{ "data": { "question": { "questionId": "914", "questionFrontendId": "497", "categoryTitle": "Algorithms", "boundTopicId": 1793, "title": "Random Point in Non-overlapping Rectangles", "titleSlug": "random-point-in-non-overlapping-rectangles", "content": "

You are given an array of non-overlapping axis-aligned rectangles rects where rects[i] = [ai, bi, xi, yi] indicates that (ai, bi) is the bottom-left corner point of the ith rectangle and (xi, yi) is the top-right corner point of the ith rectangle. Design an algorithm to pick a random integer point inside the space covered by one of the given rectangles. A point on the perimeter of a rectangle is included in the space covered by the rectangle.

\n\n

Any integer point inside the space covered by one of the given rectangles should be equally likely to be returned.

\n\n

Note that an integer point is a point that has integer coordinates.

\n\n

Implement the Solution class:

\n\n\n\n

 

\n

Example 1:

\n\"\"\n
\nInput\n["Solution", "pick", "pick", "pick", "pick", "pick"]\n[[[[-2, -2, 1, 1], [2, 2, 4, 6]]], [], [], [], [], []]\nOutput\n[null, [1, -2], [1, -1], [-1, -2], [-2, -2], [0, 0]]\n\nExplanation\nSolution solution = new Solution([[-2, -2, 1, 1], [2, 2, 4, 6]]);\nsolution.pick(); // return [1, -2]\nsolution.pick(); // return [1, -1]\nsolution.pick(); // return [-1, -2]\nsolution.pick(); // return [-2, -2]\nsolution.pick(); // return [0, 0]\n
\n\n

 

\n

Constraints:

\n\n\n", "translatedTitle": "非重叠矩形中的随机点", "translatedContent": "

给定一个由非重叠的轴对齐矩形的数组 rects ,其中 rects[i] = [ai, bi, xi, yi] 表示 (ai, bi) 是第 i 个矩形的左下角点,(xi, yi) 是第 i 个矩形的右上角角点。设计一个算法来挑选一个随机整数点内的空间所覆盖的一个给定的矩形。矩形周长上的一个点包含在矩形覆盖的空间中。

\n\n

在一个给定的矩形覆盖的空间内任何整数点都有可能被返回。

\n\n

请注意 ,整数点是具有整数坐标的点。

\n\n

实现 Solution 类:

\n\n\n\n
    \n
\n\n

 

\n\n

示例 1:

\n\n

\n\n
\n输入: \n[\"Solution\",\"pick\",\"pick\",\"pick\",\"pick\",\"pick\"]\n[[[[-2,-2,-1,-1],[1,0,3,0]]],[],[],[],[],[]]\n输出: \n[null,[-1,-2],[2,0],[-2,-1],[3,0],[-2,-2]\n\n解释:\nSolution solution = new Solution([[-2, -2, 1, 1], [2, 2, 4, 6]]);\nsolution.pick(); // 返回 [1, -2]\nsolution.pick(); // 返回 [1, -1]\nsolution.pick(); // 返回 [-1, -2]\nsolution.pick(); // 返回 [-2, -2]\nsolution.pick(); // 返回 [0, 0]
\n\n

 

\n\n

提示:

\n\n\n\n

 

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*/", "__typename": "CodeSnippetNode" }, { "lang": "Java", "langSlug": "java", "code": "class Solution {\n\n public Solution(int[][] rects) {\n\n }\n \n public int[] pick() {\n\n }\n}\n\n/**\n * Your Solution object will be instantiated and called as such:\n * Solution obj = new Solution(rects);\n * int[] param_1 = obj.pick();\n */", "__typename": "CodeSnippetNode" }, { "lang": "Python", "langSlug": "python", "code": "class Solution(object):\n\n def __init__(self, rects):\n \"\"\"\n :type rects: List[List[int]]\n \"\"\"\n\n\n def pick(self):\n \"\"\"\n :rtype: List[int]\n \"\"\"\n\n\n\n# Your Solution object will be instantiated and called as such:\n# obj = Solution(rects)\n# param_1 = obj.pick()", "__typename": "CodeSnippetNode" }, { "lang": "Python3", "langSlug": "python3", "code": "class Solution:\n\n def __init__(self, rects: List[List[int]]):\n\n\n def pick(self) -> List[int]:\n\n\n\n# Your Solution object will be instantiated and called as such:\n# obj = Solution(rects)\n# param_1 = obj.pick()", "__typename": "CodeSnippetNode" }, { "lang": "C", "langSlug": "c", "code": "\n\n\ntypedef struct {\n\n} Solution;\n\n\nSolution* solutionCreate(int** rects, int rectsSize, int* rectsColSize) {\n\n}\n\nint* solutionPick(Solution* obj, int* retSize) {\n\n}\n\nvoid solutionFree(Solution* obj) {\n\n}\n\n/**\n * Your Solution struct will be instantiated and called as such:\n * Solution* obj = solutionCreate(rects, rectsSize, rectsColSize);\n * int* param_1 = solutionPick(obj, retSize);\n \n * solutionFree(obj);\n*/", "__typename": "CodeSnippetNode" }, { "lang": "C#", "langSlug": "csharp", "code": "public class Solution {\n\n public Solution(int[][] rects) {\n\n }\n \n public int[] Pick() {\n\n }\n}\n\n/**\n * Your Solution object will be instantiated and called as such:\n * Solution obj = new Solution(rects);\n * int[] param_1 = obj.Pick();\n */", "__typename": "CodeSnippetNode" }, { "lang": "JavaScript", "langSlug": "javascript", "code": "/**\n * @param {number[][]} rects\n */\nvar Solution = function(rects) {\n\n};\n\n/**\n * @return {number[]}\n */\nSolution.prototype.pick = function() {\n\n};\n\n/**\n * Your Solution object will be instantiated and called as such:\n * var obj = new Solution(rects)\n * var param_1 = obj.pick()\n */", "__typename": "CodeSnippetNode" }, { "lang": "Ruby", "langSlug": "ruby", "code": "class Solution\n\n=begin\n :type rects: Integer[][]\n=end\n def initialize(rects)\n\n end\n\n\n=begin\n :rtype: Integer[]\n=end\n def pick()\n\n end\n\n\nend\n\n# Your Solution object will be instantiated and called as such:\n# obj = Solution.new(rects)\n# param_1 = obj.pick()", "__typename": "CodeSnippetNode" }, { "lang": "Swift", "langSlug": "swift", "code": "\nclass Solution {\n\n init(_ rects: [[Int]]) {\n\n }\n \n func pick() -> [Int] {\n\n }\n}\n\n/**\n * Your Solution object will be instantiated and called as such:\n * let obj = Solution(rects)\n * let ret_1: [Int] = obj.pick()\n */", "__typename": "CodeSnippetNode" }, { "lang": "Go", "langSlug": "golang", "code": "type Solution struct {\n\n}\n\n\nfunc Constructor(rects [][]int) Solution {\n\n}\n\n\nfunc (this *Solution) Pick() []int {\n\n}\n\n\n/**\n * Your Solution object will be instantiated and called as such:\n * obj := Constructor(rects);\n * param_1 := obj.Pick();\n */", "__typename": "CodeSnippetNode" }, { "lang": "Scala", "langSlug": "scala", "code": "class Solution(_rects: Array[Array[Int]]) {\n\n def pick(): Array[Int] = {\n\n }\n\n}\n\n/**\n * Your Solution object will be instantiated and called as such:\n * var obj = new Solution(rects)\n * var param_1 = obj.pick()\n */", "__typename": "CodeSnippetNode" }, { "lang": "Kotlin", "langSlug": "kotlin", "code": "class Solution(rects: Array) {\n\n fun pick(): IntArray {\n\n }\n\n}\n\n/**\n * Your Solution object will be instantiated and called as such:\n * var obj = Solution(rects)\n * var param_1 = obj.pick()\n */", "__typename": "CodeSnippetNode" }, { "lang": "Rust", "langSlug": "rust", "code": "struct Solution {\n\n}\n\n\n/**\n * `&self` means the method takes an immutable reference.\n * If you need a mutable reference, change it to `&mut self` instead.\n */\nimpl Solution {\n\n fn new(rects: Vec>) -> Self {\n\n }\n \n fn pick(&self) -> Vec {\n\n }\n}\n\n/**\n * Your Solution object will be instantiated and called as such:\n * let obj = Solution::new(rects);\n * let ret_1: Vec = obj.pick();\n */", "__typename": "CodeSnippetNode" }, { "lang": "PHP", "langSlug": "php", "code": "class Solution {\n /**\n * @param Integer[][] $rects\n */\n function __construct($rects) {\n\n }\n\n /**\n * @return Integer[]\n */\n function pick() {\n\n }\n}\n\n/**\n * Your Solution object will be instantiated and called as such:\n * $obj = Solution($rects);\n * $ret_1 = $obj->pick();\n */", "__typename": "CodeSnippetNode" }, { "lang": "TypeScript", "langSlug": "typescript", "code": "class Solution {\n constructor(rects: number[][]) {\n\n }\n\n pick(): number[] {\n\n }\n}\n\n/**\n * Your Solution object 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"__typename": "CodeSnippetNode" }, { "lang": "Elixir", "langSlug": "elixir", "code": "defmodule Solution do\n @spec init_(rects :: [[integer]]) :: any\n def init_(rects) do\n\n end\n\n @spec pick() :: [integer]\n def pick() do\n\n end\nend\n\n# Your functions will be called as such:\n# Solution.init_(rects)\n# param_1 = Solution.pick()\n\n# Solution.init_ will be called before every test case, in which you can do some necessary initializations.", "__typename": "CodeSnippetNode" } ], "stats": "{\"totalAccepted\": \"3.9K\", \"totalSubmission\": \"9.6K\", \"totalAcceptedRaw\": 3874, \"totalSubmissionRaw\": 9613, \"acRate\": \"40.3%\"}", "hints": [], "solution": null, "status": null, "sampleTestCase": "[\"Solution\",\"pick\",\"pick\",\"pick\",\"pick\",\"pick\"]\n[[[[-2,-2,1,1],[2,2,4,6]]],[],[],[],[],[]]", "metaData": "{\r\n \"classname\": \"Solution\",\r\n \"maxbytesperline\": 200000,\r\n \"constructor\": {\r\n \"params\": [\r\n {\r\n \"name\": \"rects\",\r\n \"type\": \"integer[][]\"\r\n 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With bcmath module.<\\/p>\"],\"typescript\":[\"TypeScript\",\"

TypeScript 4.5.4<\\/p>\\r\\n\\r\\n

Compile Options: --alwaysStrict --strictBindCallApply --strictFunctionTypes --target ES2020<\\/p>\"],\"racket\":[\"Racket\",\"

Racket CS<\\/a> v8.3<\\/p>\\r\\n\\r\\n

\\u4f7f\\u7528 #lang racket<\\/p>\\r\\n\\r\\n

\\u5df2\\u9884\\u5148 (require data\\/gvector data\\/queue data\\/order data\\/heap). \\u82e5\\u9700\\u4f7f\\u7528\\u5176\\u5b83\\u6570\\u636e\\u7ed3\\u6784\\uff0c\\u53ef\\u81ea\\u884c require\\u3002<\\/p>\"],\"erlang\":[\"Erlang\",\"Erlang\\/OTP 24.2\"],\"elixir\":[\"Elixir\",\"Elixir 1.13.0 with Erlang\\/OTP 24.2\"]}", "book": null, "isSubscribed": false, "isDailyQuestion": false, "dailyRecordStatus": null, "editorType": "CKEDITOR", "ugcQuestionId": null, "style": "LEETCODE", "exampleTestcases": "[\"Solution\",\"pick\",\"pick\",\"pick\",\"pick\",\"pick\"]\n[[[[-2,-2,1,1],[2,2,4,6]]],[],[],[],[],[]]", "__typename": "QuestionNode" } } }