{ "data": { "question": { "questionId": "99", "questionFrontendId": "99", "boundTopicId": null, "title": "Recover Binary Search Tree", "titleSlug": "recover-binary-search-tree", "content": "
You are given the root
of a binary search tree (BST), where the values of exactly two nodes of the tree were swapped by mistake. Recover the tree without changing its structure.
\n
Example 1:
\n\n\nInput: root = [1,3,null,null,2]\nOutput: [3,1,null,null,2]\nExplanation: 3 cannot be a left child of 1 because 3 > 1. Swapping 1 and 3 makes the BST valid.\n\n\n
Example 2:
\n\n\nInput: root = [3,1,4,null,null,2]\nOutput: [2,1,4,null,null,3]\nExplanation: 2 cannot be in the right subtree of 3 because 2 < 3. Swapping 2 and 3 makes the BST valid.\n\n\n
\n
Constraints:
\n\n[2, 1000]
.-231 <= Node.val <= 231 - 1
\nFollow up: A solution using
O(n)
space is pretty straight-forward. Could you devise a constant O(1)
space solution?",
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"difficulty": "Medium",
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"exampleTestcases": "[1,3,null,null,2]\n[3,1,4,null,null,2]",
"categoryTitle": "Algorithms",
"contributors": [],
"topicTags": [
{
"name": "Tree",
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"name": "Depth-First Search",
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"name": "Binary Search Tree",
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"lang": "C++",
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"code": "/**\n * Definition for a binary tree node.\n * struct TreeNode {\n * int val;\n * TreeNode *left;\n * TreeNode *right;\n * TreeNode() : val(0), left(nullptr), right(nullptr) {}\n * TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}\n * TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}\n * };\n */\nclass Solution {\npublic:\n void recoverTree(TreeNode* root) {\n \n }\n};",
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"code": "/**\n * Definition for a binary tree node.\n * public class TreeNode {\n * int val;\n * TreeNode left;\n * TreeNode right;\n * TreeNode() {}\n * TreeNode(int val) { this.val = val; }\n * TreeNode(int val, TreeNode left, TreeNode right) {\n * this.val = val;\n * this.left = left;\n * this.right = right;\n * }\n * }\n */\nclass Solution {\n public void recoverTree(TreeNode root) {\n \n }\n}",
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"lang": "Python",
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"code": "# Definition for a binary tree node.\n# class TreeNode(object):\n# def __init__(self, val=0, left=None, right=None):\n# self.val = val\n# self.left = left\n# self.right = right\nclass Solution(object):\n def recoverTree(self, root):\n \"\"\"\n :type root: TreeNode\n :rtype: None Do not return anything, modify root in-place instead.\n \"\"\"\n ",
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"code": "/**\n * Definition for a binary tree node.\n * struct TreeNode {\n * int val;\n * struct TreeNode *left;\n * struct TreeNode *right;\n * };\n */\n\n\nvoid recoverTree(struct TreeNode* root){\n\n}",
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"code": "/**\n * Definition for a binary tree node.\n * public class TreeNode {\n * public int val;\n * public TreeNode left;\n * public TreeNode right;\n * public TreeNode(int val=0, TreeNode left=null, TreeNode right=null) {\n * this.val = val;\n * this.left = left;\n * this.right = right;\n * }\n * }\n */\npublic class Solution {\n public void RecoverTree(TreeNode root) {\n \n }\n}",
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"lang": "JavaScript",
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"code": "/**\n * Definition for a binary tree node.\n * function TreeNode(val, left, right) {\n * this.val = (val===undefined ? 0 : val)\n * this.left = (left===undefined ? null : left)\n * this.right = (right===undefined ? null : right)\n * }\n */\n/**\n * @param {TreeNode} root\n * @return {void} Do not return anything, modify root in-place instead.\n */\nvar recoverTree = function(root) {\n \n};",
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"lang": "Go",
"langSlug": "golang",
"code": "/**\n * Definition for a binary tree node.\n * type TreeNode struct {\n * Val int\n * Left *TreeNode\n * Right *TreeNode\n * }\n */\nfunc recoverTree(root *TreeNode) {\n \n}",
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"lang": "Scala",
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\\r\\n\\r\\nFor Map/TreeMap data structure, you may use sortedcontainers library.
\\r\\n\\r\\nNote that Python 2.7 will not be maintained past 2020. For the latest Python, please choose Python3 instead.
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