"content":"<p>Given a binary tree <code>root</code> and a linked list with <code>head</code> as the first node. </p>\n\n<p>Return True if all the elements in the linked list starting from the <code>head</code> correspond to some <em>downward path</em> connected in the binary tree otherwise return False.</p>\n\n<p>In this context downward path means a path that starts at some node and goes downwards.</p>\n\n<p> </p>\n<p><strong>Example 1:</strong></p>\n\n<p><strong><img alt=\"\" src=\"https://assets.leetcode.com/uploads/2020/02/12/sample_1_1720.png\" style=\"width: 220px; height: 280px;\" /></strong></p>\n\n<pre>\n<strong>Input:</strong> head = [4,2,8], root = [1,4,4,null,2,2,null,1,null,6,8,null,null,null,null,1,3]\n<strong>Output:</strong> true\n<strong>Explanation:</strong> Nodes in blue form a subpath in the binary Tree. \n</pre>\n\n<p><strong>Example 2:</strong></p>\n\n<p><strong><img alt=\"\" src=\"https://assets.leetcode.com/uploads/2020/02/12/sample_2_1720.png\" style=\"width: 220px; height: 280px;\" /></strong></p>\n\n<pre>\n<strong>Input:</strong> head = [1,4,2,6], root = [1,4,4,null,2,2,null,1,null,6,8,null,null,null,null,1,3]\n<strong>Output:</strong> true\n</pre>\n\n<p><strong>Example 3:</strong></p>\n\n<pre>\n<strong>Input:</strong> head = [1,4,2,6,8], root = [1,4,4,null,2,2,null,1,null,6,8,null,null,null,null,1,3]\n<strong>Output:</strong> false\n<strong>Explanation:</strong> There is no path in the binary tree that contains all the elements of the linked list from <code>head</code>.\n</pre>\n\n<p> </p>\n<p><strong>Constraints:</strong></p>\n\n<ul>\n\t<li>The number of nodes in the tree will be in the range <code>[1, 2500]</code>.</li>\n\t<li>The number of nodes in the list will be in the range <code>[1, 100]</code>.</li>\n\t<li><code>1 <= Node.val <= 100</code> for each node in the linked list and binary tree.</li>\n</ul>\n",
"code":"# Definition for singly-linked list.\n# class ListNode\n# attr_accessor :val, :next\n# def initialize(val = 0, _next = nil)\n# @val = val\n# @next = _next\n# end\n# end\n# Definition for a binary tree node.\n# class TreeNode\n# attr_accessor :val, :left, :right\n# def initialize(val = 0, left = nil, right = nil)\n# @val = val\n# @left = left\n# @right = right\n# end\n# end\n# @param {ListNode} head\n# @param {TreeNode} root\n# @return {Boolean}\ndef is_sub_path(head, root)\n \nend",
"__typename":"CodeSnippetNode"
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{
"lang":"Swift",
"langSlug":"swift",
"code":"/**\n * Definition for singly-linked list.\n * public class ListNode {\n * public var val: Int\n * public var next: ListNode?\n * public init() { self.val = 0; self.next = nil; }\n * public init(_ val: Int) { self.val = val; self.next = nil; }\n * public init(_ val: Int, _ next: ListNode?) { self.val = val; self.next = next; }\n * }\n */\n/**\n * Definition for a binary tree node.\n * public class TreeNode {\n * public var val: Int\n * public var left: TreeNode?\n * public var right: TreeNode?\n * public init() { self.val = 0; self.left = nil; self.right = nil; }\n * public init(_ val: Int) { self.val = val; self.left = nil; self.right = nil; }\n * public init(_ val: Int, _ left: TreeNode?, _ right: TreeNode?) {\n * self.val = val\n * self.left = left\n * self.right = right\n * }\n * }\n */\nclass Solution {\n func isSubPath(_ head: ListNode?, _ root: TreeNode?) -> Bool {\n \n }\n}",
"__typename":"CodeSnippetNode"
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{
"lang":"Go",
"langSlug":"golang",
"code":"/**\n * Definition for singly-linked list.\n * type ListNode struct {\n * Val int\n * Next *ListNode\n * }\n */\n/**\n * Definition for a binary tree node.\n * type TreeNode struct {\n * Val int\n * Left *TreeNode\n * Right *TreeNode\n * }\n */\nfunc isSubPath(head *ListNode, root *TreeNode) bool {\n \n}",
"__typename":"CodeSnippetNode"
},
{
"lang":"Scala",
"langSlug":"scala",
"code":"/**\n * Definition for singly-linked list.\n * class ListNode(_x: Int = 0, _next: ListNode = null) {\n * var next: ListNode = _next\n * var x: Int = _x\n * }\n */\n/**\n * Definition for a binary tree node.\n * class TreeNode(_value: Int = 0, _left: TreeNode = null, _right: TreeNode = null) {\n * var value: Int = _value\n * var left: TreeNode = _left\n * var right: TreeNode = _right\n * }\n */\nobject Solution {\n def isSubPath(head: ListNode, root: TreeNode): Boolean = {\n \n }\n}",
"__typename":"CodeSnippetNode"
},
{
"lang":"Kotlin",
"langSlug":"kotlin",
"code":"/**\n * Example:\n * var li = ListNode(5)\n * var v = li.`val`\n * Definition for singly-linked list.\n * class ListNode(var `val`: Int) {\n * var next: ListNode? = null\n * }\n */\n/**\n * Example:\n * var ti = TreeNode(5)\n * var v = ti.`val`\n * Definition for a binary tree node.\n * class TreeNode(var `val`: Int) {\n * var left: TreeNode? = null\n * var right: TreeNode? = null\n * }\n */\nclass Solution {\n fun isSubPath(head: ListNode?, root: TreeNode?): Boolean {\n \n }\n}",
"Create recursive function, given a pointer in a Linked List and any node in the Binary Tree. Check if all the elements in the linked list starting from the head correspond to some downward path in the binary tree."
"envInfo":"{\"cpp\": [\"C++\", \"<p>Compiled with <code> clang 11 </code> using the latest C++ 17 standard.</p>\\r\\n\\r\\n<p>Your code is compiled with level two optimization (<code>-O2</code>). <a href=\\\"https://github.com/google/sanitizers/wiki/AddressSanitizer\\\" target=\\\"_blank\\\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\"], \"java\": [\"Java\", \"<p><code> OpenJDK 17 </code>. Java 8 features such as lambda expressions and stream API can be used. </p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n<p>Includes <code>Pair</code> class from https://docs.oracle.com/javase/8/javafx/api/javafx/util/Pair.html.</p>\"], \"python\": [\"Python\", \"<p><code>Python 2.7.12</code>.</p>\\r\\n\\r\\n<p>Most libraries are already imported automatically for your convenience, such as <a href=\\\"https://docs.python.org/2/library/array.html\\\" target=\\\"_blank\\\">array</a>, <a href=\\\"https://docs.python.org/2/library/bisect.html\\\" target=\\\"_blank\\\">bisect</a>, <a href=\\\"https://docs.python.org/2/library/collections.html\\\" target=\\\"_blank\\\">collections</a>. If you need more libraries, you can import it yourself.</p>\\r\\n\\r\\n<p>For Map/TreeMap data structure, you may use <a href=\\\"http://www.grantjenks.com/docs/sortedcontainers/\\\" target=\\\"_blank\\\">sortedcontainers</a> library.</p>\\r\\n\\r\\n<p>Note that Python 2.7 <a href=\\\"https://www.python.org/dev/peps/pep-0373/\\\" target=\\\"_blank\\\">will not be maintained past 2020</a>. For the latest Python, please choose Python3 instead.</p>\"], \"c\": [\"C\", \"<p>Compiled with <code>gcc 8.2</code> using the gnu99 standard.</p>\\r\\n\\r\\n<p>Your code is compiled with level one optimization (<code>-O1</code>). <a href=\\\"https://github.com/google/sanitizers/wiki/AddressSanitizer\\\" target=\\\"_blank\\\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n\\r\\n<p>For hash table operations, you may use <a href=\\\"https://troydhanson.github.io/uthash/\\\" target=\\\"_blank\\\">uthash</a>. \\\"uthash.h\\\" is included by default. Below are some examples:</p>\\r\\n\\r\\n<p><b>1. Adding an item to a hash.</b>\\r\\n<pre>\\r\\nstruct hash_entry {\\r\\n int id; /* we'll use this field as the key */\\r\\n char name[10];\\r\\n UT_hash_handle hh; /* makes this structure hashable */\\r\\n};\\r\\n\\r\\nstruct hash_entry *users = NULL;\\r\\n\\r\\nvoid add_user(struct hash_entry *s) {\\r\\n HASH_ADD_INT(users, id, s);\\r\\n}\\r\\n</pre>\\r\\n</p>\\r\\n\\r\\n<p><b>2. Looking up an item in a hash:</b>\\r\\n<pre>\\r\\nstruct hash_entry *find_user(int user_id) {\\r\\n struct hash_entry *s;\\r\\n HASH_FIND_INT(users, &user_id, s);\\r\\n return s;\\r\\n}\\r\\n</pre>\\r\\n</p>\\r\\n\\r\\n<p><b>3. Deleting an item in a hash:</b>\\r\\n<pre>\\r\\nvoid delete_user(struct hash_entry *user) {\\r\\n HASH_DEL(users, user); \\r\\n}\\r\\n</pre>\\r\\n</p>\"], \"csharp\": [\"C#\", \"<p><a href=\\\"https://docs.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-9\\\" target=\\\"_blank\\\">C# 10 with .NET 6 runtime</a></p>\\r\\n\\r\\n<p>Your code is compiled with debug flag enabled (<code>/debug</code>).</p>\"], \"javascript\": [\"JavaScript\", \"<p><code>Node.js 16.13.2</code>.</p>\\r\\n\\r\\n<p>Your code is run with <code>--harmony</code> flag, enabling <a href=\\\"http://node.green/\\\" target=\\\"_blank\\\">new ES6 features</a>.</p>\\r\\n\\r\\n<p><a href=\\\"https://lodash.com\\\" target=\\\"_blank\\\">lodash.js</a> library is included by default.</p>\\r\\n\\r\\n<p>For Priority Queue / Queue data structures, you may use <a href=\\\"https://github.com/datastructures-js/priority-queue\\\" target=\\\"_blank\\\">datastructures-js/priority-queue</a> and <a href=\\\"https: