{ "data": { "question": { "questionId": "3278", "questionFrontendId": "3025", "boundTopicId": null, "title": "Find the Number of Ways to Place People I", "titleSlug": "find-the-number-of-ways-to-place-people-i", "content": "
You are given a 2D array points
of size n x 2
representing integer coordinates of some points on a 2D-plane, where points[i] = [xi, yi]
.
We define the right direction as positive x-axis (increasing x-coordinate) and the left direction as negative x-axis (decreasing x-coordinate). Similarly, we define the up direction as positive y-axis (increasing y-coordinate) and the down direction as negative y-axis (decreasing y-coordinate)
\n\nYou have to place n
people, including Alice and Bob, at these points such that there is exactly one person at every point. Alice wants to be alone with Bob, so Alice will build a rectangular fence with Alice's position as the upper left corner and Bob's position as the lower right corner of the fence (Note that the fence might not enclose any area, i.e. it can be a line). If any person other than Alice and Bob is either inside the fence or on the fence, Alice will be sad.
Return the number of pairs of points where you can place Alice and Bob, such that Alice does not become sad on building the fence.
\n\nNote that Alice can only build a fence with Alice's position as the upper left corner, and Bob's position as the lower right corner. For example, Alice cannot build either of the fences in the picture below with four corners (1, 1)
, (1, 3)
, (3, 1)
, and (3, 3)
, because:
(3, 3)
and Bob at (1, 1)
, Alice's position is not the upper left corner and Bob's position is not the lower right corner of the fence.(1, 3)
and Bob at (1, 1)
, Bob's position is not the lower right corner of the fence.\n
Example 1:
\n\n\nInput: points = [[1,1],[2,2],[3,3]]\nOutput: 0\nExplanation: There is no way to place Alice and Bob such that Alice can build a fence with Alice's position as the upper left corner and Bob's position as the lower right corner. Hence we return 0. \n\n\n
Example 2:
\n\n\nInput: points = [[6,2],[4,4],[2,6]]\nOutput: 2\nExplanation: There are two ways to place Alice and Bob such that Alice will not be sad:\n- Place Alice at (4, 4) and Bob at (6, 2).\n- Place Alice at (2, 6) and Bob at (4, 4).\nYou cannot place Alice at (2, 6) and Bob at (6, 2) because the person at (4, 4) will be inside the fence.\n\n\n
Example 3:
\n\n\nInput: points = [[3,1],[1,3],[1,1]]\nOutput: 2\nExplanation: There are two ways to place Alice and Bob such that Alice will not be sad:\n- Place Alice at (1, 1) and Bob at (3, 1).\n- Place Alice at (1, 3) and Bob at (1, 1).\nYou cannot place Alice at (1, 3) and Bob at (3, 1) because the person at (1, 1) will be on the fence.\nNote that it does not matter if the fence encloses any area, the first and second fences in the image are valid.\n\n\n
\n
Constraints:
\n\n2 <= n <= 50
points[i].length == 2
0 <= points[i][0], points[i][1] <= 50
points[i]
are distinct.(x1, y1)
and lower-right corner is (x2, y2)
, check that there is no point (x, y)
such that x1 <= x <= x2
and y2 <= y <= y1
."
],
"solution": null,
"status": null,
"sampleTestCase": "[[1,1],[2,2],[3,3]]",
"metaData": "{\n \"name\": \"numberOfPairs\",\n \"params\": [\n {\n \"name\": \"points\",\n \"type\": \"integer[][]\"\n }\n ],\n \"return\": {\n \"type\": \"integer\"\n }\n}",
"judgerAvailable": true,
"judgeType": "large",
"mysqlSchemas": [],
"enableRunCode": true,
"enableTestMode": false,
"enableDebugger": true,
"envInfo": "{\"cpp\": [\"C++\", \"Compiled with clang 17
using the latest C++ 20 standard.
Your code is compiled with level two optimization (-O2
). AddressSanitizer is also enabled to help detect out-of-bounds and use-after-free bugs.
Most standard library headers are already included automatically for your convenience.
\"], \"java\": [\"Java\", \"OpenJDK 21
. Using compile arguments: --enable-preview --release 21
Most standard library headers are already included automatically for your convenience.
\\r\\nIncludes Pair
class from https://docs.oracle.com/javase/8/javafx/api/javafx/util/Pair.html.
Python 2.7.12
.
Most libraries are already imported automatically for your convenience, such as array, bisect, collections. If you need more libraries, you can import it yourself.
\\r\\n\\r\\nFor Map/TreeMap data structure, you may use sortedcontainers library.
\\r\\n\\r\\nNote that Python 2.7 will not be maintained past 2020. For the latest Python, please choose Python3 instead.
\"], \"c\": [\"C\", \"Compiled with gcc 11
using the gnu11 standard.
Your code is compiled with level one optimization (-O2
). AddressSanitizer is also enabled to help detect out-of-bounds and use-after-free bugs.
Most standard library headers are already included automatically for your convenience.
\\r\\n\\r\\nFor hash table operations, you may use uthash. \\\"uthash.h\\\" is included by default. Below are some examples:
\\r\\n\\r\\n1. Adding an item to a hash.\\r\\n
\\r\\nstruct hash_entry {\\r\\n int id; /* we'll use this field as the key */\\r\\n char name[10];\\r\\n UT_hash_handle hh; /* makes this structure hashable */\\r\\n};\\r\\n\\r\\nstruct hash_entry *users = NULL;\\r\\n\\r\\nvoid add_user(struct hash_entry *s) {\\r\\n HASH_ADD_INT(users, id, s);\\r\\n}\\r\\n\\r\\n\\r\\n\\r\\n
2. Looking up an item in a hash:\\r\\n
\\r\\nstruct hash_entry *find_user(int user_id) {\\r\\n struct hash_entry *s;\\r\\n HASH_FIND_INT(users, &user_id, s);\\r\\n return s;\\r\\n}\\r\\n\\r\\n\\r\\n\\r\\n
3. Deleting an item in a hash:\\r\\n
\\r\\nvoid delete_user(struct hash_entry *user) {\\r\\n HASH_DEL(users, user); \\r\\n}\\r\\n\\r\\n\"], \"csharp\": [\"C#\", \"
C# 12 with .NET 8 runtime
\"], \"javascript\": [\"JavaScript\", \"Node.js 20.10.0
.
Your code is run with --harmony
flag, enabling new ES6 features.
lodash.js library is included by default.
\\r\\n\\r\\nFor Priority Queue / Queue data structures, you may use 5.4.0 version of datastructures-js/priority-queue and 4.2.3 version of datastructures-js/queue.
\"], \"ruby\": [\"Ruby\", \"Ruby 3.2
Some common data structure implementations are provided in the Algorithms module: https://www.rubydoc.info/github/kanwei/algorithms/Algorithms
\"], \"swift\": [\"Swift\", \"Swift 5.9
.
You may use swift-algorithms 1.2.0 and swift-collections 1.0.6.
\"], \"golang\": [\"Go\", \"Go 1.21
Support https://godoc.org/github.com/emirpasic/gods@v1.18.1 library.
\"], \"python3\": [\"Python3\", \"Python 3.11
.
Most libraries are already imported automatically for your convenience, such as array, bisect, collections. If you need more libraries, you can import it yourself.
\\r\\n\\r\\nFor Map/TreeMap data structure, you may use sortedcontainers library.
\"], \"scala\": [\"Scala\", \"Scala 2.13.7
.
Kotlin 1.9.0
.
We are using an experimental compiler provided by JetBrains.
\"], \"rust\": [\"Rust\", \"Rust 1.74.1
Supports rand v0.6\\u00a0from crates.io
\"], \"php\": [\"PHP\", \"PHP 8.2
.
With bcmath module
\"], \"typescript\": [\"Typescript\", \"TypeScript 5.1.6, Node.js 20.10.0
.
Compile Options: --alwaysStrict --strictBindCallApply --strictFunctionTypes --target ES2022
Your code is run with --harmony
flag, enabling new ES2022 features.
lodash.js library is included by default.
\"], \"racket\": [\"Racket\", \"Racket CS v8.11
\\r\\n\\r\\nUsing #lang racket
Required data/gvector data/queue data/order data/heap
automatically for your convenience
Dart 3.2
\\r\\n\\r\\nYour code will be run directly without compiling
\"]}", "libraryUrl": null, "adminUrl": null, "challengeQuestion": null, "__typename": "QuestionNode" } } }