{ "data": { "question": { "questionId": "1313", "questionFrontendId": "1916", "boundTopicId": null, "title": "Count Ways to Build Rooms in an Ant Colony", "titleSlug": "count-ways-to-build-rooms-in-an-ant-colony", "content": "<p>You are an ant tasked with adding <code>n</code> new rooms numbered <code>0</code> to <code>n-1</code> to your colony. You are given the expansion plan as a <strong>0-indexed</strong> integer array of length <code>n</code>, <code>prevRoom</code>, where <code>prevRoom[i]</code> indicates that you must build room <code>prevRoom[i]</code> before building room <code>i</code>, and these two rooms must be connected <strong>directly</strong>. Room <code>0</code> is already built, so <code>prevRoom[0] = -1</code>. The expansion plan is given such that once all the rooms are built, every room will be reachable from room <code>0</code>.</p>\r\n\r\n<p>You can only build <strong>one room</strong> at a time, and you can travel freely between rooms you have <strong>already built</strong> only if they are <strong>connected</strong>. You can choose to build <strong>any room</strong> as long as its <strong>previous room</strong> is already built.</p>\r\n\r\n<p>Return <em>the <strong>number of different orders</strong> you can build all the rooms in</em>. Since the answer may be large, return it <strong>modulo</strong> <code>10<sup>9</sup> + 7</code>.</p>\r\n\r\n<p> </p>\r\n<p><strong>Example 1:</strong></p>\r\n<img alt=\"\" src=\"https://assets.leetcode.com/uploads/2021/06/19/d1.JPG\" style=\"width: 200px; height: 212px;\" />\r\n<pre>\r\n<strong>Input:</strong> prevRoom = [-1,0,1]\r\n<strong>Output:</strong> 1\r\n<strong>Explanation:</strong> There is only one way to build the additional rooms: 0 → 1 → 2\r\n</pre>\r\n\r\n<p><strong>Example 2:</strong></p>\r\n<strong><img alt=\"\" src=\"https://assets.leetcode.com/uploads/2021/06/19/d2.JPG\" style=\"width: 200px; height: 239px;\" /></strong>\r\n\r\n<pre>\r\n<strong>Input:</strong> prevRoom = [-1,0,0,1,2]\r\n<strong>Output:</strong> 6\r\n<strong>Explanation:\r\n</strong>The 6 ways are:\r\n0 → 1 → 3 → 2 → 4\r\n0 → 2 → 4 → 1 → 3\r\n0 → 1 → 2 → 3 → 4\r\n0 → 1 → 2 → 4 → 3\r\n0 → 2 → 1 → 3 → 4\r\n0 → 2 → 1 → 4 → 3\r\n</pre>\r\n\r\n<p> </p>\r\n<p><strong>Constraints:</strong></p>\r\n\r\n<ul>\r\n\t<li><code>n == prevRoom.length</code></li>\r\n\t<li><code>2 <= n <= 10<sup>5</sup></code></li>\r\n\t<li><code>prevRoom[0] == -1</code></li>\r\n\t<li><code>0 <= prevRoom[i] < n</code> for all <code>1 <= i < n</code></li>\r\n\t<li>Every room is reachable from room <code>0</code> once all the rooms are built.</li>\r\n</ul>", "translatedTitle": null, "translatedContent": null, "isPaidOnly": false, "difficulty": "Hard", "likes": 242, "dislikes": 30, "isLiked": null, "similarQuestions": "[]", "exampleTestcases": "[-1,0,1]\n[-1,0,0,1,2]", "categoryTitle": "Algorithms", "contributors": [], "topicTags": [ { "name": "Math", "slug": "math", "translatedName": null, "__typename": "TopicTagNode" }, { "name": "Dynamic Programming", "slug": "dynamic-programming", "translatedName": null, "__typename": "TopicTagNode" }, { "name": "Tree", "slug": "tree", "translatedName": null, "__typename": "TopicTagNode" }, { "name": "Graph", "slug": "graph", "translatedName": null, "__typename": "TopicTagNode" }, { "name": "Topological Sort", "slug": "topological-sort", "translatedName": null, "__typename": "TopicTagNode" }, { "name": "Combinatorics", "slug": "combinatorics", "translatedName": null, "__typename": "TopicTagNode" } ], "companyTagStats": null, "codeSnippets": [ { "lang": "C++", "langSlug": "cpp", "code": "class Solution {\r\npublic:\r\n int waysToBuildRooms(vector<int>& prevRoom) {\r\n \r\n }\r\n};", "__typename": "CodeSnippetNode" }, { "lang": "Java", "langSlug": "java", "code": "class Solution {\r\n public int waysToBuildRooms(int[] prevRoom) {\r\n \r\n }\r\n}", "__typename": "CodeSnippetNode" }, { "lang": "Python", "langSlug": "python", "code": "class Solution(object):\r\n def waysToBuildRooms(self, prevRoom):\r\n \"\"\"\r\n :type prevRoom: List[int]\r\n :rtype: int\r\n \"\"\"", "__typename": "CodeSnippetNode" }, { "lang": "Python3", "langSlug": "python3", "code": "class Solution:\r\n def waysToBuildRooms(self, prevRoom: List[int]) -> int:", "__typename": "CodeSnippetNode" }, { "lang": "C", "langSlug": "c", "code": "int waysToBuildRooms(int* prevRoom, int prevRoomSize){\r\n\r\n}", "__typename": "CodeSnippetNode" }, { "lang": "C#", "langSlug": "csharp", "code": "public class Solution {\r\n public int WaysToBuildRooms(int[] prevRoom) {\r\n \r\n }\r\n}", "__typename": "CodeSnippetNode" }, { "lang": "JavaScript", "langSlug": "javascript", "code": "/**\r\n * @param {number[]} prevRoom\r\n * @return {number}\r\n */\r\nvar waysToBuildRooms = function(prevRoom) {\r\n \r\n};", "__typename": "CodeSnippetNode" }, { "lang": "Ruby", "langSlug": "ruby", "code": "# @param {Integer[]} prev_room\r\n# @return {Integer}\r\ndef ways_to_build_rooms(prev_room)\r\n \r\nend", "__typename": "CodeSnippetNode" }, { "lang": "Swift", "langSlug": "swift", "code": "class Solution {\r\n func waysToBuildRooms(_ prevRoom: [Int]) -> Int {\r\n \r\n }\r\n}", "__typename": "CodeSnippetNode" }, { "lang": "Go", "langSlug": "golang", "code": "func waysToBuildRooms(prevRoom []int) int {\r\n \r\n}", "__typename": "CodeSnippetNode" }, { "lang": "Scala", "langSlug": "scala", "code": "object Solution {\r\n def waysToBuildRooms(prevRoom: Array[Int]): Int = {\r\n \r\n }\r\n}", "__typename": "CodeSnippetNode" }, { "lang": "Kotlin", "langSlug": "kotlin", "code": "class Solution {\r\n fun waysToBuildRooms(prevRoom: IntArray): Int {\r\n \r\n }\r\n}", "__typename": "CodeSnippetNode" }, { "lang": "Rust", "langSlug": "rust", "code": "impl Solution {\r\n pub fn ways_to_build_rooms(prev_room: Vec<i32>) -> i32 {\r\n \r\n }\r\n}", "__typename": "CodeSnippetNode" }, { "lang": "PHP", "langSlug": "php", "code": "class Solution {\r\n\r\n /**\r\n * @param Integer[] $prevRoom\r\n * @return Integer\r\n */\r\n function waysToBuildRooms($prevRoom) {\r\n \r\n }\r\n}", "__typename": "CodeSnippetNode" }, { "lang": "TypeScript", "langSlug": "typescript", "code": "function waysToBuildRooms(prevRoom: number[]): number {\r\n\r\n};", "__typename": "CodeSnippetNode" }, { "lang": "Racket", "langSlug": "racket", "code": "(define/contract (ways-to-build-rooms prevRoom)\r\n (-> (listof exact-integer?) exact-integer?)\r\n\r\n )", "__typename": "CodeSnippetNode" } ], "stats": "{\"totalAccepted\": \"3.5K\", \"totalSubmission\": \"7.3K\", \"totalAcceptedRaw\": 3517, \"totalSubmissionRaw\": 7304, \"acRate\": \"48.2%\"}", "hints": [ "Use dynamic programming.", "Let dp[i] be the number of ways to solve the problem for the subtree of node i.", "Imagine you are trying to fill an array with the order of traversal, dp[i] equals the multiplications of the number of ways to distribute the subtrees of the children of i on the array using combinatorics, multiplied bu their dp values." ], "solution": null, "status": null, "sampleTestCase": "[-1,0,1]", "metaData": "{\n \"name\": \"waysToBuildRooms\",\n \"params\": [\n {\n \"name\": \"prevRoom\",\n \"type\": \"integer[]\"\n }\n ],\n \"return\": {\n \"type\": \"integer\"\n }\n}", "judgerAvailable": true, "judgeType": "large", "mysqlSchemas": [], "enableRunCode": true, "enableTestMode": false, "enableDebugger": true, "envInfo": "{\"cpp\": [\"C++\", \"<p>Compiled with <code> clang 11 </code> using the latest C++ 17 standard.</p>\\r\\n\\r\\n<p>Your code is compiled with level two optimization (<code>-O2</code>). <a href=\\\"https://github.com/google/sanitizers/wiki/AddressSanitizer\\\" target=\\\"_blank\\\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\"], \"java\": [\"Java\", \"<p><code> OpenJDK 17 </code>. Java 8 features such as lambda expressions and stream API can be used. </p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n<p>Includes <code>Pair</code> class from https://docs.oracle.com/javase/8/javafx/api/javafx/util/Pair.html.</p>\"], \"python\": [\"Python\", \"<p><code>Python 2.7.12</code>.</p>\\r\\n\\r\\n<p>Most libraries are already imported automatically for your convenience, such as <a href=\\\"https://docs.python.org/2/library/array.html\\\" target=\\\"_blank\\\">array</a>, <a href=\\\"https://docs.python.org/2/library/bisect.html\\\" target=\\\"_blank\\\">bisect</a>, <a href=\\\"https://docs.python.org/2/library/collections.html\\\" target=\\\"_blank\\\">collections</a>. If you need more libraries, you can import it yourself.</p>\\r\\n\\r\\n<p>For Map/TreeMap data structure, you may use <a href=\\\"http://www.grantjenks.com/docs/sortedcontainers/\\\" target=\\\"_blank\\\">sortedcontainers</a> library.</p>\\r\\n\\r\\n<p>Note that Python 2.7 <a href=\\\"https://www.python.org/dev/peps/pep-0373/\\\" target=\\\"_blank\\\">will not be maintained past 2020</a>. For the latest Python, please choose Python3 instead.</p>\"], \"c\": [\"C\", \"<p>Compiled with <code>gcc 8.2</code> using the gnu99 standard.</p>\\r\\n\\r\\n<p>Your code is compiled with level one optimization (<code>-O1</code>). <a href=\\\"https://github.com/google/sanitizers/wiki/AddressSanitizer\\\" target=\\\"_blank\\\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n\\r\\n<p>For hash table operations, you may use <a href=\\\"https://troydhanson.github.io/uthash/\\\" target=\\\"_blank\\\">uthash</a>. \\\"uthash.h\\\" is included by default. Below are some examples:</p>\\r\\n\\r\\n<p><b>1. Adding an item to a hash.</b>\\r\\n<pre>\\r\\nstruct hash_entry {\\r\\n int id; /* we'll use this field as the key */\\r\\n char name[10];\\r\\n UT_hash_handle hh; /* makes this structure hashable */\\r\\n};\\r\\n\\r\\nstruct hash_entry *users = NULL;\\r\\n\\r\\nvoid add_user(struct hash_entry *s) {\\r\\n HASH_ADD_INT(users, id, s);\\r\\n}\\r\\n</pre>\\r\\n</p>\\r\\n\\r\\n<p><b>2. Looking up an item in a hash:</b>\\r\\n<pre>\\r\\nstruct hash_entry *find_user(int user_id) {\\r\\n struct hash_entry *s;\\r\\n HASH_FIND_INT(users, &user_id, s);\\r\\n return s;\\r\\n}\\r\\n</pre>\\r\\n</p>\\r\\n\\r\\n<p><b>3. Deleting an item in a hash:</b>\\r\\n<pre>\\r\\nvoid delete_user(struct hash_entry *user) {\\r\\n HASH_DEL(users, user); \\r\\n}\\r\\n</pre>\\r\\n</p>\"], \"csharp\": [\"C#\", \"<p><a href=\\\"https://docs.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-9\\\" target=\\\"_blank\\\">C# 10 with .NET 6 runtime</a></p>\\r\\n\\r\\n<p>Your code is compiled with debug flag enabled (<code>/debug</code>).</p>\"], \"javascript\": [\"JavaScript\", \"<p><code>Node.js 16.13.2</code>.</p>\\r\\n\\r\\n<p>Your code is run with <code>--harmony</code> flag, enabling <a href=\\\"http://node.green/\\\" target=\\\"_blank\\\">new ES6 features</a>.</p>\\r\\n\\r\\n<p><a href=\\\"https://lodash.com\\\" target=\\\"_blank\\\">lodash.js</a> library is included by default.</p>\\r\\n\\r\\n<p>For Priority Queue / Queue data structures, you may use <a href=\\\"https://github.com/datastructures-js/priority-queue\\\" target=\\\"_blank\\\">datastructures-js/priority-queue</a> and <a href=\\\"https://github.com/datastructures-js/queue\\\" target=\\\"_blank\\\">datastructures-js/queue</a>.</p>\"], \"ruby\": [\"Ruby\", \"<p><code>Ruby 3.1</code></p>\\r\\n\\r\\n<p>Some common data structure implementations are provided in the Algorithms module: https://www.rubydoc.info/github/kanwei/algorithms/Algorithms</p>\"], \"swift\": [\"Swift\", \"<p><code>Swift 5.5.2</code>.</p>\"], \"golang\": [\"Go\", \"<p><code>Go 1.17.6</code>.</p>\\r\\n\\r\\n<p>Support <a href=\\\"https://godoc.org/github.com/emirpasic/gods\\\" target=\\\"_blank\\\">https://godoc.org/github.com/emirpasic/gods</a> library.</p>\"], \"python3\": [\"Python3\", \"<p><code>Python 3.10</code>.</p>\\r\\n\\r\\n<p>Most libraries are already imported automatically for your convenience, such as <a href=\\\"https://docs.python.org/3/library/array.html\\\" target=\\\"_blank\\\">array</a>, <a href=\\\"https://docs.python.org/3/library/bisect.html\\\" target=\\\"_blank\\\">bisect</a>, <a href=\\\"https://docs.python.org/3/library/collections.html\\\" target=\\\"_blank\\\">collections</a>. If you need more libraries, you can import it yourself.</p>\\r\\n\\r\\n<p>For Map/TreeMap data structure, you may use <a href=\\\"http://www.grantjenks.com/docs/sortedcontainers/\\\" target=\\\"_blank\\\">sortedcontainers</a> library.</p>\"], \"scala\": [\"Scala\", \"<p><code>Scala 2.13.7</code>.</p>\"], \"kotlin\": [\"Kotlin\", \"<p><code>Kotlin 1.3.10</code>.</p>\"], \"rust\": [\"Rust\", \"<p><code>Rust 1.58.1</code></p>\\r\\n\\r\\n<p>Supports <a href=\\\"https://crates.io/crates/rand\\\" target=\\\"_blank\\\">rand </a> v0.6\\u00a0from crates.io</p>\"], \"php\": [\"PHP\", \"<p><code>PHP 8.1</code>.</p>\\r\\n<p>With bcmath module</p>\"], \"typescript\": [\"Typescript\", \"<p><code>TypeScript 4.5.4, Node.js 16.13.2</code>.</p>\\r\\n\\r\\n<p>Your code is run with <code>--harmony</code> flag, enabling <a href=\\\"http://node.green/\\\" target=\\\"_blank\\\">new ES2020 features</a>.</p>\\r\\n\\r\\n<p><a href=\\\"https://lodash.com\\\" target=\\\"_blank\\\">lodash.js</a> library is included by default.</p>\"], \"racket\": [\"Racket\", \"<p>Run with <code>Racket 8.3</code>.</p>\"]}", "libraryUrl": null, "adminUrl": null, "challengeQuestion": null, "__typename": "QuestionNode" } } }