"content":"<p>You are playing a variation of the game Zuma.</p>\n\n<p>In this variation of Zuma, there is a <strong>single row</strong> of colored balls on a board, where each ball can be colored red <code>'R'</code>, yellow <code>'Y'</code>, blue <code>'B'</code>, green <code>'G'</code>, or white <code>'W'</code>. You also have several colored balls in your hand.</p>\n\n<p>Your goal is to <strong>clear all</strong> of the balls from the board. On each turn:</p>\n\n<ul>\n\t<li>Pick <strong>any</strong> ball from your hand and insert it in between two balls in the row or on either end of the row.</li>\n\t<li>If there is a group of <strong>three or more consecutive balls</strong> of the <strong>same color</strong>, remove the group of balls from the board.\n\t<ul>\n\t\t<li>If this removal causes more groups of three or more of the same color to form, then continue removing each group until there are none left.</li>\n\t</ul>\n\t</li>\n\t<li>If there are no more balls on the board, then you win the game.</li>\n\t<li>Repeat this process until you either win or do not have any more balls in your hand.</li>\n</ul>\n\n<p>Given a string <code>board</code>, representing the row of balls on the board, and a string <code>hand</code>, representing the balls in your hand, return <em>the <strong>minimum</strong> number of balls you have to insert to clear all the balls from the board. If you cannot clear all the balls from the board using the balls in your hand, return </em><code>-1</code>.</p>\n\n<p> </p>\n<p><strong class=\"example\">Example 1:</strong></p>\n\n<pre>\n<strong>Input:</strong> board = "WRRBBW", hand = "RB"\n<strong>Output:</strong> -1\n<strong>Explanation:</strong> It is impossible to clear all the balls. The best you can do is:\n- Insert 'R' so the board becomes WRR<u>R</u>BBW. W<u>RRR</u>BBW -> WBBW.\n- Insert 'B' so the board becomes WBB<u>B</u>W. W<u>BBB</u>W -> WW.\nThere are still balls remaining on the board, and you are out of balls to insert.</pre>\n\n<p><strong class=\"example\">Example 2:</strong></p>\n\n<pre>\n<strong>Input:</strong> board = "WWRRBBWW", hand = "WRBRW"\n<strong>Output:</strong> 2\n<strong>Explanation:</strong> To make the board empty:\n- Insert 'R' so the board becomes WWRR<u>R</u>BBWW. WW<u>RRR</u>BBWW -> WWBBWW.\n- Insert 'B' so the board becomes WWBB<u>B</u>WW. WW<u>BBB</u>WW -> <u>WWWW</u> -> empty.\n2 balls from your hand were needed to clear the board.\n</pre>\n\n<p><strong class=\"example\">Example 3:</strong></p>\n\n<pre>\n<strong>Input:</strong> board = "G", hand = "GGGGG"\n<strong>Output:</strong> 2\n<strong>Explanation:</strong> To make the board empty:\n- Insert 'G' so the board becomes G<u>G</u>.\n- Insert 'G' so the board becomes GG<u>G</u>. <u>GGG</u> -> empty.\n2 balls from your hand were needed to clear the board.\n</pre>\n\n<p> </p>\n<p><strong>Constraints:</strong></p>\n\n<ul>\n\t<li><code>1 <= board.length <= 16</code></li>\n\t<li><code>1 <= hand.length <= 5</code></li>\n\t<li><code>board</code> and <code>hand</code> consist of the characters <code>'R'</code>, <code>'Y'</code>, <code>'B'</code>, <code>'G'</code>, and <code>'W'</code>.</li>\n\t<li>The initial row of balls on the board will <strong>not</strong> have any groups of three or more consecutive balls of the same color.</li>\n</ul>\n",
"envInfo":"{\"cpp\": [\"C++\", \"<p>Compiled with <code> clang 11 </code> using the latest C++ 20 standard.</p>\\r\\n\\r\\n<p>Your code is compiled with level two optimization (<code>-O2</code>). <a href=\\\"https://github.com/google/sanitizers/wiki/AddressSanitizer\\\" target=\\\"_blank\\\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\"], \"java\": [\"Java\", \"<p><code>OpenJDK 17</code>. Java 8 features such as lambda expressions and stream API can be used. </p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n<p>Includes <code>Pair</code> class from https://docs.oracle.com/javase/8/javafx/api/javafx/util/Pair.html.</p>\"], \"python\": [\"Python\", \"<p><code>Python 2.7.12</code>.</p>\\r\\n\\r\\n<p>Most libraries are already imported automatically for your convenience, such as <a href=\\\"https://docs.python.org/2/library/array.html\\\" target=\\\"_blank\\\">array</a>, <a href=\\\"https://docs.python.org/2/library/bisect.html\\\" target=\\\"_blank\\\">bisect</a>, <a href=\\\"https://docs.python.org/2/library/collections.html\\\" target=\\\"_blank\\\">collections</a>. If you need more libraries, you can import it yourself.</p>\\r\\n\\r\\n<p>For Map/TreeMap data structure, you may use <a href=\\\"http://www.grantjenks.com/docs/sortedcontainers/\\\" target=\\\"_blank\\\">sortedcontainers</a> library.</p>\\r\\n\\r\\n<p>Note that Python 2.7 <a href=\\\"https://www.python.org/dev/peps/pep-0373/\\\" target=\\\"_blank\\\">will not be maintained past 2020</a>. For the latest Python, please choose Python3 instead.</p>\"], \"c\": [\"C\", \"<p>Compiled with <code>gcc 8.2</code> using the gnu11 standard.</p>\\r\\n\\r\\n<p>Your code is compiled with level one optimization (<code>-O1</code>). <a href=\\\"https://github.com/google/sanitizers/wiki/AddressSanitizer\\\" target=\\\"_blank\\\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n\\r\\n<p>For hash table operations, you may use <a href=\\\"https://troydhanson.github.io/uthash/\\\" target=\\\"_blank\\\">uthash</a>. \\\"uthash.h\\\" is included by default. Below are some examples:</p>\\r\\n\\r\\n<p><b>1. Adding an item to a hash.</b>\\r\\n<pre>\\r\\nstruct hash_entry {\\r\\n int id; /* we'll use this field as the key */\\r\\n char name[10];\\r\\n UT_hash_handle hh; /* makes this structure hashable */\\r\\n};\\r\\n\\r\\nstruct hash_entry *users = NULL;\\r\\n\\r\\nvoid add_user(struct hash_entry *s) {\\r\\n HASH_ADD_INT(users, id, s);\\r\\n}\\r\\n</pre>\\r\\n</p>\\r\\n\\r\\n<p><b>2. Looking up an item in a hash:</b>\\r\\n<pre>\\r\\nstruct hash_entry *find_user(int user_id) {\\r\\n struct hash_entry *s;\\r\\n HASH_FIND_INT(users, &user_id, s);\\r\\n return s;\\r\\n}\\r\\n</pre>\\r\\n</p>\\r\\n\\r\\n<p><b>3. Deleting an item in a hash:</b>\\r\\n<pre>\\r\\nvoid delete_user(struct hash_entry *user) {\\r\\n HASH_DEL(users, user); \\r\\n}\\r\\n</pre>\\r\\n</p>\"], \"csharp\": [\"C#\", \"<p><a href=\\\"https://learn.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-10\\\" target=\\\"_blank\\\">C# 10 with .NET 6 runtime</a></p>\"], \"javascript\": [\"JavaScript\", \"<p><code>Node.js 16.13.2</code>.</p>\\r\\n\\r\\n<p>Your code is run with <code>--harmony</code> flag, enabling <a href=\\\"http://node.green/\\\" target=\\\"_blank\\\">new ES6 features</a>.</p>\\r\\n\\r\\n<p><a href=\\\"https://lodash.com\\\" target=\\\"_blank\\\">lodash.js</a> library is included by default.</p>\\r\\n\\r\\n<p>For Priority Queue / Queue data structures, you may use 5.3.0 version of <a href=\\\"https://github.com/datastructures-js/priority-queue/tree/fb4fdb984834421279aeb081df7af624d17c2a03\\\" target=\\\"_blank\\\">datastructures-js/priority-queue</a> and 4.2.1 version of <a href=\\\"https://githu