A game is played by a cat and a mouse named Cat and Mouse.
The environment is represented by a grid of size rows x cols, where each element is a wall, floor, player (Cat, Mouse), or food.
'C'(Cat),'M'(Mouse).'.' and can be walked on.'#' and cannot be walked on.'F' and can be walked on.'C', 'M', and 'F' in grid.Mouse and Cat play according to the following rules:
grid.catJump, mouseJump are the maximum lengths Cat and Mouse can jump at a time, respectively. Cat and Mouse can jump less than the maximum length.The game can end in 4 ways:
Given a rows x cols matrix grid and two integers catJump and mouseJump, return true if Mouse can win the game if both Cat and Mouse play optimally, otherwise return false.
Example 1:
Input: grid = ["####F","#C...","M...."], catJump = 1, mouseJump = 2 Output: true Explanation: Cat cannot catch Mouse on its turn nor can it get the food before Mouse.
Example 2:
Input: grid = ["M.C...F"], catJump = 1, mouseJump = 4 Output: true
Example 3:
Input: grid = ["M.C...F"], catJump = 1, mouseJump = 3 Output: false
Constraints:
rows == grid.lengthcols = grid[i].length1 <= rows, cols <= 8grid[i][j] consist only of characters 'C', 'M', 'F', '.', and '#'.'C', 'M', and 'F' in grid.1 <= catJump, mouseJump <= 8