"content":"<p>Given a binary tree <code>root</code> and an integer <code>target</code>, delete all the <strong>leaf nodes</strong> with value <code>target</code>.</p>\n\n<p>Note that once you delete a leaf node with value <code>target</code><strong>, </strong>if its parent node becomes a leaf node and has the value <code>target</code>, it should also be deleted (you need to continue doing that until you cannot).</p>\n\n<p> </p>\n<p><strong class=\"example\">Example 1:</strong></p>\n\n<p><strong><img alt=\"\" src=\"https://assets.leetcode.com/uploads/2020/01/09/sample_1_1684.png\" style=\"width: 500px; height: 112px;\" /></strong></p>\n\n<pre>\n<strong>Input:</strong> root = [1,2,3,2,null,2,4], target = 2\n<strong>Output:</strong> [1,null,3,null,4]\n<strong>Explanation:</strong> Leaf nodes in green with value (target = 2) are removed (Picture in left). \nAfter removing, new nodes become leaf nodes with value (target = 2) (Picture in center).\n</pre>\n\n<p><strong class=\"example\">Example 2:</strong></p>\n\n<p><strong><img alt=\"\" src=\"https://assets.leetcode.com/uploads/2020/01/09/sample_2_1684.png\" style=\"width: 400px; height: 154px;\" /></strong></p>\n\n<pre>\n<strong>Input:</strong> root = [1,3,3,3,2], target = 3\n<strong>Output:</strong> [1,3,null,null,2]\n</pre>\n\n<p><strong class=\"example\">Example 3:</strong></p>\n\n<p><strong><img alt=\"\" src=\"https://assets.leetcode.com/uploads/2020/01/15/sample_3_1684.png\" style=\"width: 500px; height: 166px;\" /></strong></p>\n\n<pre>\n<strong>Input:</strong> root = [1,2,null,2,null,2], target = 2\n<strong>Output:</strong> [1]\n<strong>Explanation:</strong> Leaf nodes in green with value (target = 2) are removed at each step.\n</pre>\n\n<p> </p>\n<p><strong>Constraints:</strong></p>\n\n<ul>\n\t<li>The number of nodes in the tree is in the range <code>[1, 3000]</code>.</li>\n\t<li><code>1 <= Node.val, target <= 1000</code></li>\n</ul>\n",
"code":"/**\n * Definition for a binary tree node.\n * public class TreeNode {\n * public int val;\n * public TreeNode left;\n * public TreeNode right;\n * public TreeNode(int val=0, TreeNode left=null, TreeNode right=null) {\n * this.val = val;\n * this.left = left;\n * this.right = right;\n * }\n * }\n */\npublic class Solution {\n public TreeNode RemoveLeafNodes(TreeNode root, int target) {\n \n }\n}",
"code":"/**\n * Example:\n * var ti = TreeNode(5)\n * var v = ti.`val`\n * Definition for a binary tree node.\n * class TreeNode(var `val`: Int) {\n * var left: TreeNode? = null\n * var right: TreeNode? = null\n * }\n */\nclass Solution {\n fun removeLeafNodes(root: TreeNode?, target: Int): TreeNode? {\n \n }\n}",
"code":"/**\n * Definition for a binary tree node.\n * type TreeNode struct {\n * Val int\n * Left *TreeNode\n * Right *TreeNode\n * }\n */\nfunc removeLeafNodes(root *TreeNode, target int) *TreeNode {\n \n}",
"Use the DFS to reconstruct the tree such that no leaf node is equal to the target. If the leaf node is equal to the target, return an empty object instead."
"envInfo":"{\"cpp\": [\"C++\", \"<p>Compiled with <code> clang 11 </code> using the latest C++ 20 standard.</p>\\r\\n\\r\\n<p>Your code is compiled with level two optimization (<code>-O2</code>). <a href=\\\"https://github.com/google/sanitizers/wiki/AddressSanitizer\\\" target=\\\"_blank\\\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\"], \"java\": [\"Java\", \"<p><code>OpenJDK 17</code>. Java 8 features such as lambda expressions and stream API can be used. </p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n<p>Includes <code>Pair</code> class from https://docs.oracle.com/javase/8/javafx/api/javafx/util/Pair.html.</p>\"], \"python\": [\"Python\", \"<p><code>Python 2.7.12</code>.</p>\\r\\n\\r\\n<p>Most libraries are already imported automatically for your convenience, such as <a href=\\\"https://docs.python.org/2/library/array.html\\\" target=\\\"_blank\\\">array</a>, <a href=\\\"https://docs.python.org/2/library/bisect.html\\\" target=\\\"_blank\\\">bisect</a>, <a href=\\\"https://docs.python.org/2/library/collections.html\\\" target=\\\"_blank\\\">collections</a>. If you need more libraries, you can import it yourself.</p>\\r\\n\\r\\n<p>For Map/TreeMap data structure, you may use <a href=\\\"http://www.grantjenks.com/docs/sortedcontainers/\\\" target=\\\"_blank\\\">sortedcontainers</a> library.</p>\\r\\n\\r\\n<p>Note that Python 2.7 <a href=\\\"https://www.python.org/dev/peps/pep-0373/\\\" target=\\\"_blank\\\">will not be maintained past 2020</a>. For the latest Python, please choose Python3 instead.</p>\"], \"c\": [\"C\", \"<p>Compiled with <code>gcc 8.2</code> using the gnu11 standard.</p>\\r\\n\\r\\n<p>Your code is compiled with level one optimization (<code>-O1</code>). <a href=\\\"https://github.com/google/sanitizers/wiki/AddressSanitizer\\\" target=\\\"_blank\\\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n\\r\\n<p>For hash table operations, you may use <a href=\\\"https://troydhanson.github.io/uthash/\\\" target=\\\"_blank\\\">uthash</a>. \\\"uthash.h\\\" is included by default. Below are some examples:</p>\\r\\n\\r\\n<p><b>1. Adding an item to a hash.</b>\\r\\n<pre>\\r\\nstruct hash_entry {\\r\\n int id; /* we'll use this field as the key */\\r\\n char name[10];\\r\\n UT_hash_handle hh; /* makes this structure hashable */\\r\\n};\\r\\n\\r\\nstruct hash_entry *users = NULL;\\r\\n\\r\\nvoid add_user(struct hash_entry *s) {\\r\\n HASH_ADD_INT(users, id, s);\\r\\n}\\r\\n</pre>\\r\\n</p>\\r\\n\\r\\n<p><b>2. Looking up an item in a hash:</b>\\r\\n<pre>\\r\\nstruct hash_entry *find_user(int user_id) {\\r\\n struct hash_entry *s;\\r\\n HASH_FIND_INT(users, &user_id, s);\\r\\n return s;\\r\\n}\\r\\n</pre>\\r\\n</p>\\r\\n\\r\\n<p><b>3. Deleting an item in a hash:</b>\\r\\n<pre>\\r\\nvoid delete_user(struct hash_entry *user) {\\r\\n HASH_DEL(users, user); \\r\\n}\\r\\n</pre>\\r\\n</p>\"], \"csharp\": [\"C#\", \"<p><a href=\\\"https://learn.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-10\\\" target=\\\"_blank\\\">C# 10 with .NET 6 runtime</a></p>\"], \"javascript\": [\"JavaScript\", \"<p><code>Node.js 16.13.2</code>.</p>\\r\\n\\r\\n<p>Your code is run with <code>--harmony</code> flag, enabling <a href=\\\"http://node.green/\\\" target=\\\"_blank\\\">new ES6 features</a>.</p>\\r\\n\\r\\n<p><a href=\\\"https://lodash.com\\\" target=\\\"_blank\\\">lodash.js</a> library is included by default.</p>\\r\\n\\r\\n<p>For Priority Queue / Queue data structures, you may use 5.3.0 version of <a href=\\\"https://github.com/datastructures-js/priority-queue/tree/fb4fdb984834421279aeb081df7af624d17c2a03\\\" target=\\\"_blank\\\">datastructures-js/priority-queue</a> and 4.2.1 version of <a href=\\\"https://githu