_entry *s) {\\r\\n HASH_ADD_INT(users, id, s);\\r\\n}\\r\\n\\r\\n\\r\\n\\r\\n
2. Looking up an item in a hash:\\r\\n
\\r\\nstruct hash_entry *find_user(int user_id) {\\r\\n struct hash_entry *s;\\r\\n HASH_FIND_INT(users, &user_id, s);\\r\\n return s;\\r\\n}\\r\\n\\r\\n\\r\\n\\r\\n
3. Deleting an item in a hash:\\r\\n
\\r\\nvoid delete_user(struct hash_entry *user) {\\r\\n HASH_DEL(users, user); \\r\\n}\\r\\n\\r\\n\"], \"csharp\": [\"C#\", \"\\r\\n\\r\\n
Your code is compiled with debug flag enabled (/debug
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Node.js 16.13.2
.
Your code is run with --harmony
flag, enabling new ES6 features.
lodash.js library is included by default.
\\r\\n\\r\\nFor Priority Queue / Queue data structures, you may use datastructures-js/priority-queue and datastructures-js/queue.
\"], \"ruby\": [\"Ruby\", \"Ruby 3.1
Some common data structure implementations are provided in the Algorithms module: https://www.rubydoc.info/github/kanwei/algorithms/Algorithms
\"], \"swift\": [\"Swift\", \"Swift 5.5.2
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Go 1.17.6
.
Support https://godoc.org/github.com/emirpasic/gods library.
\"], \"python3\": [\"Python3\", \"Python 3.10
.
Most libraries are already imported automatically for your convenience, such as array, bisect, collections. If you need more libraries, you can import it yourself.
\\r\\n\\r\\nFor Map/TreeMap data structure, you may use sortedcontainers library.
\"], \"scala\": [\"Scala\", \"Scala 2.13.7
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Kotlin 1.3.10
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Rust 1.58.1
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\"], \"php\": [\"PHP\", \"PHP 8.1
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With bcmath module
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Your code is run with --harmony
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