{ "data": { "question": { "questionId": "672", "questionFrontendId": "672", "boundTopicId": null, "title": "Bulb Switcher II", "titleSlug": "bulb-switcher-ii", "content": "

There is a room with n bulbs labeled from 1 to n that all are turned on initially, and four buttons on the wall. Each of the four buttons has a different functionality where:

\n\n\n\n

You must make exactly presses button presses in total. For each press, you may pick any of the four buttons to press.

\n\n

Given the two integers n and presses, return the number of different possible statuses after performing all presses button presses.

\n\n

 

\n

Example 1:

\n\n
\nInput: n = 1, presses = 1\nOutput: 2\nExplanation: Status can be:\n- [off] by pressing button 1\n- [on] by pressing button 2\n
\n\n

Example 2:

\n\n
\nInput: n = 2, presses = 1\nOutput: 3\nExplanation: Status can be:\n- [off, off] by pressing button 1\n- [on, off] by pressing button 2\n- [off, on] by pressing button 3\n
\n\n

Example 3:

\n\n
\nInput: n = 3, presses = 1\nOutput: 4\nExplanation: Status can be:\n- [off, off, off] by pressing button 1\n- [off, on, off] by pressing button 2\n- [on, off, on] by pressing button 3\n- [off, on, on] by pressing button 4\n
\n\n

 

\n

Constraints:

\n\n\n", "translatedTitle": null, "translatedContent": null, "isPaidOnly": false, "difficulty": "Medium", "likes": 34, "dislikes": 74, "isLiked": null, "similarQuestions": "[{\"title\": \"Bulb Switcher\", \"titleSlug\": \"bulb-switcher\", \"difficulty\": \"Medium\", \"translatedTitle\": null}, {\"title\": \"Number of Times Binary String Is Prefix-Aligned\", \"titleSlug\": \"number-of-times-binary-string-is-prefix-aligned\", \"difficulty\": \"Medium\", \"translatedTitle\": null}]", "exampleTestcases": "1\n1\n2\n1\n3\n1", "categoryTitle": "Algorithms", "contributors": [], "topicTags": [ { "name": "Math", "slug": "math", "translatedName": null, "__typename": "TopicTagNode" }, { "name": "Bit Manipulation", "slug": "bit-manipulation", "translatedName": null, "__typename": "TopicTagNode" }, { "name": "Depth-First Search", "slug": "depth-first-search", "translatedName": null, "__typename": "TopicTagNode" }, { "name": "Breadth-First Search", "slug": "breadth-first-search", "translatedName": null, "__typename": "TopicTagNode" } ], "companyTagStats": null, "codeSnippets": [ { "lang": "C++", "langSlug": "cpp", "code": "class Solution {\npublic:\n int flipLights(int n, int presses) {\n \n }\n};", "__typename": "CodeSnippetNode" }, { "lang": "Java", "langSlug": "java", "code": "class Solution {\n public int flipLights(int n, int presses) {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "Python", "langSlug": "python", "code": "class Solution(object):\n def flipLights(self, n, presses):\n \"\"\"\n :type n: int\n :type presses: int\n :rtype: int\n \"\"\"\n ", "__typename": "CodeSnippetNode" }, { "lang": "Python3", "langSlug": "python3", "code": "class Solution:\n def flipLights(self, n: int, presses: int) -> int:\n ", "__typename": "CodeSnippetNode" }, { "lang": "C", "langSlug": "c", "code": "\n\nint flipLights(int n, int presses){\n\n}", "__typename": "CodeSnippetNode" }, { "lang": "C#", "langSlug": "csharp", "code": "public class Solution {\n public int FlipLights(int n, int presses) {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "JavaScript", "langSlug": "javascript", "code": "/**\n * @param {number} n\n * @param {number} presses\n * @return {number}\n */\nvar flipLights = function(n, presses) {\n \n};", "__typename": "CodeSnippetNode" }, { "lang": "Ruby", "langSlug": "ruby", "code": "# @param {Integer} n\n# @param {Integer} presses\n# @return {Integer}\ndef flip_lights(n, presses)\n \nend", "__typename": "CodeSnippetNode" }, { "lang": "Swift", "langSlug": "swift", "code": "class Solution {\n func flipLights(_ n: Int, _ presses: Int) -> Int {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "Go", "langSlug": "golang", "code": "func flipLights(n int, presses int) int {\n \n}", "__typename": "CodeSnippetNode" }, { "lang": "Scala", "langSlug": "scala", "code": "object Solution {\n def flipLights(n: Int, presses: Int): Int = {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "Kotlin", "langSlug": "kotlin", "code": "class Solution {\n fun flipLights(n: Int, presses: Int): Int {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "Rust", "langSlug": "rust", "code": "impl Solution {\n pub fn flip_lights(n: i32, presses: i32) -> i32 {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "PHP", "langSlug": "php", "code": "class Solution {\n\n /**\n * @param Integer $n\n * @param Integer $presses\n * @return Integer\n */\n function flipLights($n, $presses) {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "TypeScript", "langSlug": "typescript", "code": "function flipLights(n: number, presses: number): number {\n\n};", "__typename": "CodeSnippetNode" }, { "lang": "Racket", "langSlug": "racket", "code": "(define/contract (flip-lights n presses)\n (-> exact-integer? exact-integer? exact-integer?)\n\n )", "__typename": "CodeSnippetNode" }, { "lang": "Erlang", "langSlug": "erlang", "code": "-spec flip_lights(N :: integer(), Presses :: integer()) -> integer().\nflip_lights(N, Presses) ->\n .", "__typename": "CodeSnippetNode" }, { "lang": "Elixir", "langSlug": "elixir", "code": "defmodule Solution do\n @spec flip_lights(n :: integer, presses :: integer) :: integer\n def flip_lights(n, presses) do\n\n end\nend", "__typename": "CodeSnippetNode" } ], "stats": "{\"totalAccepted\": \"16.9K\", \"totalSubmission\": \"33.2K\", \"totalAcceptedRaw\": 16863, \"totalSubmissionRaw\": 33179, \"acRate\": \"50.8%\"}", "hints": [], "solution": null, "status": null, "sampleTestCase": "1\n1", "metaData": "{\n \"name\": \"flipLights\",\n \"params\": [\n {\n \"name\": \"n\",\n \"type\": \"integer\"\n },\n {\n \"name\": \"presses\",\n \"type\": \"integer\"\n }\n ],\n \"return\": {\n \"type\": \"integer\"\n }\n}", "judgerAvailable": true, "judgeType": "large", "mysqlSchemas": [], "enableRunCode": true, "enableTestMode": false, "enableDebugger": true, "envInfo": "{\"cpp\": [\"C++\", \"

Compiled with clang 11 using the latest C++ 17 standard.

\\r\\n\\r\\n

Your code is compiled with level two optimization (-O2). AddressSanitizer is also enabled to help detect out-of-bounds and use-after-free bugs.

\\r\\n\\r\\n

Most standard library headers are already included automatically for your convenience.

\"], \"java\": [\"Java\", \"

OpenJDK 17 . Java 8 features such as lambda expressions and stream API can be used.

\\r\\n\\r\\n

Most standard library headers are already included automatically for your convenience.

\\r\\n

Includes Pair class from https://docs.oracle.com/javase/8/javafx/api/javafx/util/Pair.html.

\"], \"python\": [\"Python\", \"

Python 2.7.12.

\\r\\n\\r\\n

Most libraries are already imported automatically for your convenience, such as array, bisect, collections. If you need more libraries, you can import it yourself.

\\r\\n\\r\\n

For Map/TreeMap data structure, you may use sortedcontainers library.

\\r\\n\\r\\n

Note that Python 2.7 will not be maintained past 2020. For the latest Python, please choose Python3 instead.

\"], \"c\": [\"C\", \"

Compiled with gcc 8.2 using the gnu99 standard.

\\r\\n\\r\\n

Your code is compiled with level one optimization (-O1). AddressSanitizer is also enabled to help detect out-of-bounds and use-after-free bugs.

\\r\\n\\r\\n

Most standard library headers are already included automatically for your convenience.

\\r\\n\\r\\n

For hash table operations, you may use uthash. \\\"uthash.h\\\" is included by default. Below are some examples:

\\r\\n\\r\\n

1. Adding an item to a hash.\\r\\n

\\r\\nstruct hash_entry {\\r\\n    int id;            /* we'll use this field as the key */\\r\\n    char name[10];\\r\\n    UT_hash_handle hh; /* makes this structure hashable */\\r\\n};\\r\\n\\r\\nstruct hash_entry *users = NULL;\\r\\n\\r\\nvoid add_user(struct hash_entry *s) {\\r\\n    HASH_ADD_INT(users, id, s);\\r\\n}\\r\\n
\\r\\n

\\r\\n\\r\\n

2. Looking up an item in a hash:\\r\\n

\\r\\nstruct hash_entry *find_user(int user_id) {\\r\\n    struct hash_entry *s;\\r\\n    HASH_FIND_INT(users, &user_id, s);\\r\\n    return s;\\r\\n}\\r\\n
\\r\\n

\\r\\n\\r\\n

3. Deleting an item in a hash:\\r\\n

\\r\\nvoid delete_user(struct hash_entry *user) {\\r\\n    HASH_DEL(users, user);  \\r\\n}\\r\\n
\\r\\n

\"], \"csharp\": [\"C#\", \"

C# 10 with .NET 6 runtime

\\r\\n\\r\\n

Your code is compiled with debug flag enabled (/debug).

\"], \"javascript\": [\"JavaScript\", \"

Node.js 16.13.2.

\\r\\n\\r\\n

Your code is run with --harmony flag, enabling new ES6 features.

\\r\\n\\r\\n

lodash.js library is included by default.

\\r\\n\\r\\n

For Priority Queue / Queue data structures, you may use datastructures-js/priority-queue and datastructures-js/queue.

\"], \"ruby\": [\"Ruby\", \"

Ruby 3.1

\\r\\n\\r\\n

Some common data structure implementations are provided in the Algorithms module: https://www.rubydoc.info/github/kanwei/algorithms/Algorithms

\"], \"swift\": [\"Swift\", \"

Swift 5.5.2.

\"], \"golang\": [\"Go\", \"

Go 1.17.6.

\\r\\n\\r\\n

Support https://godoc.org/github.com/emirpasic/gods library.

\"], \"python3\": [\"Python3\", \"

Python 3.10.

\\r\\n\\r\\n

Most libraries are already imported automatically for your convenience, such as array, bisect, collections. If you need more libraries, you can import it yourself.

\\r\\n\\r\\n

For Map/TreeMap data structure, you may use sortedcontainers library.

\"], \"scala\": [\"Scala\", \"

Scala 2.13.7.

\"], \"kotlin\": [\"Kotlin\", \"

Kotlin 1.3.10.

\"], \"rust\": [\"Rust\", \"

Rust 1.58.1

\\r\\n\\r\\n

Supports rand v0.6\\u00a0from crates.io

\"], \"php\": [\"PHP\", \"

PHP 8.1.

\\r\\n

With bcmath module

\"], \"typescript\": [\"Typescript\", \"

TypeScript 4.5.4, Node.js 16.13.2.

\\r\\n\\r\\n

Your code is run with --harmony flag, enabling new ES2020 features.

\\r\\n\\r\\n

lodash.js library is included by default.

\"], \"racket\": [\"Racket\", \"

Run with Racket 8.3.

\"], \"erlang\": [\"Erlang\", \"Erlang/OTP 24.2\"], \"elixir\": [\"Elixir\", \"Elixir 1.13.0 with Erlang/OTP 24.2\"]}", "libraryUrl": null, "adminUrl": null, "challengeQuestion": null, "__typename": "QuestionNode" } } }