{ "data": { "question": { "questionId": "1376", "questionFrontendId": "2312", "categoryTitle": "Algorithms", "boundTopicId": 1607257, "title": "Selling Pieces of Wood", "titleSlug": "selling-pieces-of-wood", "content": "
You are given two integers m
and n
that represent the height and width of a rectangular piece of wood. You are also given a 2D integer array prices
, where prices[i] = [hi, wi, pricei]
indicates you can sell a rectangular piece of wood of height hi
and width wi
for pricei
dollars.
To cut a piece of wood, you must make a vertical or horizontal cut across the entire height or width of the piece to split it into two smaller pieces. After cutting a piece of wood into some number of smaller pieces, you can sell pieces according to prices
. You may sell multiple pieces of the same shape, and you do not have to sell all the shapes. The grain of the wood makes a difference, so you cannot rotate a piece to swap its height and width.
Return the maximum money you can earn after cutting an m x n
piece of wood.
Note that you can cut the piece of wood as many times as you want.
\n\n\n
Example 1:
\n\n\nInput: m = 3, n = 5, prices = [[1,4,2],[2,2,7],[2,1,3]]\nOutput: 19\nExplanation: The diagram above shows a possible scenario. It consists of:\n- 2 pieces of wood shaped 2 x 2, selling for a price of 2 * 7 = 14.\n- 1 piece of wood shaped 2 x 1, selling for a price of 1 * 3 = 3.\n- 1 piece of wood shaped 1 x 4, selling for a price of 1 * 2 = 2.\nThis obtains a total of 14 + 3 + 2 = 19 money earned.\nIt can be shown that 19 is the maximum amount of money that can be earned.\n\n\n
Example 2:
\n\n\nInput: m = 4, n = 6, prices = [[3,2,10],[1,4,2],[4,1,3]]\nOutput: 32\nExplanation: The diagram above shows a possible scenario. It consists of:\n- 3 pieces of wood shaped 3 x 2, selling for a price of 3 * 10 = 30.\n- 1 piece of wood shaped 1 x 4, selling for a price of 1 * 2 = 2.\nThis obtains a total of 30 + 2 = 32 money earned.\nIt can be shown that 32 is the maximum amount of money that can be earned.\nNotice that we cannot rotate the 1 x 4 piece of wood to obtain a 4 x 1 piece of wood.\n\n
\n
Constraints:
\n\n1 <= m, n <= 200
1 <= prices.length <= 2 * 104
prices[i].length == 3
1 <= hi <= m
1 <= wi <= n
1 <= pricei <= 106
(hi, wi)
are pairwise distinct.给你两个整数 m
和 n
,分别表示一块矩形木块的高和宽。同时给你一个二维整数数组 prices
,其中 prices[i] = [hi, wi, pricei]
表示你可以以 pricei
元的价格卖一块高为 hi
宽为 wi
的矩形木块。
每一次操作中,你必须按下述方式之一执行切割操作,以得到两块更小的矩形木块:
\n\n在将一块木块切成若干小木块后,你可以根据 prices
卖木块。你可以卖多块同样尺寸的木块。你不需要将所有小木块都卖出去。你 不能 旋转切好后木块的高和宽。
请你返回切割一块大小为 m x n
的木块后,能得到的 最多 钱数。
注意你可以切割木块任意次。
\n\n\n\n
示例 1:
\n\n\n\n\n输入:m = 3, n = 5, prices = [[1,4,2],[2,2,7],[2,1,3]]\n输出:19\n解释:上图展示了一个可行的方案。包括:\n- 2 块 2 x 2 的小木块,售出 2 * 7 = 14 元。\n- 1 块 2 x 1 的小木块,售出 1 * 3 = 3 元。\n- 1 块 1 x 4 的小木块,售出 1 * 2 = 2 元。\n总共售出 14 + 3 + 2 = 19 元。\n19 元是最多能得到的钱数。\n\n\n
示例 2:
\n\n\n\n\n输入:m = 4, n = 6, prices = [[3,2,10],[1,4,2],[4,1,3]]\n输出:32\n解释:上图展示了一个可行的方案。包括:\n- 3 块 3 x 2 的小木块,售出 3 * 10 = 30 元。\n- 1 块 1 x 4 的小木块,售出 1 * 2 = 2 元。\n总共售出 30 + 2 = 32 元。\n32 元是最多能得到的钱数。\n注意我们不能旋转 1 x 4 的木块来得到 4 x 1 的木块。\n\n
\n\n
提示:
\n\n1 <= m, n <= 200
1 <= prices.length <= 2 * 104
prices[i].length == 3
1 <= hi <= m
1 <= wi <= n
1 <= pricei <= 106
(hi, wi)
互不相同 。\\u7248\\u672c\\uff1a \\u7f16\\u8bd1\\u65f6\\uff0c\\u5c06\\u4f1a\\u91c7\\u7528 \\u4e3a\\u4e86\\u4f7f\\u7528\\u65b9\\u4fbf\\uff0c\\u5927\\u90e8\\u5206\\u6807\\u51c6\\u5e93\\u7684\\u5934\\u6587\\u4ef6\\u5df2\\u7ecf\\u88ab\\u81ea\\u52a8\\u5bfc\\u5165\\u3002<\\/p>\"],\"java\":[\"Java\",\" \\u7248\\u672c\\uff1a \\u4e3a\\u4e86\\u65b9\\u4fbf\\u8d77\\u89c1\\uff0c\\u5927\\u90e8\\u5206\\u6807\\u51c6\\u5e93\\u7684\\u5934\\u6587\\u4ef6\\u5df2\\u88ab\\u5bfc\\u5165\\u3002<\\/p>\\r\\n\\r\\n \\u5305\\u542b Pair \\u7c7b: https:\\/\\/docs.oracle.com\\/javase\\/8\\/javafx\\/api\\/javafx\\/util\\/Pair.html <\\/p>\"],\"python\":[\"Python\",\" \\u7248\\u672c\\uff1a \\u4e3a\\u4e86\\u65b9\\u4fbf\\u8d77\\u89c1\\uff0c\\u5927\\u90e8\\u5206\\u5e38\\u7528\\u5e93\\u5df2\\u7ecf\\u88ab\\u81ea\\u52a8 \\u5bfc\\u5165\\uff0c\\u5982\\uff1aarray<\\/a>, bisect<\\/a>, collections<\\/a>\\u3002\\u5982\\u679c\\u60a8\\u9700\\u8981\\u4f7f\\u7528\\u5176\\u4ed6\\u5e93\\u51fd\\u6570\\uff0c\\u8bf7\\u81ea\\u884c\\u5bfc\\u5165\\u3002<\\/p>\\r\\n\\r\\n \\u6ce8\\u610f Python 2.7 \\u5c06\\u57282020\\u5e74\\u540e\\u4e0d\\u518d\\u7ef4\\u62a4<\\/a>\\u3002 \\u5982\\u60f3\\u4f7f\\u7528\\u6700\\u65b0\\u7248\\u7684Python\\uff0c\\u8bf7\\u9009\\u62e9Python 3\\u3002<\\/p>\"],\"c\":[\"C\",\" \\u7248\\u672c\\uff1a \\u7f16\\u8bd1\\u65f6\\uff0c\\u5c06\\u4f1a\\u91c7\\u7528 \\u4e3a\\u4e86\\u4f7f\\u7528\\u65b9\\u4fbf\\uff0c\\u5927\\u90e8\\u5206\\u6807\\u51c6\\u5e93\\u7684\\u5934\\u6587\\u4ef6\\u5df2\\u7ecf\\u88ab\\u81ea\\u52a8\\u5bfc\\u5165\\u3002<\\/p>\\r\\n\\r\\n \\u5982\\u60f3\\u4f7f\\u7528\\u54c8\\u5e0c\\u8868\\u8fd0\\u7b97, \\u60a8\\u53ef\\u4ee5\\u4f7f\\u7528 uthash<\\/a>\\u3002 \\\"uthash.h\\\"\\u5df2\\u7ecf\\u9ed8\\u8ba4\\u88ab\\u5bfc\\u5165\\u3002\\u8bf7\\u770b\\u5982\\u4e0b\\u793a\\u4f8b:<\\/p>\\r\\n\\r\\n 1. \\u5f80\\u54c8\\u5e0c\\u8868\\u4e2d\\u6dfb\\u52a0\\u4e00\\u4e2a\\u5bf9\\u8c61\\uff1a<\\/b>\\r\\n 2. \\u5728\\u54c8\\u5e0c\\u8868\\u4e2d\\u67e5\\u627e\\u4e00\\u4e2a\\u5bf9\\u8c61\\uff1a<\\/b>\\r\\n 3. \\u4ece\\u54c8\\u5e0c\\u8868\\u4e2d\\u5220\\u9664\\u4e00\\u4e2a\\u5bf9\\u8c61\\uff1a<\\/b>\\r\\n C# 10<\\/a> \\u8fd0\\u884c\\u5728 .NET 6 \\u4e0a<\\/p>\"],\"javascript\":[\"JavaScript\",\" \\u7248\\u672c\\uff1a \\u60a8\\u7684\\u4ee3\\u7801\\u5728\\u6267\\u884c\\u65f6\\u5c06\\u5e26\\u4e0a lodash.js<\\/a> \\u5e93\\u5df2\\u7ecf\\u9ed8\\u8ba4\\u88ab\\u5305\\u542b\\u3002<\\/p>\\r\\n\\r\\n \\u5982\\u9700\\u4f7f\\u7528\\u961f\\u5217\\/\\u4f18\\u5148\\u961f\\u5217\\uff0c\\u60a8\\u53ef\\u4f7f\\u7528 datastructures-js\\/priority-queue@5.3.0<\\/a> \\u548c datastructures-js\\/queue@4.2.1<\\/a>\\u3002<\\/p>\"],\"ruby\":[\"Ruby\",\" \\u4f7f\\u7528 \\u4e00\\u4e9b\\u5e38\\u7528\\u7684\\u6570\\u636e\\u7ed3\\u6784\\u5df2\\u5728 Algorithms \\u6a21\\u5757\\u4e2d\\u63d0\\u4f9b\\uff1ahttps:\\/\\/www.rubydoc.info\\/github\\/kanwei\\/algorithms\\/Algorithms<\\/p>\"],\"swift\":[\"Swift\",\" \\u7248\\u672c\\uff1a \\u6211\\u4eec\\u901a\\u5e38\\u4fdd\\u8bc1\\u66f4\\u65b0\\u5230 Apple\\u653e\\u51fa\\u7684\\u6700\\u65b0\\u7248Swift<\\/a>\\u3002\\u5982\\u679c\\u60a8\\u53d1\\u73b0Swift\\u4e0d\\u662f\\u6700\\u65b0\\u7248\\u7684\\uff0c\\u8bf7\\u8054\\u7cfb\\u6211\\u4eec\\uff01\\u6211\\u4eec\\u5c06\\u5c3d\\u5feb\\u66f4\\u65b0\\u3002<\\/p>\"],\"golang\":[\"Go\",\" \\u7248\\u672c\\uff1a \\u652f\\u6301 https:\\/\\/godoc.org\\/github.com\\/emirpasic\\/gods@v1.18.1<\\/a> \\u7b2c\\u4e09\\u65b9\\u5e93\\u3002<\\/p>\"],\"python3\":[\"Python3\",\" \\u7248\\u672c\\uff1a \\u4e3a\\u4e86\\u65b9\\u4fbf\\u8d77\\u89c1\\uff0c\\u5927\\u90e8\\u5206\\u5e38\\u7528\\u5e93\\u5df2\\u7ecf\\u88ab\\u81ea\\u52a8 \\u5bfc\\u5165\\uff0c\\u5982array<\\/a>, bisect<\\/a>, collections<\\/a>\\u3002 \\u5982\\u679c\\u60a8\\u9700\\u8981\\u4f7f\\u7528\\u5176\\u4ed6\\u5e93\\u51fd\\u6570\\uff0c\\u8bf7\\u81ea\\u884c\\u5bfc\\u5165\\u3002<\\/p>\\r\\n\\r\\n \\u5982\\u9700\\u4f7f\\u7528 Map\\/TreeMap \\u6570\\u636e\\u7ed3\\u6784\\uff0c\\u60a8\\u53ef\\u4f7f\\u7528 sortedcontainers<\\/a> \\u5e93\\u3002<\\/p>\"],\"scala\":[\"Scala\",\" \\u7248\\u672c\\uff1a \\u7248\\u672c\\uff1a \\u6211\\u4eec\\u4f7f\\u7528\\u7684\\u662f JetBrains \\u63d0\\u4f9b\\u7684 experimental compiler\\u3002\\u5982\\u679c\\u60a8\\u8ba4\\u4e3a\\u60a8\\u9047\\u5230\\u4e86\\u7f16\\u8bd1\\u5668\\u76f8\\u5173\\u7684\\u95ee\\u9898\\uff0c\\u8bf7\\u5411\\u6211\\u4eec\\u53cd\\u9988<\\/p>\"],\"rust\":[\"Rust\",\" \\u7248\\u672c\\uff1a \\u652f\\u6301 crates.io \\u7684 rand<\\/a><\\/p>\"],\"php\":[\"PHP\",\" With bcmath module.<\\/p>\"],\"typescript\":[\"TypeScript\",\" TypeScript 5.1.6<\\/p>\\r\\n\\r\\n Compile Options: --alwaysStrict --strictBindCallApply --strictFunctionTypes --target ES2022<\\/p>\\r\\n\\r\\n lodash.js<\\/a> \\u5e93\\u5df2\\u7ecf\\u9ed8\\u8ba4\\u88ab\\u5305\\u542b\\u3002<\\/p>\\r\\n\\r\\n \\u5982\\u9700\\u4f7f\\u7528\\u961f\\u5217\\/\\u4f18\\u5148\\u961f\\u5217\\uff0c\\u60a8\\u53ef\\u4f7f\\u7528 datastructures-js\\/priority-queue@5.3.0<\\/a> \\u548c datastructures-js\\/queue@4.2.1<\\/a>\\u3002<\\/p>\"],\"racket\":[\"Racket\",\"clang 11<\\/code> \\u91c7\\u7528\\u6700\\u65b0C++ 20\\u6807\\u51c6\\u3002<\\/p>\\r\\n\\r\\n
-O2<\\/code>\\u7ea7\\u4f18\\u5316\\u3002AddressSanitizer<\\/a> \\u4e5f\\u88ab\\u5f00\\u542f\\u6765\\u68c0\\u6d4b
out-of-bounds<\\/code>\\u548c
use-after-free<\\/code>\\u9519\\u8bef\\u3002<\\/p>\\r\\n\\r\\n
OpenJDK 17<\\/code>\\u3002\\u53ef\\u4ee5\\u4f7f\\u7528Java 8\\u7684\\u7279\\u6027\\u4f8b\\u5982\\uff0clambda expressions \\u548c stream API\\u3002<\\/p>\\r\\n\\r\\n
Python 2.7.12<\\/code><\\/p>\\r\\n\\r\\n
GCC 8.2<\\/code>\\uff0c\\u91c7\\u7528GNU11\\u6807\\u51c6\\u3002<\\/p>\\r\\n\\r\\n
-O1<\\/code>\\u7ea7\\u4f18\\u5316\\u3002 AddressSanitizer<\\/a>\\u4e5f\\u88ab\\u5f00\\u542f\\u6765\\u68c0\\u6d4b
out-of-bounds<\\/code>\\u548c
use-after-free<\\/code>\\u9519\\u8bef\\u3002<\\/p>\\r\\n\\r\\n
\\r\\nstruct hash_entry {\\r\\n int id; \\/* we'll use this field as the key *\\/\\r\\n char name[10];\\r\\n UT_hash_handle hh; \\/* makes this structure hashable *\\/\\r\\n};\\r\\n\\r\\nstruct hash_entry *users = NULL;\\r\\n\\r\\nvoid add_user(struct hash_entry *s) {\\r\\n HASH_ADD_INT(users, id, s);\\r\\n}\\r\\n<\\/pre>\\r\\n<\\/p>\\r\\n\\r\\n
\\r\\nstruct hash_entry *find_user(int user_id) {\\r\\n struct hash_entry *s;\\r\\n HASH_FIND_INT(users, &user_id, s);\\r\\n return s;\\r\\n}\\r\\n<\\/pre>\\r\\n<\\/p>\\r\\n\\r\\n
\\r\\nvoid delete_user(struct hash_entry *user) {\\r\\n HASH_DEL(users, user); \\r\\n}\\r\\n<\\/pre>\\r\\n<\\/p>\"],\"csharp\":[\"C#\",\"
Node.js 16.13.2<\\/code><\\/p>\\r\\n\\r\\n
--harmony<\\/code> \\u6807\\u8bb0\\u6765\\u5f00\\u542f \\u65b0\\u7248ES6\\u7279\\u6027<\\/a>\\u3002<\\/p>\\r\\n\\r\\n
Ruby 3.1<\\/code>\\u6267\\u884c<\\/p>\\r\\n\\r\\n
Swift 5.5.2<\\/code><\\/p>\\r\\n\\r\\n
Go 1.21<\\/code><\\/p>\\r\\n\\r\\n
Python 3.10<\\/code><\\/p>\\r\\n\\r\\n
Scala 2.13<\\/code><\\/p>\"],\"kotlin\":[\"Kotlin\",\"
Kotlin 1.9.0<\\/code><\\/p>\\r\\n\\r\\n
rust 1.58.1<\\/code><\\/p>\\r\\n\\r\\n
PHP 8.1<\\/code>.<\\/p>\\r\\n\\r\\n