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<p>Return <code>true</code><em> if it is possible to escape regardless of how the ghosts move, otherwise return </em><code>false</code><em>.</em></p>
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<p> </p>
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<p><strong>Example 1:</strong></p>
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<p><strong class="example">Example 1:</strong></p>
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<pre>
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<strong>Input:</strong> ghosts = [[1,0],[0,3]], target = [0,1]
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<strong>Explanation:</strong> You can reach the destination (0, 1) after 1 turn, while the ghosts located at (1, 0) and (0, 3) cannot catch up with you.
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</pre>
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<p><strong>Example 2:</strong></p>
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<p><strong class="example">Example 2:</strong></p>
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<pre>
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<strong>Input:</strong> ghosts = [[1,0]], target = [2,0]
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<strong>Explanation:</strong> You need to reach the destination (2, 0), but the ghost at (1, 0) lies between you and the destination.
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</pre>
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<p><strong>Example 3:</strong></p>
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<p><strong class="example">Example 3:</strong></p>
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<pre>
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<strong>Input:</strong> ghosts = [[2,0]], target = [1,0]
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