{ "data": { "question": { "questionId": "2581", "questionFrontendId": "2491", "boundTopicId": null, "title": "Divide Players Into Teams of Equal Skill", "titleSlug": "divide-players-into-teams-of-equal-skill", "content": "

You are given a positive integer array skill of even length n where skill[i] denotes the skill of the ith player. Divide the players into n / 2 teams of size 2 such that the total skill of each team is equal.

\n\n

The chemistry of a team is equal to the product of the skills of the players on that team.

\n\n

Return the sum of the chemistry of all the teams, or return -1 if there is no way to divide the players into teams such that the total skill of each team is equal.

\n\n

 

\n

Example 1:

\n\n
\nInput: skill = [3,2,5,1,3,4]\nOutput: 22\nExplanation: \nDivide the players into the following teams: (1, 5), (2, 4), (3, 3), where each team has a total skill of 6.\nThe sum of the chemistry of all the teams is: 1 * 5 + 2 * 4 + 3 * 3 = 5 + 8 + 9 = 22.\n
\n\n

Example 2:

\n\n
\nInput: skill = [3,4]\nOutput: 12\nExplanation: \nThe two players form a team with a total skill of 7.\nThe chemistry of the team is 3 * 4 = 12.\n
\n\n

Example 3:

\n\n
\nInput: skill = [1,1,2,3]\nOutput: -1\nExplanation: \nThere is no way to divide the players into teams such that the total skill of each team is equal.\n
\n\n

 

\n

Constraints:

\n\n\n", "translatedTitle": null, "translatedContent": null, "isPaidOnly": false, "difficulty": "Medium", "likes": 449, "dislikes": 9, "isLiked": null, "similarQuestions": "[{\"title\": \"Minimum Moves to Equal Array Elements\", \"titleSlug\": \"minimum-moves-to-equal-array-elements\", \"difficulty\": \"Medium\", \"translatedTitle\": null}, {\"title\": \"Max Number of K-Sum Pairs\", \"titleSlug\": \"max-number-of-k-sum-pairs\", \"difficulty\": \"Medium\", \"translatedTitle\": null}]", "exampleTestcases": "[3,2,5,1,3,4]\n[3,4]\n[1,1,2,3]", "categoryTitle": "Algorithms", "contributors": [], "topicTags": [ { "name": "Array", "slug": "array", "translatedName": null, "__typename": "TopicTagNode" }, { "name": "Hash Table", "slug": "hash-table", "translatedName": null, "__typename": "TopicTagNode" }, { "name": "Two Pointers", "slug": "two-pointers", "translatedName": null, "__typename": "TopicTagNode" }, { "name": "Sorting", "slug": "sorting", "translatedName": null, "__typename": "TopicTagNode" } ], "companyTagStats": null, "codeSnippets": [ { "lang": "C++", "langSlug": "cpp", "code": "class Solution {\npublic:\n long long dividePlayers(vector& skill) {\n \n }\n};", "__typename": "CodeSnippetNode" }, { "lang": "Java", "langSlug": "java", "code": "class Solution {\n public long dividePlayers(int[] skill) {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "Python", "langSlug": "python", "code": "class Solution(object):\n def dividePlayers(self, skill):\n \"\"\"\n :type skill: List[int]\n :rtype: int\n \"\"\"\n ", "__typename": "CodeSnippetNode" }, { "lang": "Python3", "langSlug": "python3", "code": "class Solution:\n def dividePlayers(self, skill: List[int]) -> int:\n ", "__typename": "CodeSnippetNode" }, { "lang": "C", "langSlug": "c", "code": "long long dividePlayers(int* skill, int skillSize) {\n \n}", "__typename": "CodeSnippetNode" }, { "lang": "C#", "langSlug": "csharp", "code": "public class Solution {\n public long DividePlayers(int[] skill) {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "JavaScript", "langSlug": "javascript", "code": "/**\n * @param {number[]} skill\n * @return {number}\n */\nvar dividePlayers = function(skill) {\n \n};", "__typename": "CodeSnippetNode" }, { "lang": "TypeScript", "langSlug": "typescript", "code": "function dividePlayers(skill: number[]): number {\n \n};", "__typename": "CodeSnippetNode" }, { "lang": "PHP", "langSlug": "php", "code": "class Solution {\n\n /**\n * @param Integer[] $skill\n * @return Integer\n */\n function dividePlayers($skill) {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "Swift", "langSlug": "swift", "code": "class Solution {\n func dividePlayers(_ skill: [Int]) -> Int {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "Kotlin", "langSlug": "kotlin", "code": "class Solution {\n fun dividePlayers(skill: IntArray): Long {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "Dart", "langSlug": "dart", "code": "class Solution {\n int dividePlayers(List skill) {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "Go", "langSlug": "golang", "code": "func dividePlayers(skill []int) int64 {\n \n}", "__typename": "CodeSnippetNode" }, { "lang": "Ruby", "langSlug": "ruby", "code": "# @param {Integer[]} skill\n# @return {Integer}\ndef divide_players(skill)\n \nend", "__typename": "CodeSnippetNode" }, { "lang": "Scala", "langSlug": "scala", "code": "object Solution {\n def dividePlayers(skill: Array[Int]): Long = {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "Rust", "langSlug": "rust", "code": "impl Solution {\n pub fn divide_players(skill: Vec) -> i64 {\n \n }\n}", "__typename": "CodeSnippetNode" }, { "lang": "Racket", "langSlug": "racket", "code": "(define/contract (divide-players skill)\n (-> (listof exact-integer?) exact-integer?)\n )", "__typename": "CodeSnippetNode" }, { "lang": "Erlang", "langSlug": "erlang", "code": "-spec divide_players(Skill :: [integer()]) -> integer().\ndivide_players(Skill) ->\n .", "__typename": "CodeSnippetNode" }, { "lang": "Elixir", "langSlug": "elixir", "code": "defmodule Solution do\n @spec divide_players(skill :: [integer]) :: integer\n def divide_players(skill) do\n \n end\nend", "__typename": "CodeSnippetNode" } ], "stats": "{\"totalAccepted\": \"30.7K\", \"totalSubmission\": \"52.1K\", \"totalAcceptedRaw\": 30711, \"totalSubmissionRaw\": 52062, \"acRate\": \"59.0%\"}", "hints": [ "Try sorting the skill array.", "It is always optimal to pair the weakest available player with the strongest available player." ], "solution": null, "status": null, "sampleTestCase": "[3,2,5,1,3,4]", "metaData": "{\n \"name\": \"dividePlayers\",\n \"params\": [\n {\n \"name\": \"skill\",\n \"type\": \"integer[]\"\n }\n ],\n \"return\": {\n \"type\": \"long\"\n }\n}", "judgerAvailable": true, "judgeType": "large", "mysqlSchemas": [], "enableRunCode": true, "enableTestMode": false, "enableDebugger": true, "envInfo": "{\"cpp\": [\"C++\", \"

Compiled with clang 11 using the latest C++ 20 standard.

\\r\\n\\r\\n

Your code is compiled with level two optimization (-O2). AddressSanitizer is also enabled to help detect out-of-bounds and use-after-free bugs.

\\r\\n\\r\\n

Most standard library headers are already included automatically for your convenience.

\"], \"java\": [\"Java\", \"

OpenJDK 17. Java 8 features such as lambda expressions and stream API can be used.

\\r\\n\\r\\n

Most standard library headers are already included automatically for your convenience.

\\r\\n

Includes Pair class from https://docs.oracle.com/javase/8/javafx/api/javafx/util/Pair.html.

\"], \"python\": [\"Python\", \"

Python 2.7.12.

\\r\\n\\r\\n

Most libraries are already imported automatically for your convenience, such as array, bisect, collections. If you need more libraries, you can import it yourself.

\\r\\n\\r\\n

For Map/TreeMap data structure, you may use sortedcontainers library.

\\r\\n\\r\\n

Note that Python 2.7 will not be maintained past 2020. For the latest Python, please choose Python3 instead.

\"], \"c\": [\"C\", \"

Compiled with gcc 8.2 using the gnu11 standard.

\\r\\n\\r\\n

Your code is compiled with level one optimization (-O1). AddressSanitizer is also enabled to help detect out-of-bounds and use-after-free bugs.

\\r\\n\\r\\n

Most standard library headers are already included automatically for your convenience.

\\r\\n\\r\\n

For hash table operations, you may use uthash. \\\"uthash.h\\\" is included by default. Below are some examples:

\\r\\n\\r\\n

1. Adding an item to a hash.\\r\\n

\\r\\nstruct hash_entry {\\r\\n    int id;            /* we'll use this field as the key */\\r\\n    char name[10];\\r\\n    UT_hash_handle hh; /* makes this structure hashable */\\r\\n};\\r\\n\\r\\nstruct hash_entry *users = NULL;\\r\\n\\r\\nvoid add_user(struct hash_entry *s) {\\r\\n    HASH_ADD_INT(users, id, s);\\r\\n}\\r\\n
\\r\\n

\\r\\n\\r\\n

2. Looking up an item in a hash:\\r\\n

\\r\\nstruct hash_entry *find_user(int user_id) {\\r\\n    struct hash_entry *s;\\r\\n    HASH_FIND_INT(users, &user_id, s);\\r\\n    return s;\\r\\n}\\r\\n
\\r\\n

\\r\\n\\r\\n

3. Deleting an item in a hash:\\r\\n

\\r\\nvoid delete_user(struct hash_entry *user) {\\r\\n    HASH_DEL(users, user);  \\r\\n}\\r\\n
\\r\\n

\"], \"csharp\": [\"C#\", \"

C# 10 with .NET 6 runtime

\"], \"javascript\": [\"JavaScript\", \"

Node.js 16.13.2.

\\r\\n\\r\\n

Your code is run with --harmony flag, enabling new ES6 features.

\\r\\n\\r\\n

lodash.js library is included by default.

\\r\\n\\r\\n

For Priority Queue / Queue data structures, you may use 5.3.0 version of datastructures-js/priority-queue and 4.2.1 version of datastructures-js/queue.

\"], \"ruby\": [\"Ruby\", \"

Ruby 3.1

\\r\\n\\r\\n

Some common data structure implementations are provided in the Algorithms module: https://www.rubydoc.info/github/kanwei/algorithms/Algorithms

\"], \"swift\": [\"Swift\", \"

Swift 5.5.2.

\"], \"golang\": [\"Go\", \"

Go 1.21

\\r\\n

Support https://godoc.org/github.com/emirpasic/gods@v1.18.1 library.

\"], \"python3\": [\"Python3\", \"

Python 3.10.

\\r\\n\\r\\n

Most libraries are already imported automatically for your convenience, such as array, bisect, collections. If you need more libraries, you can import it yourself.

\\r\\n\\r\\n

For Map/TreeMap data structure, you may use sortedcontainers library.

\"], \"scala\": [\"Scala\", \"

Scala 2.13.7.

\"], \"kotlin\": [\"Kotlin\", \"

Kotlin 1.9.0.

\"], \"rust\": [\"Rust\", \"

Rust 1.58.1

\\r\\n\\r\\n

Supports rand v0.6\\u00a0from crates.io

\"], \"php\": [\"PHP\", \"

PHP 8.1.

\\r\\n

With bcmath module

\"], \"typescript\": [\"Typescript\", \"

TypeScript 5.1.6, Node.js 16.13.2.

\\r\\n\\r\\n

Your code is run with --harmony flag, enabling new ES2022 features.

\\r\\n\\r\\n

lodash.js library is included by default.

\"], \"racket\": [\"Racket\", \"

Run with Racket 8.3.

\"], \"erlang\": [\"Erlang\", \"Erlang/OTP 25.0\"], \"elixir\": [\"Elixir\", \"Elixir 1.13.4 with Erlang/OTP 25.0\"], \"dart\": [\"Dart\", \"

Dart 2.17.3

\\r\\n\\r\\n

Your code will be run directly without compiling

\"]}", "libraryUrl": null, "adminUrl": null, "challengeQuestion": null, "__typename": "QuestionNode" } } }