{ "data": { "question": { "questionId": "894", "questionFrontendId": "710", "boundTopicId": null, "title": "Random Pick with Blacklist", "titleSlug": "random-pick-with-blacklist", "content": "

You are given an integer n and an array of unique integers blacklist. Design an algorithm to pick a random integer in the range [0, n - 1] that is not in blacklist. Any integer that is in the mentioned range and not in blacklist should be equally likely to be returned.

\n\n

Optimize your algorithm such that it minimizes the number of calls to the built-in random function of your language.

\n\n

Implement the Solution class:

\n\n\n\n

 

\n

Example 1:

\n\n
\nInput\n["Solution", "pick", "pick", "pick", "pick", "pick", "pick", "pick"]\n[[7, [2, 3, 5]], [], [], [], [], [], [], []]\nOutput\n[null, 0, 4, 1, 6, 1, 0, 4]\n\nExplanation\nSolution solution = new Solution(7, [2, 3, 5]);\nsolution.pick(); // return 0, any integer from [0,1,4,6] should be ok. Note that for every call of pick,\n                 // 0, 1, 4, and 6 must be equally likely to be returned (i.e., with probability 1/4).\nsolution.pick(); // return 4\nsolution.pick(); // return 1\nsolution.pick(); // return 6\nsolution.pick(); // return 1\nsolution.pick(); // return 0\nsolution.pick(); // return 4\n
\n\n

 

\n

Constraints:

\n\n\n", "translatedTitle": null, "translatedContent": null, "isPaidOnly": false, "difficulty": "Hard", "likes": 835, "dislikes": 117, "isLiked": null, "similarQuestions": "[{\"title\": \"Random Pick Index\", \"titleSlug\": \"random-pick-index\", \"difficulty\": \"Medium\", \"translatedTitle\": null}, {\"title\": \"Random Pick with Weight\", \"titleSlug\": \"random-pick-with-weight\", \"difficulty\": \"Medium\", \"translatedTitle\": null}, {\"title\": \"Find Unique Binary String\", \"titleSlug\": \"find-unique-binary-string\", \"difficulty\": \"Medium\", \"translatedTitle\": null}]", "exampleTestcases": "[\"Solution\",\"pick\",\"pick\",\"pick\",\"pick\",\"pick\",\"pick\",\"pick\"]\n[[7,[2,3,5]],[],[],[],[],[],[],[]]", "categoryTitle": "Algorithms", "contributors": [], "topicTags": [ { "name": "Array", "slug": "array", "translatedName": null, "__typename": "TopicTagNode" }, { "name": "Hash Table", "slug": "hash-table", "translatedName": null, "__typename": "TopicTagNode" }, { "name": "Math", "slug": "math", "translatedName": null, "__typename": "TopicTagNode" }, { "name": "Binary Search", "slug": "binary-search", "translatedName": null, "__typename": "TopicTagNode" }, { "name": "Sorting", "slug": "sorting", "translatedName": null, "__typename": "TopicTagNode" }, { "name": "Randomized", "slug": "randomized", "translatedName": null, "__typename": "TopicTagNode" } ], "companyTagStats": null, "codeSnippets": [ { "lang": "C++", "langSlug": "cpp", "code": "class Solution {\npublic:\n Solution(int n, vector& blacklist) {\n \n }\n \n int pick() {\n \n }\n};\n\n/**\n * Your Solution object will be instantiated and called as such:\n * Solution* obj = new Solution(n, blacklist);\n * int param_1 = obj->pick();\n */", "__typename": "CodeSnippetNode" }, { "lang": "Java", "langSlug": "java", "code": "class Solution {\n\n public Solution(int n, int[] blacklist) {\n \n }\n \n public int pick() {\n \n }\n}\n\n/**\n * Your Solution object will be instantiated and called as such:\n * Solution obj = new Solution(n, blacklist);\n * int param_1 = obj.pick();\n */", "__typename": "CodeSnippetNode" }, { "lang": "Python", "langSlug": "python", "code": "class Solution(object):\n\n def __init__(self, n, blacklist):\n \"\"\"\n :type n: int\n :type blacklist: List[int]\n \"\"\"\n \n\n def pick(self):\n \"\"\"\n :rtype: int\n \"\"\"\n \n\n\n# Your Solution object will be instantiated and called as such:\n# obj = Solution(n, blacklist)\n# param_1 = obj.pick()", "__typename": "CodeSnippetNode" }, { "lang": "Python3", "langSlug": "python3", "code": "class Solution:\n\n def __init__(self, n: int, blacklist: List[int]):\n \n\n def pick(self) -> int:\n \n\n\n# Your Solution object will be instantiated and called as such:\n# obj = Solution(n, blacklist)\n# param_1 = obj.pick()", "__typename": "CodeSnippetNode" }, { "lang": "C", "langSlug": "c", "code": "\n\n\ntypedef struct {\n \n} Solution;\n\n\nSolution* solutionCreate(int n, int* blacklist, int blacklistSize) {\n \n}\n\nint solutionPick(Solution* obj) {\n \n}\n\nvoid solutionFree(Solution* obj) {\n \n}\n\n/**\n * Your Solution struct will be instantiated and called as such:\n * Solution* obj = solutionCreate(n, blacklist, blacklistSize);\n * int param_1 = solutionPick(obj);\n \n * solutionFree(obj);\n*/", "__typename": "CodeSnippetNode" }, { "lang": "C#", "langSlug": "csharp", "code": "public class Solution {\n\n public Solution(int n, int[] blacklist) {\n \n }\n \n public int Pick() {\n \n }\n}\n\n/**\n * Your Solution object will be instantiated and called as such:\n * Solution obj = new Solution(n, blacklist);\n * int param_1 = obj.Pick();\n */", "__typename": "CodeSnippetNode" }, { "lang": "JavaScript", "langSlug": "javascript", "code": "/**\n * @param {number} n\n * @param {number[]} blacklist\n */\nvar Solution = function(n, blacklist) {\n \n};\n\n/**\n * @return {number}\n */\nSolution.prototype.pick = function() {\n \n};\n\n/** \n * Your Solution object will be instantiated and called as such:\n * var obj = new Solution(n, blacklist)\n * var param_1 = obj.pick()\n */", "__typename": "CodeSnippetNode" }, { "lang": "TypeScript", "langSlug": "typescript", "code": "class Solution {\n constructor(n: number, blacklist: number[]) {\n \n }\n\n pick(): number {\n \n }\n}\n\n/**\n * Your Solution object will be instantiated and called as such:\n * var obj = new Solution(n, blacklist)\n * var param_1 = obj.pick()\n */", "__typename": "CodeSnippetNode" }, { "lang": "PHP", "langSlug": "php", "code": "class Solution {\n /**\n * @param Integer $n\n * @param Integer[] $blacklist\n */\n function __construct($n, $blacklist) {\n \n }\n \n /**\n * @return Integer\n */\n function pick() {\n \n }\n}\n\n/**\n * Your Solution object will be instantiated and called as such:\n * $obj = Solution($n, $blacklist);\n * $ret_1 = $obj->pick();\n */", "__typename": "CodeSnippetNode" }, { "lang": "Swift", "langSlug": "swift", "code": "\nclass Solution {\n\n init(_ n: Int, _ blacklist: [Int]) {\n \n }\n \n func pick() -> Int {\n \n }\n}\n\n/**\n * Your Solution object will be instantiated and called as such:\n * let obj = Solution(n, blacklist)\n * let ret_1: Int = obj.pick()\n */", "__typename": "CodeSnippetNode" }, { "lang": "Kotlin", "langSlug": "kotlin", "code": "class Solution(n: Int, blacklist: IntArray) {\n\n fun pick(): Int {\n \n }\n\n}\n\n/**\n * Your Solution object will be instantiated and called as such:\n * var obj = Solution(n, blacklist)\n * var param_1 = obj.pick()\n */", "__typename": "CodeSnippetNode" }, { "lang": "Dart", "langSlug": "dart", "code": "class Solution {\n\n Solution(int n, List blacklist) {\n \n }\n \n int pick() {\n \n }\n}\n\n/**\n * Your Solution object will be instantiated and called as such:\n * Solution obj = Solution(n, blacklist);\n * int param1 = obj.pick();\n */", "__typename": "CodeSnippetNode" }, { "lang": "Go", "langSlug": "golang", "code": "type Solution struct {\n \n}\n\n\nfunc Constructor(n int, blacklist []int) Solution {\n \n}\n\n\nfunc (this *Solution) Pick() int {\n \n}\n\n\n/**\n * Your Solution object will be instantiated and called as such:\n * obj := Constructor(n, blacklist);\n * param_1 := obj.Pick();\n */", "__typename": "CodeSnippetNode" }, { "lang": "Ruby", "langSlug": "ruby", "code": "class Solution\n\n=begin\n :type n: Integer\n :type blacklist: Integer[]\n=end\n def initialize(n, blacklist)\n \n end\n\n\n=begin\n :rtype: Integer\n=end\n def pick()\n \n end\n\n\nend\n\n# Your Solution object will be instantiated and called as such:\n# obj = Solution.new(n, blacklist)\n# param_1 = obj.pick()", "__typename": "CodeSnippetNode" }, { "lang": "Scala", "langSlug": "scala", "code": "class Solution(_n: Int, _blacklist: Array[Int]) {\n\n def pick(): Int = {\n \n }\n\n}\n\n/**\n * Your Solution object will be instantiated and called as such:\n * var obj = new Solution(n, blacklist)\n * var param_1 = obj.pick()\n */", "__typename": "CodeSnippetNode" }, { "lang": "Rust", "langSlug": "rust", "code": "struct Solution {\n\n}\n\n\n/** \n * `&self` means the method takes an immutable reference.\n * If you need a mutable reference, change it to `&mut self` instead.\n */\nimpl Solution {\n\n fn new(n: i32, blacklist: Vec) -> Self {\n \n }\n \n fn pick(&self) -> i32 {\n \n }\n}\n\n/**\n * Your Solution object will be instantiated and called as such:\n * let obj = Solution::new(n, blacklist);\n * let ret_1: i32 = obj.pick();\n */", "__typename": "CodeSnippetNode" }, { "lang": "Racket", "langSlug": "racket", "code": "(define solution%\n (class object%\n (super-new)\n \n ; n : exact-integer?\n ; blacklist : (listof exact-integer?)\n (init-field\n n\n blacklist)\n \n ; pick : -> exact-integer?\n (define/public (pick)\n )))\n\n;; Your solution% object will be instantiated and called as such:\n;; (define obj (new solution% [n n] [blacklist blacklist]))\n;; (define param_1 (send obj pick))", "__typename": "CodeSnippetNode" }, { "lang": "Erlang", "langSlug": "erlang", "code": "-spec solution_init_(N :: integer(), Blacklist :: [integer()]) -> any().\nsolution_init_(N, Blacklist) ->\n .\n\n-spec solution_pick() -> integer().\nsolution_pick() ->\n .\n\n\n%% Your functions will be called as such:\n%% solution_init_(N, Blacklist),\n%% Param_1 = solution_pick(),\n\n%% solution_init_ will be called before every test case, in which you can do some necessary initializations.", "__typename": "CodeSnippetNode" }, { "lang": "Elixir", "langSlug": "elixir", "code": "defmodule Solution do\n @spec init_(n :: integer, blacklist :: [integer]) :: any\n def init_(n, blacklist) do\n \n end\n\n @spec pick() :: integer\n def pick() do\n \n end\nend\n\n# Your functions will be called as such:\n# Solution.init_(n, blacklist)\n# param_1 = Solution.pick()\n\n# Solution.init_ will be called before every test case, in which you can do some necessary initializations.", "__typename": "CodeSnippetNode" } ], "stats": "{\"totalAccepted\": \"39.7K\", \"totalSubmission\": \"119.1K\", \"totalAcceptedRaw\": 39715, \"totalSubmissionRaw\": 119144, \"acRate\": \"33.3%\"}", "hints": [], "solution": { "id": "500", "canSeeDetail": false, "paidOnly": true, "hasVideoSolution": false, "paidOnlyVideo": true, "__typename": "ArticleNode" }, "status": null, "sampleTestCase": "[\"Solution\",\"pick\",\"pick\",\"pick\",\"pick\",\"pick\",\"pick\",\"pick\"]\n[[7,[2,3,5]],[],[],[],[],[],[],[]]", "metaData": "{\n \"classname\": \"Solution\",\n \"maxbytesperline\": 200000,\n \"constructor\": {\n \"params\": [\n {\n \"name\": \"n\",\n \"type\": \"integer\"\n },\n {\n \"name\": \"blacklist\",\n \"type\": \"integer[]\"\n },\n {\n \"type\": \"integer\",\n \"name\": \"blacklistSize\",\n \"lang\": \"c\",\n \"value\": \"size_2\"\n }\n ]\n },\n \"methods\": [\n {\n \"name\": \"pick\",\n \"params\": [],\n \"return\": {\n \"type\": \"integer\"\n }\n }\n ],\n \"systemdesign\": true,\n \"params\": [\n {\n \"name\": \"inputs\",\n \"type\": \"integer[]\"\n },\n {\n \"name\": \"inputs\",\n \"type\": \"integer[]\"\n }\n ],\n \"return\": {\n \"type\": \"list\",\n \"dealloc\": true\n }\n}", "judgerAvailable": true, "judgeType": "large", "mysqlSchemas": [], "enableRunCode": true, "enableTestMode": false, "enableDebugger": true, "envInfo": "{\"cpp\": [\"C++\", \"

Compiled with clang 11 using the latest C++ 20 standard.

\\r\\n\\r\\n

Your code is compiled with level two optimization (-O2). AddressSanitizer is also enabled to help detect out-of-bounds and use-after-free bugs.

\\r\\n\\r\\n

Most standard library headers are already included automatically for your convenience.

\"], \"java\": [\"Java\", \"

OpenJDK 17. Java 8 features such as lambda expressions and stream API can be used.

\\r\\n\\r\\n

Most standard library headers are already included automatically for your convenience.

\\r\\n

Includes Pair class from https://docs.oracle.com/javase/8/javafx/api/javafx/util/Pair.html.

\"], \"python\": [\"Python\", \"

Python 2.7.12.

\\r\\n\\r\\n

Most libraries are already imported automatically for your convenience, such as array, bisect, collections. If you need more libraries, you can import it yourself.

\\r\\n\\r\\n

For Map/TreeMap data structure, you may use sortedcontainers library.

\\r\\n\\r\\n

Note that Python 2.7 will not be maintained past 2020. For the latest Python, please choose Python3 instead.

\"], \"c\": [\"C\", \"

Compiled with gcc 8.2 using the gnu11 standard.

\\r\\n\\r\\n

Your code is compiled with level one optimization (-O1). AddressSanitizer is also enabled to help detect out-of-bounds and use-after-free bugs.

\\r\\n\\r\\n

Most standard library headers are already included automatically for your convenience.

\\r\\n\\r\\n

For hash table operations, you may use uthash. \\\"uthash.h\\\" is included by default. Below are some examples:

\\r\\n\\r\\n

1. Adding an item to a hash.\\r\\n

\\r\\nstruct hash_entry {\\r\\n    int id;            /* we'll use this field as the key */\\r\\n    char name[10];\\r\\n    UT_hash_handle hh; /* makes this structure hashable */\\r\\n};\\r\\n\\r\\nstruct hash_entry *users = NULL;\\r\\n\\r\\nvoid add_user(struct hash_entry *s) {\\r\\n    HASH_ADD_INT(users, id, s);\\r\\n}\\r\\n
\\r\\n

\\r\\n\\r\\n

2. Looking up an item in a hash:\\r\\n

\\r\\nstruct hash_entry *find_user(int user_id) {\\r\\n    struct hash_entry *s;\\r\\n    HASH_FIND_INT(users, &user_id, s);\\r\\n    return s;\\r\\n}\\r\\n
\\r\\n

\\r\\n\\r\\n

3. Deleting an item in a hash:\\r\\n

\\r\\nvoid delete_user(struct hash_entry *user) {\\r\\n    HASH_DEL(users, user);  \\r\\n}\\r\\n
\\r\\n

\"], \"csharp\": [\"C#\", \"

C# 10 with .NET 6 runtime

\"], \"javascript\": [\"JavaScript\", \"

Node.js 16.13.2.

\\r\\n\\r\\n

Your code is run with --harmony flag, enabling new ES6 features.

\\r\\n\\r\\n

lodash.js library is included by default.

\\r\\n\\r\\n

For Priority Queue / Queue data structures, you may use 5.3.0 version of datastructures-js/priority-queue and 4.2.1 version of datastructures-js/queue.

\"], \"ruby\": [\"Ruby\", \"

Ruby 3.1

\\r\\n\\r\\n

Some common data structure implementations are provided in the Algorithms module: https://www.rubydoc.info/github/kanwei/algorithms/Algorithms

\"], \"swift\": [\"Swift\", \"

Swift 5.5.2.

\"], \"golang\": [\"Go\", \"

Go 1.21

\\r\\n

Support https://godoc.org/github.com/emirpasic/gods@v1.18.1 library.

\"], \"python3\": [\"Python3\", \"

Python 3.10.

\\r\\n\\r\\n

Most libraries are already imported automatically for your convenience, such as array, bisect, collections. If you need more libraries, you can import it yourself.

\\r\\n\\r\\n

For Map/TreeMap data structure, you may use sortedcontainers library.

\"], \"scala\": [\"Scala\", \"

Scala 2.13.7.

\"], \"kotlin\": [\"Kotlin\", \"

Kotlin 1.9.0.

\"], \"rust\": [\"Rust\", \"

Rust 1.58.1

\\r\\n\\r\\n

Supports rand v0.6\\u00a0from crates.io

\"], \"php\": [\"PHP\", \"

PHP 8.1.

\\r\\n

With bcmath module

\"], \"typescript\": [\"Typescript\", \"

TypeScript 5.1.6, Node.js 16.13.2.

\\r\\n\\r\\n

Your code is run with --harmony flag, enabling new ES2022 features.

\\r\\n\\r\\n

lodash.js library is included by default.

\"], \"racket\": [\"Racket\", \"

Run with Racket 8.3.

\"], \"erlang\": [\"Erlang\", \"Erlang/OTP 25.0\"], \"elixir\": [\"Elixir\", \"Elixir 1.13.4 with Erlang/OTP 25.0\"], \"dart\": [\"Dart\", \"

Dart 2.17.3

\\r\\n\\r\\n

Your code will be run directly without compiling

\"]}", "libraryUrl": null, "adminUrl": null, "challengeQuestion": null, "__typename": "QuestionNode" } } }