{ "data": { "question": { "questionId": "2104", "questionFrontendId": "1993", "boundTopicId": null, "title": "Operations on Tree", "titleSlug": "operations-on-tree", "content": "
You are given a tree with n
nodes numbered from 0
to n - 1
in the form of a parent array parent
where parent[i]
is the parent of the ith
node. The root of the tree is node 0
, so parent[0] = -1
since it has no parent. You want to design a data structure that allows users to lock, unlock, and upgrade nodes in the tree.
The data structure should support the following functions:
\n\nImplement the LockingTree
class:
LockingTree(int[] parent)
initializes the data structure with the parent array.lock(int num, int user)
returns true
if it is possible for the user with id user
to lock the node num
, or false
otherwise. If it is possible, the node num
will become locked by the user with id user
.unlock(int num, int user)
returns true
if it is possible for the user with id user
to unlock the node num
, or false
otherwise. If it is possible, the node num
will become unlocked.upgrade(int num, int user)
returns true
if it is possible for the user with id user
to upgrade the node num
, or false
otherwise. If it is possible, the node num
will be upgraded.\n
Example 1:
\n\n\nInput\n["LockingTree", "lock", "unlock", "unlock", "lock", "upgrade", "lock"]\n[[[-1, 0, 0, 1, 1, 2, 2]], [2, 2], [2, 3], [2, 2], [4, 5], [0, 1], [0, 1]]\nOutput\n[null, true, false, true, true, true, false]\n\nExplanation\nLockingTree lockingTree = new LockingTree([-1, 0, 0, 1, 1, 2, 2]);\nlockingTree.lock(2, 2); // return true because node 2 is unlocked.\n // Node 2 will now be locked by user 2.\nlockingTree.unlock(2, 3); // return false because user 3 cannot unlock a node locked by user 2.\nlockingTree.unlock(2, 2); // return true because node 2 was previously locked by user 2.\n // Node 2 will now be unlocked.\nlockingTree.lock(4, 5); // return true because node 4 is unlocked.\n // Node 4 will now be locked by user 5.\nlockingTree.upgrade(0, 1); // return true because node 0 is unlocked and has at least one locked descendant (node 4).\n // Node 0 will now be locked by user 1 and node 4 will now be unlocked.\nlockingTree.lock(0, 1); // return false because node 0 is already locked.\n\n\n
\n
Constraints:
\n\nn == parent.length
2 <= n <= 2000
0 <= parent[i] <= n - 1
for i != 0
parent[0] == -1
0 <= num <= n - 1
1 <= user <= 104
parent
represents a valid tree.2000
calls in total will be made to lock
, unlock
, and upgrade
.Compiled with clang 11
using the latest C++ 17 standard.
Your code is compiled with level two optimization (-O2
). AddressSanitizer is also enabled to help detect out-of-bounds and use-after-free bugs.
Most standard library headers are already included automatically for your convenience.
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Most standard library headers are already included automatically for your convenience.
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Python 2.7.12
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Most libraries are already imported automatically for your convenience, such as array, bisect, collections. If you need more libraries, you can import it yourself.
\\r\\n\\r\\nFor Map/TreeMap data structure, you may use sortedcontainers library.
\\r\\n\\r\\nNote that Python 2.7 will not be maintained past 2020. For the latest Python, please choose Python3 instead.
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Most standard library headers are already included automatically for your convenience.
\\r\\n\\r\\nFor hash table operations, you may use uthash. \\\"uthash.h\\\" is included by default. Below are some examples:
\\r\\n\\r\\n1. Adding an item to a hash.\\r\\n
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3. Deleting an item in a hash:\\r\\n
\\r\\nvoid delete_user(struct hash_entry *user) {\\r\\n HASH_DEL(users, user); \\r\\n}\\r\\n\\r\\n\"], \"csharp\": [\"C#\", \"\\r\\n\\r\\n
Your code is compiled with debug flag enabled (/debug
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Node.js 16.13.2
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Your code is run with --harmony
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lodash.js library is included by default.
\\r\\n\\r\\nFor Priority Queue / Queue data structures, you may use datastructures-js/priority-queue and datastructures-js/queue.
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Some common data structure implementations are provided in the Algorithms module: https://www.rubydoc.info/github/kanwei/algorithms/Algorithms
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Go 1.17.6
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Support https://godoc.org/github.com/emirpasic/gods library.
\"], \"python3\": [\"Python3\", \"Python 3.10
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Most libraries are already imported automatically for your convenience, such as array, bisect, collections. If you need more libraries, you can import it yourself.
\\r\\n\\r\\nFor Map/TreeMap data structure, you may use sortedcontainers library.
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Kotlin 1.3.10
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Rust 1.58.1
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With bcmath module
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Your code is run with --harmony
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