{ "data": { "question": { "questionId": "251", "questionFrontendId": "251", "categoryTitle": "Algorithms", "boundTopicId": 2458, "title": "Flatten 2D Vector", "titleSlug": "flatten-2d-vector", "content": null, "translatedTitle": "展开二维向量", "translatedContent": null, "isPaidOnly": true, "difficulty": "Medium", "likes": 58, "dislikes": 0, "isLiked": null, "similarQuestions": "[{\"title\": \"Binary Search Tree Iterator\", \"titleSlug\": \"binary-search-tree-iterator\", \"difficulty\": \"Medium\", \"translatedTitle\": \"\\u4e8c\\u53c9\\u641c\\u7d22\\u6811\\u8fed\\u4ee3\\u5668\"}, {\"title\": \"Zigzag Iterator\", \"titleSlug\": \"zigzag-iterator\", \"difficulty\": \"Medium\", \"translatedTitle\": \"\\u952f\\u9f7f\\u8fed\\u4ee3\\u5668\"}, {\"title\": \"Peeking Iterator\", \"titleSlug\": \"peeking-iterator\", \"difficulty\": \"Medium\", \"translatedTitle\": \"\\u9876\\u7aef\\u8fed\\u4ee3\\u5668\"}, {\"title\": \"Flatten Nested List Iterator\", \"titleSlug\": \"flatten-nested-list-iterator\", \"difficulty\": \"Medium\", \"translatedTitle\": \"\\u6241\\u5e73\\u5316\\u5d4c\\u5957\\u5217\\u8868\\u8fed\\u4ee3\\u5668\"}]", "contributors": [], "langToValidPlayground": null, "topicTags": [ { "name": "Design", "slug": "design", "translatedName": "设计", "__typename": "TopicTagNode" }, { "name": "Array", "slug": "array", "translatedName": "数组", "__typename": "TopicTagNode" }, { "name": "Two Pointers", "slug": "two-pointers", "translatedName": "双指针", "__typename": "TopicTagNode" }, { "name": "Iterator", "slug": "iterator", "translatedName": "迭代器", "__typename": "TopicTagNode" } ], "companyTagStats": null, "codeSnippets": null, "stats": "{\"totalAccepted\": \"5.1K\", \"totalSubmission\": \"9.2K\", \"totalAcceptedRaw\": 5076, \"totalSubmissionRaw\": 9153, \"acRate\": \"55.5%\"}", "hints": [ "How many variables do you need to keep track?", "Two variables is all you need. Try with x and y.", "Beware of empty rows. It could be the first few rows.", "To write correct code, think about the invariant to maintain. What is it?", "The invariant is x and y must always point to a valid point in the 2d vector. Should you maintain your invariant ahead of time or right when you need it?", "Not sure? Think about how you would implement hasNext(). Which is more complex?", "Common logic in two different places should be refactored into a common method." ], "solution": null, "status": null, "sampleTestCase": "[\"Vector2D\",\"next\",\"next\",\"next\",\"hasNext\",\"hasNext\",\"next\",\"hasNext\"]\n[[[[1,2],[3],[4]]],[],[],[],[],[],[],[]]", "metaData": "{\n \"classname\": \"Vector2D\",\n \"maxbytesperline\": 200000,\n \"constructor\": {\n \"params\": [\n {\n \"type\": \"integer[][]\",\n \"name\": \"vec\"\n }\n ]\n },\n \"methods\": [\n {\n \"name\": \"next\",\n \"params\": [],\n \"return\": {\n \"type\": \"integer\"\n }\n },\n {\n \"name\": \"hasNext\",\n \"params\": [],\n \"return\": {\n \"type\": \"boolean\"\n }\n }\n ],\n \"systemdesign\": true,\n \"params\": [\n {\n \"name\": \"inputs\",\n \"type\": \"integer[]\"\n },\n {\n \"name\": \"inputs\",\n \"type\": \"integer[]\"\n }\n ],\n \"return\": {\n \"type\": \"integer[]\",\n \"dealloc\": true\n }\n}", "judgerAvailable": true, "judgeType": "large", "mysqlSchemas": [], "enableRunCode": true, "envInfo": "{\"cpp\":[\"C++\",\"

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