<p>Design a stack that supports push, pop, top, and retrieving the minimum element in constant time.</p> <p>Implement the <code>MinStack</code> class:</p> <ul> <li><code>MinStack()</code> initializes the stack object.</li> <li><code>void push(int val)</code> pushes the element <code>val</code> onto the stack.</li> <li><code>void pop()</code> removes the element on the top of the stack.</li> <li><code>int top()</code> gets the top element of the stack.</li> <li><code>int getMin()</code> retrieves the minimum element in the stack.</li> </ul> <p> </p> <p><strong>Example 1:</strong></p> <pre> <strong>Input</strong> ["MinStack","push","push","push","getMin","pop","top","getMin"] [[],[-2],[0],[-3],[],[],[],[]] <strong>Output</strong> [null,null,null,null,-3,null,0,-2] <strong>Explanation</strong> MinStack minStack = new MinStack(); minStack.push(-2); minStack.push(0); minStack.push(-3); minStack.getMin(); // return -3 minStack.pop(); minStack.top(); // return 0 minStack.getMin(); // return -2 </pre> <p> </p> <p><strong>Constraints:</strong></p> <ul> <li><code>-2<sup>31</sup> <= val <= 2<sup>31</sup> - 1</code></li> <li>Methods <code>pop</code>, <code>top</code> and <code>getMin</code> operations will always be called on <strong>non-empty</strong> stacks.</li> <li>At most <code>3 * 10<sup>4</sup></code> calls will be made to <code>push</code>, <code>pop</code>, <code>top</code>, and <code>getMin</code>.</li> </ul>