{ "data": { "question": { "questionId": "1400", "questionFrontendId": "1275", "categoryTitle": "Algorithms", "boundTopicId": 47723, "title": "Find Winner on a Tic Tac Toe Game", "titleSlug": "find-winner-on-a-tic-tac-toe-game", "content": "
Tic-tac-toe is played by two players A
and B
on a 3 x 3
grid. The rules of Tic-Tac-Toe are:
' '
.A
always places 'X'
characters, while the second player B
always places 'O'
characters.'X'
and 'O'
characters are always placed into empty squares, never on filled ones.Given a 2D integer array moves
where moves[i] = [rowi, coli]
indicates that the ith
move will be played on grid[rowi][coli]
. return the winner of the game if it exists (A
or B
). In case the game ends in a draw return "Draw"
. If there are still movements to play return "Pending"
.
You can assume that moves
is valid (i.e., it follows the rules of Tic-Tac-Toe), the grid is initially empty, and A
will play first.
\n
Example 1:
\n\n\nInput: moves = [[0,0],[2,0],[1,1],[2,1],[2,2]]\nOutput: "A"\nExplanation: A wins, they always play first.\n\n\n
Example 2:
\n\n\nInput: moves = [[0,0],[1,1],[0,1],[0,2],[1,0],[2,0]]\nOutput: "B"\nExplanation: B wins.\n\n\n
Example 3:
\n\n\nInput: moves = [[0,0],[1,1],[2,0],[1,0],[1,2],[2,1],[0,1],[0,2],[2,2]]\nOutput: "Draw"\nExplanation: The game ends in a draw since there are no moves to make.\n\n\n
\n
Constraints:
\n\n1 <= moves.length <= 9
moves[i].length == 2
0 <= rowi, coli <= 2
moves
.moves
follow the rules of tic tac toe.A 和 B 在一个 3 x 3 的网格上玩井字棋。
\n\n井字棋游戏的规则如下:
\n\n给你一个数组 moves
,其中每个元素是大小为 2
的另一个数组(元素分别对应网格的行和列),它按照 A 和 B 的行动顺序(先 A 后 B)记录了两人各自的棋子位置。
如果游戏存在获胜者(A 或 B),就返回该游戏的获胜者;如果游戏以平局结束,则返回 "Draw";如果仍会有行动(游戏未结束),则返回 "Pending"。
\n\n你可以假设 moves
都 有效(遵循井字棋规则),网格最初是空的,A 将先行动。
\n\n
示例 1:
\n\n输入:moves = [[0,0],[2,0],[1,1],[2,1],[2,2]]\n输出:"A"\n解释:"A" 获胜,他总是先走。\n"X " "X " "X " "X " "X "\n" " -> " " -> " X " -> " X " -> " X "\n" " "O " "O " "OO " "OOX"\n\n\n
示例 2:
\n\n输入:moves = [[0,0],[1,1],[0,1],[0,2],[1,0],[2,0]]\n输出:"B"\n解释:"B" 获胜。\n"X " "X " "XX " "XXO" "XXO" "XXO"\n" " -> " O " -> " O " -> " O " -> "XO " -> "XO " \n" " " " " " " " " " "O "\n\n\n
示例 3:
\n\n输入:moves = [[0,0],[1,1],[2,0],[1,0],[1,2],[2,1],[0,1],[0,2],[2,2]]\n输出:"Draw"\n输出:由于没有办法再行动,游戏以平局结束。\n"XXO"\n"OOX"\n"XOX"\n\n\n
示例 4:
\n\n输入:moves = [[0,0],[1,1]]\n输出:"Pending"\n解释:游戏还没有结束。\n"X "\n" O "\n" "\n\n\n
\n\n
提示:
\n\n1 <= moves.length <= 9
moves[i].length == 2
0 <= moves[i][j] <= 2
moves
里没有重复的元素。moves
遵循井字棋的规则。\\u7248\\u672c\\uff1a \\u7f16\\u8bd1\\u65f6\\uff0c\\u5c06\\u4f1a\\u91c7\\u7528 \\u4e3a\\u4e86\\u4f7f\\u7528\\u65b9\\u4fbf\\uff0c\\u5927\\u90e8\\u5206\\u6807\\u51c6\\u5e93\\u7684\\u5934\\u6587\\u4ef6\\u5df2\\u7ecf\\u88ab\\u81ea\\u52a8\\u5bfc\\u5165\\u3002<\\/p>\"],\"java\":[\"Java\",\" \\u7248\\u672c\\uff1a \\u4e3a\\u4e86\\u65b9\\u4fbf\\u8d77\\u89c1\\uff0c\\u5927\\u90e8\\u5206\\u6807\\u51c6\\u5e93\\u7684\\u5934\\u6587\\u4ef6\\u5df2\\u88ab\\u5bfc\\u5165\\u3002<\\/p>\\r\\n\\r\\n \\u5305\\u542b Pair \\u7c7b: https:\\/\\/docs.oracle.com\\/javase\\/8\\/javafx\\/api\\/javafx\\/util\\/Pair.html <\\/p>\"],\"python\":[\"Python\",\" \\u7248\\u672c\\uff1a \\u4e3a\\u4e86\\u65b9\\u4fbf\\u8d77\\u89c1\\uff0c\\u5927\\u90e8\\u5206\\u5e38\\u7528\\u5e93\\u5df2\\u7ecf\\u88ab\\u81ea\\u52a8 \\u5bfc\\u5165\\uff0c\\u5982\\uff1aarray<\\/a>, bisect<\\/a>, collections<\\/a>\\u3002\\u5982\\u679c\\u60a8\\u9700\\u8981\\u4f7f\\u7528\\u5176\\u4ed6\\u5e93\\u51fd\\u6570\\uff0c\\u8bf7\\u81ea\\u884c\\u5bfc\\u5165\\u3002<\\/p>\\r\\n\\r\\n \\u6ce8\\u610f Python 2.7 \\u5c06\\u57282020\\u5e74\\u540e\\u4e0d\\u518d\\u7ef4\\u62a4<\\/a>\\u3002 \\u5982\\u60f3\\u4f7f\\u7528\\u6700\\u65b0\\u7248\\u7684Python\\uff0c\\u8bf7\\u9009\\u62e9Python 3\\u3002<\\/p>\"],\"c\":[\"C\",\" \\u7248\\u672c\\uff1a \\u7f16\\u8bd1\\u65f6\\uff0c\\u5c06\\u4f1a\\u91c7\\u7528 \\u4e3a\\u4e86\\u4f7f\\u7528\\u65b9\\u4fbf\\uff0c\\u5927\\u90e8\\u5206\\u6807\\u51c6\\u5e93\\u7684\\u5934\\u6587\\u4ef6\\u5df2\\u7ecf\\u88ab\\u81ea\\u52a8\\u5bfc\\u5165\\u3002<\\/p>\\r\\n\\r\\n \\u5982\\u60f3\\u4f7f\\u7528\\u54c8\\u5e0c\\u8868\\u8fd0\\u7b97, \\u60a8\\u53ef\\u4ee5\\u4f7f\\u7528 uthash<\\/a>\\u3002 \\\"uthash.h\\\"\\u5df2\\u7ecf\\u9ed8\\u8ba4\\u88ab\\u5bfc\\u5165\\u3002\\u8bf7\\u770b\\u5982\\u4e0b\\u793a\\u4f8b:<\\/p>\\r\\n\\r\\n 1. \\u5f80\\u54c8\\u5e0c\\u8868\\u4e2d\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5bf9\\u8c61\\uff1a<\\/b>\\r\\n 2. \\u5728\\u54c8\\u5e0c\\u8868\\u4e2d\\u67e5\\u627e\\u4e00\\u4e2a\\u5bf9\\u8c61\\uff1a<\\/b>\\r\\n 3. \\u4ece\\u54c8\\u5e0c\\u8868\\u4e2d\\u5220\\u9664\\u4e00\\u4e2a\\u5bf9\\u8c61\\uff1a<\\/b>\\r\\n C# 10<\\/a> \\u8fd0\\u884c\\u5728 .NET 6 \\u4e0a<\\/p>\\r\\n\\r\\n \\u60a8\\u7684\\u4ee3\\u7801\\u5728\\u7f16\\u8bd1\\u65f6\\u9ed8\\u8ba4\\u5f00\\u542f\\u4e86debug\\u6807\\u8bb0( \\u7248\\u672c\\uff1a \\u60a8\\u7684\\u4ee3\\u7801\\u5728\\u6267\\u884c\\u65f6\\u5c06\\u5e26\\u4e0a lodash.js<\\/a> \\u5e93\\u5df2\\u7ecf\\u9ed8\\u8ba4\\u88ab\\u5305\\u542b\\u3002<\\/p>\\r\\n\\r\\n \\u5982\\u9700\\u4f7f\\u7528\\u961f\\u5217\\/\\u4f18\\u5148\\u961f\\u5217\\uff0c\\u60a8\\u53ef\\u4f7f\\u7528 datastructures-js\\/priority-queue<\\/a> \\u548c datastructures-js\\/queue<\\/a>\\u3002<\\/p>\"],\"ruby\":[\"Ruby\",\" \\u4f7f\\u7528 \\u4e00\\u4e9b\\u5e38\\u7528\\u7684\\u6570\\u636e\\u7ed3\\u6784\\u5df2\\u5728 Algorithms \\u6a21\\u5757\\u4e2d\\u63d0\\u4f9b\\uff1ahttps:\\/\\/www.rubydoc.info\\/github\\/kanwei\\/algorithms\\/Algorithms<\\/p>\"],\"swift\":[\"Swift\",\" \\u7248\\u672c\\uff1a \\u6211\\u4eec\\u901a\\u5e38\\u4fdd\\u8bc1\\u66f4\\u65b0\\u5230 Apple\\u653e\\u51fa\\u7684\\u6700\\u65b0\\u7248Swift<\\/a>\\u3002\\u5982\\u679c\\u60a8\\u53d1\\u73b0Swift\\u4e0d\\u662f\\u6700\\u65b0\\u7248\\u7684\\uff0c\\u8bf7\\u8054\\u7cfb\\u6211\\u4eec\\uff01\\u6211\\u4eec\\u5c06\\u5c3d\\u5feb\\u66f4\\u65b0\\u3002<\\/p>\"],\"golang\":[\"Go\",\" \\u7248\\u672c\\uff1a \\u652f\\u6301 https:\\/\\/godoc.org\\/github.com\\/emirpasic\\/gods<\\/a> \\u7b2c\\u4e09\\u65b9\\u5e93\\u3002<\\/p>\"],\"python3\":[\"Python3\",\" \\u7248\\u672c\\uff1a \\u4e3a\\u4e86\\u65b9\\u4fbf\\u8d77\\u89c1\\uff0c\\u5927\\u90e8\\u5206\\u5e38\\u7528\\u5e93\\u5df2\\u7ecf\\u88ab\\u81ea\\u52a8 \\u5bfc\\u5165\\uff0c\\u5982array<\\/a>, bisect<\\/a>, collections<\\/a>\\u3002 \\u5982\\u679c\\u60a8\\u9700\\u8981\\u4f7f\\u7528\\u5176\\u4ed6\\u5e93\\u51fd\\u6570\\uff0c\\u8bf7\\u81ea\\u884c\\u5bfc\\u5165\\u3002<\\/p>\\r\\n\\r\\n \\u5982\\u9700\\u4f7f\\u7528 Map\\/TreeMap \\u6570\\u636e\\u7ed3\\u6784\\uff0c\\u60a8\\u53ef\\u4f7f\\u7528 sortedcontainers<\\/a> \\u5e93\\u3002<\\/p>\"],\"scala\":[\"Scala\",\" \\u7248\\u672c\\uff1a \\u7248\\u672c\\uff1a \\u7248\\u672c\\uff1a \\u652f\\u6301 crates.io \\u7684 rand<\\/a><\\/p>\"],\"php\":[\"PHP\",\" With bcmath module.<\\/p>\"],\"typescript\":[\"TypeScript\",\" TypeScript 4.5.4<\\/p>\\r\\n\\r\\n Compile Options: --alwaysStrict --strictBindCallApply --strictFunctionTypes --target ES2020<\\/p>\"],\"racket\":[\"Racket\",\"clang 11<\\/code> \\u91c7\\u7528\\u6700\\u65b0C++ 17\\u6807\\u51c6\\u3002<\\/p>\\r\\n\\r\\n
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