{ "data": { "question": { "questionId": "1000316", "questionFrontendId": "LCR 055", "categoryTitle": "Algorithms", "boundTopicId": 910310, "title": "二叉搜索树迭代器", "titleSlug": "kTOapQ", "content": "
English description is not available for the problem. Please switch to Chinese.
\n", "translatedTitle": "二叉搜索树迭代器", "translatedContent": "实现一个二叉搜索树迭代器类BSTIterator
,表示一个按中序遍历二叉搜索树(BST)的迭代器:
BSTIterator(TreeNode root)
初始化 BSTIterator
类的一个对象。BST 的根节点 root
会作为构造函数的一部分给出。指针应初始化为一个不存在于 BST 中的数字,且该数字小于 BST 中的任何元素。boolean hasNext()
如果向指针右侧遍历存在数字,则返回 true
;否则返回 false
。int next()
将指针向右移动,然后返回指针处的数字。注意,指针初始化为一个不存在于 BST 中的数字,所以对 next()
的首次调用将返回 BST 中的最小元素。
可以假设 next()
调用总是有效的,也就是说,当调用 next()
时,BST 的中序遍历中至少存在一个下一个数字。
\n\n
示例:
\n\n\n\n\n输入\ninputs = ["BSTIterator", "next", "next", "hasNext", "next", "hasNext", "next", "hasNext", "next", "hasNext"]\ninputs = [[[7, 3, 15, null, null, 9, 20]], [], [], [], [], [], [], [], [], []]\n输出\n[null, 3, 7, true, 9, true, 15, true, 20, false]\n\n解释\nBSTIterator bSTIterator = new BSTIterator([7, 3, 15, null, null, 9, 20]);\nbSTIterator.next(); // 返回 3\nbSTIterator.next(); // 返回 7\nbSTIterator.hasNext(); // 返回 True\nbSTIterator.next(); // 返回 9\nbSTIterator.hasNext(); // 返回 True\nbSTIterator.next(); // 返回 15\nbSTIterator.hasNext(); // 返回 True\nbSTIterator.next(); // 返回 20\nbSTIterator.hasNext(); // 返回 False\n\n\n
\n\n
提示:
\n\n[1, 105]
内0 <= Node.val <= 106
105
次 hasNext
和 next
操作\n\n
进阶:
\n\nnext()
和 hasNext()
操作均摊时间复杂度为 O(1)
,并使用 O(h)
内存。其中 h
是树的高度。\n\n
注意:本题与主站 173 题相同: https://leetcode-cn.com/problems/binary-search-tree-iterator/
\n", "isPaidOnly": false, "difficulty": "Medium", "likes": 54, "dislikes": 0, "isLiked": null, "similarQuestions": "[]", "contributors": [ { "username": "LeetCode", "profileUrl": "/u/leetcode", "avatarUrl": "https://assets.leetcode.cn/aliyun-lc-upload/uploaded_files/2021/03/73c9f099-abbe-4d94-853f-f8abffd459cd/leetcode.png", "__typename": "ContributorNode" } ], "langToValidPlayground": "{\"cpp\": false, \"java\": false, \"python\": false, \"python3\": false, \"mysql\": false, \"mssql\": false, \"oraclesql\": false, \"c\": false, \"csharp\": false, \"javascript\": false, \"typescript\": false, \"bash\": false, \"php\": false, \"swift\": false, \"kotlin\": false, \"dart\": false, \"golang\": false, \"ruby\": false, \"scala\": false, \"html\": false, \"pythonml\": false, \"rust\": false, \"racket\": false, \"erlang\": false, \"elixir\": false, \"pythondata\": false, \"react\": false, \"vanillajs\": false, \"postgresql\": false}", "topicTags": [ { "name": "Stack", "slug": "stack", "translatedName": "栈", "__typename": "TopicTagNode" }, { "name": "Tree", "slug": "tree", "translatedName": "树", "__typename": "TopicTagNode" }, { "name": "Design", "slug": "design", "translatedName": "设计", "__typename": "TopicTagNode" }, { "name": "Binary Search Tree", "slug": "binary-search-tree", "translatedName": "二叉搜索树", "__typename": "TopicTagNode" }, { "name": "Binary Tree", "slug": "binary-tree", "translatedName": "二叉树", "__typename": "TopicTagNode" }, { "name": "Iterator", "slug": "iterator", "translatedName": "迭代器", "__typename": "TopicTagNode" } ], "companyTagStats": null, "codeSnippets": [ { "lang": "C++", "langSlug": "cpp", "code": "/**\n * Definition for a binary tree node.\n * struct TreeNode {\n * int val;\n * TreeNode *left;\n * TreeNode *right;\n * TreeNode() : val(0), left(nullptr), right(nullptr) {}\n * TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}\n * TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}\n * };\n */\nclass BSTIterator {\npublic:\n BSTIterator(TreeNode* root) {\n\n }\n \n int next() {\n\n }\n \n bool hasNext() {\n\n }\n};\n\n/**\n * Your BSTIterator object will be instantiated and called as such:\n * BSTIterator* obj = new BSTIterator(root);\n * int param_1 = obj->next();\n * bool param_2 = obj->hasNext();\n */", "__typename": "CodeSnippetNode" }, { "lang": "Java", "langSlug": "java", "code": "/**\n * Definition for a binary tree node.\n * public class TreeNode {\n * int val;\n * TreeNode left;\n * TreeNode right;\n * TreeNode() {}\n * TreeNode(int val) { this.val = val; }\n * TreeNode(int val, TreeNode left, TreeNode right) {\n * this.val = val;\n * this.left = left;\n * this.right = right;\n * }\n * }\n */\nclass BSTIterator {\n\n public BSTIterator(TreeNode root) {\n\n }\n \n public int next() {\n\n }\n \n public boolean hasNext() {\n\n }\n}\n\n/**\n * Your BSTIterator object will be instantiated and called as such:\n * BSTIterator obj = new BSTIterator(root);\n * int param_1 = obj.next();\n * boolean param_2 = obj.hasNext();\n */", "__typename": "CodeSnippetNode" }, { "lang": "Python", "langSlug": "python", "code": "# Definition for a binary tree node.\n# class TreeNode(object):\n# def __init__(self, val=0, left=None, right=None):\n# self.val = val\n# self.left = left\n# self.right = right\nclass BSTIterator(object):\n\n def __init__(self, root):\n \"\"\"\n :type root: TreeNode\n \"\"\"\n\n\n def next(self):\n \"\"\"\n :rtype: int\n \"\"\"\n\n\n def hasNext(self):\n \"\"\"\n :rtype: bool\n \"\"\"\n\n\n\n# Your BSTIterator object will be instantiated and called as such:\n# obj = BSTIterator(root)\n# param_1 = obj.next()\n# param_2 = obj.hasNext()", "__typename": "CodeSnippetNode" }, { "lang": "Python3", "langSlug": "python3", "code": "# Definition for a binary tree node.\n# class TreeNode:\n# def __init__(self, val=0, left=None, right=None):\n# self.val = val\n# self.left = left\n# self.right = right\nclass BSTIterator:\n\n def __init__(self, root: TreeNode):\n\n\n def next(self) -> int:\n\n\n def hasNext(self) -> bool:\n\n\n\n# Your BSTIterator object will be instantiated and called as such:\n# obj = BSTIterator(root)\n# param_1 = obj.next()\n# param_2 = obj.hasNext()", "__typename": "CodeSnippetNode" }, { "lang": "C", "langSlug": "c", "code": "/**\n * Definition for a binary tree node.\n * struct TreeNode {\n * int val;\n * struct TreeNode *left;\n * struct TreeNode *right;\n * };\n */\n\n\n\ntypedef struct {\n\n} BSTIterator;\n\n\nBSTIterator* bSTIteratorCreate(struct TreeNode* root) {\n\n}\n\nint bSTIteratorNext(BSTIterator* obj) {\n\n}\n\nbool bSTIteratorHasNext(BSTIterator* obj) {\n\n}\n\nvoid bSTIteratorFree(BSTIterator* obj) {\n\n}\n\n/**\n * Your BSTIterator struct will be instantiated and called as such:\n * BSTIterator* obj = bSTIteratorCreate(root);\n * int param_1 = bSTIteratorNext(obj);\n \n * bool param_2 = bSTIteratorHasNext(obj);\n \n * bSTIteratorFree(obj);\n*/", "__typename": "CodeSnippetNode" }, { "lang": "C#", "langSlug": "csharp", "code": "/**\n * Definition for a binary tree node.\n * public class TreeNode {\n * public int val;\n * public TreeNode left;\n * public TreeNode right;\n * public TreeNode(int val=0, TreeNode left=null, TreeNode right=null) {\n * this.val = val;\n * this.left = left;\n * this.right = right;\n * }\n * }\n */\npublic class BSTIterator {\n\n public BSTIterator(TreeNode root) {\n\n }\n \n public int Next() {\n\n }\n \n public bool HasNext() {\n\n }\n}\n\n/**\n * Your BSTIterator object will be instantiated and called as such:\n * BSTIterator obj = new BSTIterator(root);\n * int param_1 = obj.Next();\n * bool param_2 = obj.HasNext();\n */", "__typename": "CodeSnippetNode" }, { "lang": "JavaScript", "langSlug": "javascript", "code": "/**\n * Definition for a binary tree node.\n * function TreeNode(val, left, right) {\n * this.val = (val===undefined ? 0 : val)\n * this.left = (left===undefined ? null : left)\n * this.right = (right===undefined ? null : right)\n * }\n */\n/**\n * @param {TreeNode} root\n */\nvar BSTIterator = function(root) {\n\n};\n\n/**\n * @return {number}\n */\nBSTIterator.prototype.next = function() {\n\n};\n\n/**\n * @return {boolean}\n */\nBSTIterator.prototype.hasNext = function() {\n\n};\n\n/**\n * Your BSTIterator object will be instantiated and called as such:\n * var obj = new BSTIterator(root)\n * var param_1 = obj.next()\n * var param_2 = obj.hasNext()\n */", "__typename": "CodeSnippetNode" }, { "lang": "TypeScript", "langSlug": "typescript", "code": "/**\n * Definition for a binary tree node.\n * class TreeNode {\n * val: number\n * left: TreeNode | null\n * right: TreeNode | null\n * constructor(val?: number, left?: TreeNode | null, right?: TreeNode | null) {\n * this.val = (val===undefined ? 0 : val)\n * this.left = (left===undefined ? null : left)\n * this.right = (right===undefined ? null : right)\n * }\n * }\n */\n\nclass BSTIterator {\n constructor(root: TreeNode | null) {\n\n }\n\n next(): number {\n\n }\n\n hasNext(): boolean {\n\n }\n}\n\n/**\n * Your BSTIterator object will be instantiated and called as such:\n * var obj = new BSTIterator(root)\n * var param_1 = obj.next()\n * var param_2 = obj.hasNext()\n */", "__typename": "CodeSnippetNode" }, { "lang": "PHP", "langSlug": "php", "code": "/**\n * Definition for a binary tree node.\n * class TreeNode {\n * public $val = null;\n * public $left = null;\n * public $right = null;\n * function __construct($val = 0, $left = null, $right = null) {\n * $this->val = $val;\n * $this->left = $left;\n * $this->right = $right;\n * }\n * }\n */\nclass BSTIterator {\n /**\n * @param TreeNode $root\n */\n function __construct($root) {\n\n }\n\n /**\n * @return Integer\n */\n function next() {\n\n }\n\n /**\n * @return Boolean\n */\n function hasNext() {\n\n }\n}\n\n/**\n * Your BSTIterator object will be instantiated and called as such:\n * $obj = BSTIterator($root);\n * $ret_1 = $obj->next();\n * $ret_2 = $obj->hasNext();\n */", "__typename": "CodeSnippetNode" }, { "lang": "Swift", "langSlug": "swift", "code": "/**\n * Definition for a binary tree node.\n * public class TreeNode {\n * public var val: Int\n * public var left: TreeNode?\n * public var right: TreeNode?\n * public init() { self.val = 0; self.left = nil; self.right = nil; }\n * public init(_ val: Int) { self.val = val; self.left = nil; self.right = nil; }\n * public init(_ val: Int, _ left: TreeNode?, _ right: TreeNode?) {\n * self.val = val\n * self.left = left\n * self.right = right\n * }\n * }\n */\n\nclass BSTIterator {\n\n init(_ root: TreeNode?) {\n\n }\n \n func next() -> Int {\n\n }\n \n func hasNext() -> Bool {\n\n }\n}\n\n/**\n * Your BSTIterator object will be instantiated and called as such:\n * let obj = BSTIterator(root)\n * let ret_1: Int = obj.next()\n * let ret_2: Bool = obj.hasNext()\n */", "__typename": "CodeSnippetNode" }, { "lang": "Kotlin", "langSlug": "kotlin", "code": "/**\n * Example:\n * var ti = TreeNode(5)\n * var v = ti.`val`\n * Definition for a binary tree node.\n * class TreeNode(var `val`: Int) {\n * var left: TreeNode? = null\n * var right: TreeNode? = null\n * }\n */\nclass BSTIterator(root: TreeNode?) {\n\n fun next(): Int {\n\n }\n\n fun hasNext(): Boolean {\n\n }\n\n}\n\n/**\n * Your BSTIterator object will be instantiated and called as such:\n * var obj = BSTIterator(root)\n * var param_1 = obj.next()\n * var param_2 = obj.hasNext()\n */", "__typename": "CodeSnippetNode" }, { "lang": "Go", "langSlug": "golang", "code": "/**\n * Definition for a binary tree node.\n * type TreeNode struct {\n * Val int\n * Left *TreeNode\n * Right *TreeNode\n * }\n */\ntype BSTIterator struct {\n\n}\n\n\nfunc Constructor(root *TreeNode) BSTIterator {\n\n}\n\n\nfunc (this *BSTIterator) Next() int {\n\n}\n\n\nfunc (this *BSTIterator) HasNext() bool {\n\n}\n\n\n/**\n * Your BSTIterator object will be instantiated and called as such:\n * obj := Constructor(root);\n * param_1 := obj.Next();\n * param_2 := obj.HasNext();\n */", "__typename": "CodeSnippetNode" }, { "lang": "Ruby", "langSlug": "ruby", "code": "# Definition for a binary tree node.\n# class TreeNode\n# attr_accessor :val, :left, :right\n# def initialize(val = 0, left = nil, right = nil)\n# @val = val\n# @left = left\n# @right = right\n# end\n# end\nclass BSTIterator\n\n=begin\n :type root: TreeNode\n=end\n def initialize(root)\n\n end\n\n\n=begin\n :rtype: Integer\n=end\n def next()\n\n end\n\n\n=begin\n :rtype: Boolean\n=end\n def has_next()\n\n end\n\n\nend\n\n# Your BSTIterator object will be instantiated and called as such:\n# obj = BSTIterator.new(root)\n# param_1 = obj.next()\n# param_2 = obj.has_next()", "__typename": "CodeSnippetNode" }, { "lang": "Scala", "langSlug": "scala", "code": "/**\n * Definition for a binary tree node.\n * class TreeNode(_value: Int = 0, _left: TreeNode = null, _right: TreeNode = null) {\n * var value: Int = _value\n * var left: TreeNode = _left\n * var right: TreeNode = _right\n * }\n */\nclass BSTIterator(_root: TreeNode) {\n\n def next(): Int = {\n\n }\n\n def hasNext(): Boolean = {\n\n }\n\n}\n\n/**\n * Your BSTIterator object will be instantiated and called as such:\n * var obj = new BSTIterator(root)\n * var param_1 = obj.next()\n * var param_2 = obj.hasNext()\n */", "__typename": "CodeSnippetNode" }, { "lang": "Rust", "langSlug": "rust", "code": "// Definition for a binary tree node.\n// #[derive(Debug, PartialEq, Eq)]\n// pub struct TreeNode {\n// pub val: i32,\n// pub left: Option\\u7248\\u672c\\uff1a \\u7f16\\u8bd1\\u65f6\\uff0c\\u5c06\\u4f1a\\u91c7\\u7528 \\u4e3a\\u4e86\\u4f7f\\u7528\\u65b9\\u4fbf\\uff0c\\u5927\\u90e8\\u5206\\u6807\\u51c6\\u5e93\\u7684\\u5934\\u6587\\u4ef6\\u5df2\\u7ecf\\u88ab\\u81ea\\u52a8\\u5bfc\\u5165\\u3002<\\/p>\"],\"java\":[\"Java\",\" \\u7248\\u672c\\uff1a \\u4e3a\\u4e86\\u65b9\\u4fbf\\u8d77\\u89c1\\uff0c\\u5927\\u90e8\\u5206\\u6807\\u51c6\\u5e93\\u7684\\u5934\\u6587\\u4ef6\\u5df2\\u88ab\\u5bfc\\u5165\\u3002<\\/p>\\r\\n\\r\\n \\u5305\\u542b 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out-of-bounds<\\/code>\\u548c
use-after-free<\\/code>\\u9519\\u8bef\\u3002<\\/p>\\r\\n\\r\\n
OpenJDK 17<\\/code>\\u3002\\u53ef\\u4ee5\\u4f7f\\u7528Java 8\\u7684\\u7279\\u6027\\u4f8b\\u5982\\uff0clambda expressions \\u548c stream API\\u3002<\\/p>\\r\\n\\r\\n
Python 2.7.12<\\/code><\\/p>\\r\\n\\r\\n
GCC 8.2<\\/code>\\uff0c\\u91c7\\u7528GNU11\\u6807\\u51c6\\u3002<\\/p>\\r\\n\\r\\n
-O1<\\/code>\\u7ea7\\u4f18\\u5316\\u3002 AddressSanitizer<\\/a>\\u4e5f\\u88ab\\u5f00\\u542f\\u6765\\u68c0\\u6d4b
out-of-bounds<\\/code>\\u548c
use-after-free<\\/code>\\u9519\\u8bef\\u3002<\\/p>\\r\\n\\r\\n
\\r\\nstruct hash_entry {\\r\\n int id; \\/* we'll use this field as the key *\\/\\r\\n char name[10];\\r\\n UT_hash_handle hh; \\/* makes this structure hashable *\\/\\r\\n};\\r\\n\\r\\nstruct hash_entry *users = NULL;\\r\\n\\r\\nvoid add_user(struct hash_entry *s) {\\r\\n HASH_ADD_INT(users, id, s);\\r\\n}\\r\\n<\\/pre>\\r\\n<\\/p>\\r\\n\\r\\n
\\r\\nstruct hash_entry *find_user(int user_id) {\\r\\n struct hash_entry *s;\\r\\n HASH_FIND_INT(users, &user_id, s);\\r\\n return s;\\r\\n}\\r\\n<\\/pre>\\r\\n<\\/p>\\r\\n\\r\\n
\\r\\nvoid delete_user(struct hash_entry *user) {\\r\\n HASH_DEL(users, user); \\r\\n}\\r\\n<\\/pre>\\r\\n<\\/p>\"],\"csharp\":[\"C#\",\"
Node.js 16.13.2<\\/code><\\/p>\\r\\n\\r\\n
--harmony<\\/code> \\u6807\\u8bb0\\u6765\\u5f00\\u542f \\u65b0\\u7248ES6\\u7279\\u6027<\\/a>\\u3002<\\/p>\\r\\n\\r\\n
Ruby 3.1<\\/code>\\u6267\\u884c<\\/p>\\r\\n\\r\\n
Swift 5.5.2<\\/code><\\/p>\\r\\n\\r\\n
Go 1.21<\\/code><\\/p>\\r\\n\\r\\n
Python 3.10<\\/code><\\/p>\\r\\n\\r\\n
Scala 2.13<\\/code><\\/p>\"],\"kotlin\":[\"Kotlin\",\"
Kotlin 1.9.0<\\/code><\\/p>\\r\\n\\r\\n
rust 1.58.1<\\/code><\\/p>\\r\\n\\r\\n
PHP 8.1<\\/code>.<\\/p>\\r\\n\\r\\n