{ "data": { "question": { "questionId": "174", "questionFrontendId": "174", "boundTopicId": null, "title": "Dungeon Game", "titleSlug": "dungeon-game", "content": "
The demons had captured the princess and imprisoned her in the bottom-right corner of a dungeon
. The dungeon
consists of m x n
rooms laid out in a 2D grid. Our valiant knight was initially positioned in the top-left room and must fight his way through dungeon
to rescue the princess.
The knight has an initial health point represented by a positive integer. If at any point his health point drops to 0
or below, he dies immediately.
Some of the rooms are guarded by demons (represented by negative integers), so the knight loses health upon entering these rooms; other rooms are either empty (represented as 0) or contain magic orbs that increase the knight's health (represented by positive integers).
\n\nTo reach the princess as quickly as possible, the knight decides to move only rightward or downward in each step.
\n\nReturn the knight's minimum initial health so that he can rescue the princess.
\n\nNote that any room can contain threats or power-ups, even the first room the knight enters and the bottom-right room where the princess is imprisoned.
\n\n\n
Example 1:
\n\n\nInput: dungeon = [[-2,-3,3],[-5,-10,1],[10,30,-5]]\nOutput: 7\nExplanation: The initial health of the knight must be at least 7 if he follows the optimal path: RIGHT-> RIGHT -> DOWN -> DOWN.\n\n\n
Example 2:
\n\n\nInput: dungeon = [[0]]\nOutput: 1\n\n\n
\n
Constraints:
\n\nm == dungeon.length
n == dungeon[i].length
1 <= m, n <= 200
-1000 <= dungeon[i][j] <= 1000
Compiled with clang 11
using the latest C++ 17 standard.
Your code is compiled with level two optimization (-O2
). AddressSanitizer is also enabled to help detect out-of-bounds and use-after-free bugs.
Most standard library headers are already included automatically for your convenience.
\"], \"java\": [\"Java\", \" OpenJDK 17
. Java 8 features such as lambda expressions and stream API can be used.
Most standard library headers are already included automatically for your convenience.
\\r\\nIncludes Pair
class from https://docs.oracle.com/javase/8/javafx/api/javafx/util/Pair.html.
Python 2.7.12
.
Most libraries are already imported automatically for your convenience, such as array, bisect, collections. If you need more libraries, you can import it yourself.
\\r\\n\\r\\nFor Map/TreeMap data structure, you may use sortedcontainers library.
\\r\\n\\r\\nNote that Python 2.7 will not be maintained past 2020. For the latest Python, please choose Python3 instead.
\"], \"c\": [\"C\", \"Compiled with gcc 8.2
using the gnu99 standard.
Your code is compiled with level one optimization (-O1
). AddressSanitizer is also enabled to help detect out-of-bounds and use-after-free bugs.
Most standard library headers are already included automatically for your convenience.
\\r\\n\\r\\nFor hash table operations, you may use uthash. \\\"uthash.h\\\" is included by default. Below are some examples:
\\r\\n\\r\\n1. Adding an item to a hash.\\r\\n
\\r\\nstruct hash_entry {\\r\\n int id; /* we'll use this field as the key */\\r\\n char name[10];\\r\\n UT_hash_handle hh; /* makes this structure hashable */\\r\\n};\\r\\n\\r\\nstruct hash_entry *users = NULL;\\r\\n\\r\\nvoid add_user(struct hash_entry *s) {\\r\\n HASH_ADD_INT(users, id, s);\\r\\n}\\r\\n\\r\\n\\r\\n\\r\\n
2. Looking up an item in a hash:\\r\\n
\\r\\nstruct hash_entry *find_user(int user_id) {\\r\\n struct hash_entry *s;\\r\\n HASH_FIND_INT(users, &user_id, s);\\r\\n return s;\\r\\n}\\r\\n\\r\\n\\r\\n\\r\\n
3. Deleting an item in a hash:\\r\\n
\\r\\nvoid delete_user(struct hash_entry *user) {\\r\\n HASH_DEL(users, user); \\r\\n}\\r\\n\\r\\n\"], \"csharp\": [\"C#\", \"\\r\\n\\r\\n
Your code is compiled with debug flag enabled (/debug
).
Node.js 16.13.2
.
Your code is run with --harmony
flag, enabling new ES6 features.
lodash.js library is included by default.
\\r\\n\\r\\nFor Priority Queue / Queue data structures, you may use datastructures-js/priority-queue and datastructures-js/queue.
\"], \"ruby\": [\"Ruby\", \"Ruby 3.1
Some common data structure implementations are provided in the Algorithms module: https://www.rubydoc.info/github/kanwei/algorithms/Algorithms
\"], \"swift\": [\"Swift\", \"Swift 5.5.2
.
Go 1.17.6
.
Support https://godoc.org/github.com/emirpasic/gods library.
\"], \"python3\": [\"Python3\", \"Python 3.10
.
Most libraries are already imported automatically for your convenience, such as array, bisect, collections. If you need more libraries, you can import it yourself.
\\r\\n\\r\\nFor Map/TreeMap data structure, you may use sortedcontainers library.
\"], \"scala\": [\"Scala\", \"Scala 2.13.7
.
Kotlin 1.3.10
.
Rust 1.58.1
Supports rand v0.6\\u00a0from crates.io
\"], \"php\": [\"PHP\", \"PHP 8.1
.
With bcmath module
\"], \"typescript\": [\"Typescript\", \"TypeScript 4.5.4, Node.js 16.13.2
.
Your code is run with --harmony
flag, enabling new ES2020 features.
lodash.js library is included by default.
\"], \"racket\": [\"Racket\", \"Run with Racket 8.3
.