{ "data": { "question": { "questionId": "1000057", "questionFrontendId": "LCP 08", "categoryTitle": "Algorithms", "boundTopicId": 205392, "title": "剧情触发时间", "titleSlug": "ju-qing-hong-fa-shi-jian", "content": "English description is not available for the problem. Please switch to Chinese.", "translatedTitle": "剧情触发时间", "translatedContent": "

在战略游戏中,玩家往往需要发展自己的势力来触发各种新的剧情。一个势力的主要属性有三种,分别是文明等级(C),资源储备(R)以及人口数量(H)。在游戏开始时(第 0 天),三种属性的值均为 0。

\n\n

随着游戏进程的进行,每一天玩家的三种属性都会对应增加,我们用一个二维数组 increase 来表示每天的增加情况。这个二维数组的每个元素是一个长度为 3 的一维数组,例如 [[1,2,1],[3,4,2]] 表示第一天三种属性分别增加 1,2,1 而第二天分别增加 3,4,2

\n\n

所有剧情的触发条件也用一个二维数组 requirements 表示。这个二维数组的每个元素是一个长度为 3 的一维数组,对于某个剧情的触发条件 c[i], r[i], h[i],如果当前 C >= c[i]R >= r[i]H >= h[i] ,则剧情会被触发。

\n\n

根据所给信息,请计算每个剧情的触发时间,并以一个数组返回。如果某个剧情不会被触发,则该剧情对应的触发时间为 -1 。

\n\n

示例 1:

\n\n
\n

输入: increase = [[2,8,4],[2,5,0],[10,9,8]] requirements = [[2,11,3],[15,10,7],[9,17,12],[8,1,14]]

\n\n

输出: [2,-1,3,-1]

\n\n

解释:

\n\n

初始时,C = 0,R = 0,H = 0

\n\n

第 1 天,C = 2,R = 8,H = 4

\n\n

第 2 天,C = 4,R = 13,H = 4,此时触发剧情 0

\n\n

第 3 天,C = 14,R = 22,H = 12,此时触发剧情 2

\n\n

剧情 1 和 3 无法触发。

\n
\n\n

示例 2:

\n\n
\n

输入: increase = [[0,4,5],[4,8,8],[8,6,1],[10,10,0]] requirements = [[12,11,16],[20,2,6],[9,2,6],[10,18,3],[8,14,9]]

\n\n

输出: [-1,4,3,3,3]

\n
\n\n

示例 3:

\n\n
\n

输入: increase = [[1,1,1]] requirements = [[0,0,0]]

\n\n

输出: [0]

\n
\n\n

限制:

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