{ "data": { "question": { "questionId": "449", "questionFrontendId": "449", "categoryTitle": "Algorithms", "boundTopicId": 1867, "title": "Serialize and Deserialize BST", "titleSlug": "serialize-and-deserialize-bst", "content": "

Serialization is converting a data structure or object into a sequence of bits so that it can be stored in a file or memory buffer, or transmitted across a network connection link to be reconstructed later in the same or another computer environment.

\n\n

Design an algorithm to serialize and deserialize a binary search tree. There is no restriction on how your serialization/deserialization algorithm should work. You need to ensure that a binary search tree can be serialized to a string, and this string can be deserialized to the original tree structure.

\n\n

The encoded string should be as compact as possible.

\n\n

 

\n

Example 1:

\n
Input: root = [2,1,3]\nOutput: [2,1,3]\n

Example 2:

\n
Input: root = []\nOutput: []\n
\n

 

\n

Constraints:

\n\n\n", "translatedTitle": "序列化和反序列化二叉搜索树", "translatedContent": "

序列化是将数据结构或对象转换为一系列位的过程,以便它可以存储在文件或内存缓冲区中,或通过网络连接链路传输,以便稍后在同一个或另一个计算机环境中重建。

\n\n

设计一个算法来序列化和反序列化 二叉搜索树 。 对序列化/反序列化算法的工作方式没有限制。 您只需确保二叉搜索树可以序列化为字符串,并且可以将该字符串反序列化为最初的二叉搜索树。

\n\n

编码的字符串应尽可能紧凑。

\n\n

 

\n\n

示例 1:

\n\n
\n输入:root = [2,1,3]\n输出:[2,1,3]\n
\n\n

示例 2:

\n\n
\n输入:root = []\n输出:[]\n
\n\n

 

\n\n

提示:

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"binary-tree", "translatedName": "二叉树", "__typename": "TopicTagNode" } ], "companyTagStats": null, "codeSnippets": [ { "lang": "C++", "langSlug": "cpp", "code": "/**\n * Definition for a binary tree node.\n * struct TreeNode {\n * int val;\n * TreeNode *left;\n * TreeNode *right;\n * TreeNode(int x) : val(x), left(NULL), right(NULL) {}\n * };\n */\nclass Codec {\npublic:\n\n // Encodes a tree to a single string.\n string serialize(TreeNode* root) {\n \n }\n\n // Decodes your encoded data to tree.\n TreeNode* deserialize(string data) {\n \n }\n};\n\n// Your Codec object will be instantiated and called as such:\n// Codec* ser = new Codec();\n// Codec* deser = new Codec();\n// string tree = ser->serialize(root);\n// TreeNode* ans = deser->deserialize(tree);\n// return ans;", "__typename": "CodeSnippetNode" }, { "lang": "Java", "langSlug": "java", "code": "/**\n * Definition for a binary tree node.\n * public class TreeNode {\n * int val;\n * TreeNode left;\n * TreeNode right;\n * TreeNode(int x) { val = x; }\n * }\n */\npublic class Codec {\n\n // Encodes a tree to a single string.\n public String serialize(TreeNode root) {\n \n }\n\n // Decodes your encoded data to tree.\n public TreeNode deserialize(String data) {\n \n }\n}\n\n// Your Codec object will be instantiated and called as such:\n// Codec ser = new Codec();\n// Codec deser = new Codec();\n// String tree = ser.serialize(root);\n// TreeNode ans = deser.deserialize(tree);\n// return ans;", "__typename": "CodeSnippetNode" }, { "lang": "Python", "langSlug": "python", "code": "# Definition for a binary tree node.\n# class TreeNode(object):\n# def __init__(self, x):\n# self.val = x\n# self.left = None\n# self.right = None\n\nclass Codec:\n\n def serialize(self, root):\n \"\"\"Encodes a tree to a single string.\n \n :type root: TreeNode\n :rtype: str\n \"\"\"\n \n\n def deserialize(self, data):\n \"\"\"Decodes your encoded data to tree.\n \n :type data: str\n :rtype: TreeNode\n \"\"\"\n \n\n# Your Codec object will be instantiated and called as such:\n# ser = Codec()\n# deser = Codec()\n# tree = ser.serialize(root)\n# ans = deser.deserialize(tree)\n# return ans", "__typename": "CodeSnippetNode" }, { "lang": "Python3", "langSlug": "python3", "code": "# Definition for a binary tree node.\n# class TreeNode:\n# def __init__(self, x):\n# self.val = x\n# self.left = None\n# self.right = None\n\nclass Codec:\n\n def serialize(self, root: TreeNode) -> str:\n \"\"\"Encodes a tree to a single string.\n \"\"\"\n \n\n def deserialize(self, data: str) -> TreeNode:\n \"\"\"Decodes your encoded data to tree.\n \"\"\"\n \n\n# Your Codec object will be instantiated and called as such:\n# Your Codec object will be instantiated and called as such:\n# ser = Codec()\n# deser = Codec()\n# tree = ser.serialize(root)\n# ans = deser.deserialize(tree)\n# return ans", "__typename": "CodeSnippetNode" }, { "lang": "C", "langSlug": "c", "code": "/**\n * Definition for a binary tree node.\n * struct TreeNode {\n * int val;\n * struct TreeNode *left;\n * struct TreeNode *right;\n * };\n */\n/** Encodes a tree to a single string. */\nchar* serialize(struct TreeNode* root) {\n \n}\n\n/** Decodes your encoded data to tree. */\nstruct TreeNode* deserialize(char* data) {\n \n}\n\n// Your functions will be called as such:\n// char* data = serialize(root);\n// deserialize(data);", "__typename": "CodeSnippetNode" }, { "lang": "C#", "langSlug": "csharp", "code": "/**\n * Definition for a binary tree node.\n * public class TreeNode {\n * public int val;\n * public TreeNode left;\n * public TreeNode right;\n * public TreeNode(int x) { val = x; }\n * }\n */\npublic class Codec {\n\n // Encodes a tree to a single string.\n public string serialize(TreeNode root) {\n \n }\n\n // Decodes your encoded data to tree.\n public TreeNode deserialize(string data) {\n \n }\n}\n\n// Your Codec object will be instantiated and called as such:\n// Codec ser = new Codec();\n// Codec deser = new Codec();\n// String tree = ser.serialize(root);\n// TreeNode ans = deser.deserialize(tree);\n// return ans;", "__typename": "CodeSnippetNode" }, { "lang": "JavaScript", "langSlug": "javascript", "code": "/**\n * Definition for a binary tree node.\n * function TreeNode(val) {\n * this.val = val;\n * this.left = this.right = null;\n * }\n */\n\n/**\n * Encodes a tree to a single string.\n *\n * @param {TreeNode} root\n * @return {string}\n */\nvar serialize = function(root) {\n \n};\n\n/**\n * Decodes your encoded data to tree.\n *\n * @param {string} data\n * @return {TreeNode}\n */\nvar deserialize = function(data) {\n \n};\n\n/**\n * Your functions will be called as such:\n * deserialize(serialize(root));\n */", "__typename": "CodeSnippetNode" }, { "lang": "Ruby", "langSlug": "ruby", "code": "# Definition for a binary tree node.\n# class TreeNode\n# attr_accessor :val, :left, :right\n# def initialize(val)\n# @val = val\n# @left, @right = nil, nil\n# end\n# end\n\n# Encodes a tree to a single string.\n#\n# @param {TreeNode} root\n# @return {string}\ndef serialize(root)\n \nend\n\n# Decodes your encoded data to tree.\n#\n# @param {string} data\n# @return {TreeNode}\ndef deserialize(data)\n \nend\n\n\n# Your functions will be called as such:\n# deserialize(serialize(data))", "__typename": "CodeSnippetNode" }, { "lang": "Swift", "langSlug": "swift", "code": "/**\n * Definition for a binary tree node.\n * public class TreeNode {\n * public var val: Int\n * public var left: TreeNode?\n * public var right: TreeNode?\n * public init(_ val: Int) {\n * self.val = val\n * self.left = nil\n * self.right = nil\n * }\n * }\n */\n\nclass Codec {\n // Encodes a tree to a single string.\n func serialize(_ root: TreeNode?) -> String {\n \n }\n \n // Decodes your encoded data to tree.\n func deserialize(_ data: String) -> TreeNode? {\n \n }\n}\n\n/**\n * Your Codec object will be instantiated and called as such:\n * let ser = Codec()\n * let deser = Codec()\n * let tree: String = ser.serialize(root)\n * let ans = deser.deserialize(tree)\n * return ans\n*/", "__typename": "CodeSnippetNode" }, { "lang": "Go", "langSlug": "golang", "code": "/**\n * Definition for a binary tree node.\n * type TreeNode struct {\n * Val int\n * Left *TreeNode\n * Right *TreeNode\n * }\n */\n\ntype Codec struct {\n \n}\n\nfunc Constructor() Codec {\n \n}\n\n// Serializes a tree to a single string.\nfunc (this *Codec) serialize(root *TreeNode) string {\n \n}\n\n// Deserializes your encoded data to tree.\nfunc (this *Codec) deserialize(data string) *TreeNode { \n \n}\n\n\n/**\n * Your Codec object will be instantiated and called as such:\n * ser := Constructor()\n * deser := Constructor()\n * tree := ser.serialize(root)\n * ans := deser.deserialize(tree)\n * return ans\n */", "__typename": "CodeSnippetNode" }, { "lang": "Scala", "langSlug": "scala", "code": "/**\n * Definition for a binary tree node.\n * class TreeNode(var _value: Int) {\n * var value: Int = _value\n * var left: TreeNode = null\n * var right: TreeNode = null\n * }\n */\n\nclass Codec {\n // Encodes a list of strings to a single string.\n def serialize(root: TreeNode): String = {\n \n }\n \n // Decodes a single string to a list of strings.\n def deserialize(data: String): TreeNode = {\n \n }\n}\n\n/**\n * Your Codec object will be instantiated and called as such:\n * val ser = new Codec()\n * val deser = new Codec()\n * val tree: String = ser.serialize(root)\n * val ans = deser.deserialize(tree)\n * return ans\n */", "__typename": "CodeSnippetNode" }, { "lang": "Kotlin", "langSlug": "kotlin", "code": "/**\n * Definition for a binary tree node.\n * class TreeNode(var `val`: Int) {\n * var left: TreeNode? = null\n * var right: TreeNode? = null\n * }\n */\n\nclass Codec() {\n\t// Encodes a URL to a shortened URL.\n fun serialize(root: TreeNode?): String {\n \n }\n\n // Decodes your encoded data to tree.\n fun deserialize(data: String): TreeNode? {\n \n }\n}\n\n/**\n * Your Codec object will be instantiated and called as such:\n * val ser = Codec()\n * val deser = Codec()\n * val tree: String = ser.serialize(root)\n * val ans = deser.deserialize(tree)\n * return ans\n */", "__typename": "CodeSnippetNode" }, { "lang": "Rust", "langSlug": "rust", "code": "// Definition for a binary tree node.\n// #[derive(Debug, PartialEq, Eq)]\n// pub struct TreeNode {\n// pub val: i32,\n// pub left: Option>>,\n// pub right: Option>>,\n// }\n// \n// impl TreeNode {\n// #[inline]\n// pub fn new(val: i32) -> Self {\n// TreeNode {\n// val,\n// left: None,\n// right: None\n// }\n// }\n// }\nuse std::rc::Rc;\nuse std::cell::RefCell;\nstruct Codec {\n\t\n}\n\n/** \n * `&self` means the method takes an immutable reference.\n * If you need a mutable reference, change it to `&mut self` instead.\n */\nimpl Codec {\n fn new() -> Self {\n \n }\n\n fn serialize(&self, root: Option>>) -> String {\n \n }\n\t\n fn deserialize(&self, data: String) -> Option>> {\n \n }\n}\n\n/**\n * Your Codec object will be instantiated and called as such:\n * 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