"content":"<p>You have an infinite number of stacks arranged in a row and numbered (left to right) from <code>0</code>, each of the stacks has the same maximum capacity.</p>\n\n<p>Implement the <code>DinnerPlates</code> class:</p>\n\n<ul>\n\t<li><code>DinnerPlates(int capacity)</code> Initializes the object with the maximum capacity of the stacks <code>capacity</code>.</li>\n\t<li><code>void push(int val)</code> Pushes the given integer <code>val</code> into the leftmost stack with a size less than <code>capacity</code>.</li>\n\t<li><code>int pop()</code> Returns the value at the top of the rightmost non-empty stack and removes it from that stack, and returns <code>-1</code> if all the stacks are empty.</li>\n\t<li><code>int popAtStack(int index)</code> Returns the value at the top of the stack with the given index <code>index</code> and removes it from that stack or returns <code>-1</code> if the stack with that given index is empty.</li>\n</ul>\n\n<p> </p>\n<p><strong class=\"example\">Example 1:</strong></p>\n\n<pre>\n<strong>Input</strong>\n["DinnerPlates", "push", "push", "push", "push", "push", "popAtStack", "push", "push", "popAtStack", "popAtStack", "pop", "pop", "pop", "pop", "pop"]\n[[2], [1], [2], [3], [4], [5], [0], [20], [21], [0], [2], [], [], [], [], []]\n<strong>Output</strong>\n[null, null, null, null, null, null, 2, null, null, 20, 21, 5, 4, 3, 1, -1]\n\n<strong>Explanation:</strong> \nDinnerPlates D = DinnerPlates(2); // Initialize with capacity = 2\nD.push(1);\nD.push(2);\nD.push(3);\nD.push(4);\nD.push(5); // The stacks are now: 2 4\n 1 3 5\n ﹈ ﹈ ﹈\nD.popAtStack(0); // Returns 2. The stacks are now: 4\n 1 3 5\n ﹈ ﹈ ﹈\nD.push(20); // The stacks are now: 20 4\n 1 3 5\n ﹈ ﹈ ﹈\nD.push(21); // The stacks are now: 20 4 21\n 1 3 5\n ﹈ ﹈ ﹈\nD.popAtStack(0); // Returns 20. The stacks are now: 4 21\n 1 3 5\n ﹈ ﹈ ﹈\nD.popAtStack(2); // Returns 21. The stacks are now: 4\n 1 3 5\n ﹈ ﹈ ﹈ \nD.pop() // Returns 5. The stacks are now: 4\n 1 3 \n ﹈ ﹈ \nD.pop() // Returns 4. The stacks are now: 1 3 \n ﹈ ﹈ \nD.pop() // Returns 3. The stacks are now: 1 \n ﹈ \nD.pop() // Returns 1. There are no stacks.\nD.pop() // Returns -1. There are still no stacks.\n</pre>\n\n<p> </p>\n<p><strong>Constraints:</strong></p>\n\n<ul>\n\t<li><code>1 <= capacity <= 2 * 10<sup>4</sup></code></li>\n\t<li><code>1 <= val <= 2 * 10<sup>4</sup></code></li>\n\t<li><code>0 <= index <= 10<sup>5</sup></code></li>\n\t<li>At most <code>2 * 10<sup>5</sup></code> calls will be made to <code>push</code>, <code>pop</code>, and <code>popAtStack</code>.</li>\n</ul>\n",
"code":"class DinnerPlates {\npublic:\n DinnerPlates(int capacity) {\n \n }\n \n void push(int val) {\n \n }\n \n int pop() {\n \n }\n \n int popAtStack(int index) {\n \n }\n};\n\n/**\n * Your DinnerPlates object will be instantiated and called as such:\n * DinnerPlates* obj = new DinnerPlates(capacity);\n * obj->push(val);\n * int param_2 = obj->pop();\n * int param_3 = obj->popAtStack(index);\n */",
"__typename":"CodeSnippetNode"
},
{
"lang":"Java",
"langSlug":"java",
"code":"class DinnerPlates {\n\n public DinnerPlates(int capacity) {\n \n }\n \n public void push(int val) {\n \n }\n \n public int pop() {\n \n }\n \n public int popAtStack(int index) {\n \n }\n}\n\n/**\n * Your DinnerPlates object will be instantiated and called as such:\n * DinnerPlates obj = new DinnerPlates(capacity);\n * obj.push(val);\n * int param_2 = obj.pop();\n * int param_3 = obj.popAtStack(index);\n */",
"__typename":"CodeSnippetNode"
},
{
"lang":"Python",
"langSlug":"python",
"code":"class DinnerPlates(object):\n\n def __init__(self, capacity):\n \"\"\"\n :type capacity: int\n \"\"\"\n \n\n def push(self, val):\n \"\"\"\n :type val: int\n :rtype: None\n \"\"\"\n \n\n def pop(self):\n \"\"\"\n :rtype: int\n \"\"\"\n \n\n def popAtStack(self, index):\n \"\"\"\n :type index: int\n :rtype: int\n \"\"\"\n \n\n\n# Your DinnerPlates object will be instantiated and called as such:\n# obj = DinnerPlates(capacity)\n# obj.push(val)\n# param_2 = obj.pop()\n# param_3 = obj.popAtStack(index)",
"__typename":"CodeSnippetNode"
},
{
"lang":"Python3",
"langSlug":"python3",
"code":"class DinnerPlates:\n\n def __init__(self, capacity: int):\n \n\n def push(self, val: int) -> None:\n \n\n def pop(self) -> int:\n \n\n def popAtStack(self, index: int) -> int:\n \n\n\n# Your DinnerPlates object will be instantiated and called as such:\n# obj = DinnerPlates(capacity)\n# obj.push(val)\n# param_2 = obj.pop()\n# param_3 = obj.popAtStack(index)",
"code":"public class DinnerPlates {\n\n public DinnerPlates(int capacity) {\n \n }\n \n public void Push(int val) {\n \n }\n \n public int Pop() {\n \n }\n \n public int PopAtStack(int index) {\n \n }\n}\n\n/**\n * Your DinnerPlates object will be instantiated and called as such:\n * DinnerPlates obj = new DinnerPlates(capacity);\n * obj.Push(val);\n * int param_2 = obj.Pop();\n * int param_3 = obj.PopAtStack(index);\n */",
"__typename":"CodeSnippetNode"
},
{
"lang":"JavaScript",
"langSlug":"javascript",
"code":"/**\n * @param {number} capacity\n */\nvar DinnerPlates = function(capacity) {\n \n};\n\n/** \n * @param {number} val\n * @return {void}\n */\nDinnerPlates.prototype.push = function(val) {\n \n};\n\n/**\n * @return {number}\n */\nDinnerPlates.prototype.pop = function() {\n \n};\n\n/** \n * @param {number} index\n * @return {number}\n */\nDinnerPlates.prototype.popAtStack = function(index) {\n \n};\n\n/** \n * Your DinnerPlates object will be instantiated and called as such:\n * var obj = new DinnerPlates(capacity)\n * obj.push(val)\n * var param_2 = obj.pop()\n * var param_3 = obj.popAtStack(index)\n */",
"code":"class DinnerPlates {\n constructor(capacity: number) {\n \n }\n\n push(val: number): void {\n \n }\n\n pop(): number {\n \n }\n\n popAtStack(index: number): number {\n \n }\n}\n\n/**\n * Your DinnerPlates object will be instantiated and called as such:\n * var obj = new DinnerPlates(capacity)\n * obj.push(val)\n * var param_2 = obj.pop()\n * var param_3 = obj.popAtStack(index)\n */",
"__typename":"CodeSnippetNode"
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{
"lang":"PHP",
"langSlug":"php",
"code":"class DinnerPlates {\n /**\n * @param Integer $capacity\n */\n function __construct($capacity) {\n \n }\n \n /**\n * @param Integer $val\n * @return NULL\n */\n function push($val) {\n \n }\n \n /**\n * @return Integer\n */\n function pop() {\n \n }\n \n /**\n * @param Integer $index\n * @return Integer\n */\n function popAtStack($index) {\n \n }\n}\n\n/**\n * Your DinnerPlates object will be instantiated and called as such:\n * $obj = DinnerPlates($capacity);\n * $obj->push($val);\n * $ret_2 = $obj->pop();\n * $ret_3 = $obj->popAtStack($index);\n */",
"code":"class DinnerPlates(capacity: Int) {\n\n fun push(`val`: Int) {\n \n }\n\n fun pop(): Int {\n \n }\n\n fun popAtStack(index: Int): Int {\n \n }\n\n}\n\n/**\n * Your DinnerPlates object will be instantiated and called as such:\n * var obj = DinnerPlates(capacity)\n * obj.push(`val`)\n * var param_2 = obj.pop()\n * var param_3 = obj.popAtStack(index)\n */",
"code":"class DinnerPlates(_capacity: Int) {\n\n def push(`val`: Int) {\n \n }\n\n def pop(): Int = {\n \n }\n\n def popAtStack(index: Int): Int = {\n \n }\n\n}\n\n/**\n * Your DinnerPlates object will be instantiated and called as such:\n * var obj = new DinnerPlates(capacity)\n * obj.push(`val`)\n * var param_2 = obj.pop()\n * var param_3 = obj.popAtStack(index)\n */",
"code":"-spec dinner_plates_init_(Capacity :: integer()) -> any().\ndinner_plates_init_(Capacity) ->\n .\n\n-spec dinner_plates_push(Val :: integer()) -> any().\ndinner_plates_push(Val) ->\n .\n\n-spec dinner_plates_pop() -> integer().\ndinner_plates_pop() ->\n .\n\n-spec dinner_plates_pop_at_stack(Index :: integer()) -> integer().\ndinner_plates_pop_at_stack(Index) ->\n .\n\n\n%% Your functions will be called as such:\n%% dinner_plates_init_(Capacity),\n%% dinner_plates_push(Val),\n%% Param_2 = dinner_plates_pop(),\n%% Param_3 = dinner_plates_pop_at_stack(Index),\n\n%% dinner_plates_init_ will be called before every test case, in which you can do some necessary initializations.",
"code":"defmodule DinnerPlates do\n @spec init_(capacity :: integer) :: any\n def init_(capacity) do\n \n end\n\n @spec push(val :: integer) :: any\n def push(val) do\n \n end\n\n @spec pop() :: integer\n def pop() do\n \n end\n\n @spec pop_at_stack(index :: integer) :: integer\n def pop_at_stack(index) do\n \n end\nend\n\n# Your functions will be called as such:\n# DinnerPlates.init_(capacity)\n# DinnerPlates.push(val)\n# param_2 = DinnerPlates.pop()\n# param_3 = DinnerPlates.pop_at_stack(index)\n\n# DinnerPlates.init_ will be called before every test case, in which you can do some necessary initializations.",
"Use a data structure to save the plate status. You may need to operate the exact index. Maintain the leftmost vacant stack and the rightmost non-empty stack.",
"Use a list of stack to store the plate status. Use heap to maintain the leftmost and rightmost valid stack."
"envInfo":"{\"cpp\": [\"C++\", \"<p>Compiled with <code> clang 11 </code> using the latest C++ 20 standard.</p>\\r\\n\\r\\n<p>Your code is compiled with level two optimization (<code>-O2</code>). <a href=\\\"https://github.com/google/sanitizers/wiki/AddressSanitizer\\\" target=\\\"_blank\\\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\"], \"java\": [\"Java\", \"<p><code>OpenJDK 17</code>. Java 8 features such as lambda expressions and stream API can be used. </p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n<p>Includes <code>Pair</code> class from https://docs.oracle.com/javase/8/javafx/api/javafx/util/Pair.html.</p>\"], \"python\": [\"Python\", \"<p><code>Python 2.7.12</code>.</p>\\r\\n\\r\\n<p>Most libraries are already imported automatically for your convenience, such as <a href=\\\"https://docs.python.org/2/library/array.html\\\" target=\\\"_blank\\\">array</a>, <a href=\\\"https://docs.python.org/2/library/bisect.html\\\" target=\\\"_blank\\\">bisect</a>, <a href=\\\"https://docs.python.org/2/library/collections.html\\\" target=\\\"_blank\\\">collections</a>. If you need more libraries, you can import it yourself.</p>\\r\\n\\r\\n<p>For Map/TreeMap data structure, you may use <a href=\\\"http://www.grantjenks.com/docs/sortedcontainers/\\\" target=\\\"_blank\\\">sortedcontainers</a> library.</p>\\r\\n\\r\\n<p>Note that Python 2.7 <a href=\\\"https://www.python.org/dev/peps/pep-0373/\\\" target=\\\"_blank\\\">will not be maintained past 2020</a>. For the latest Python, please choose Python3 instead.</p>\"], \"c\": [\"C\", \"<p>Compiled with <code>gcc 8.2</code> using the gnu11 standard.</p>\\r\\n\\r\\n<p>Your code is compiled with level one optimization (<code>-O1</code>). <a href=\\\"https://github.com/google/sanitizers/wiki/AddressSanitizer\\\" target=\\\"_blank\\\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n\\r\\n<p>For hash table operations, you may use <a href=\\\"https://troydhanson.github.io/uthash/\\\" target=\\\"_blank\\\">uthash</a>. \\\"uthash.h\\\" is included by default. Below are some examples:</p>\\r\\n\\r\\n<p><b>1. Adding an item to a hash.</b>\\r\\n<pre>\\r\\nstruct hash_entry {\\r\\n int id; /* we'll use this field as the key */\\r\\n char name[10];\\r\\n UT_hash_handle hh; /* makes this structure hashable */\\r\\n};\\r\\n\\r\\nstruct hash_entry *users = NULL;\\r\\n\\r\\nvoid add_user(struct hash_entry *s) {\\r\\n HASH_ADD_INT(users, id, s);\\r\\n}\\r\\n</pre>\\r\\n</p>\\r\\n\\r\\n<p><b>2. Looking up an item in a hash:</b>\\r\\n<pre>\\r\\nstruct hash_entry *find_user(int user_id) {\\r\\n struct hash_entry *s;\\r\\n HASH_FIND_INT(users, &user_id, s);\\r\\n return s;\\r\\n}\\r\\n</pre>\\r\\n</p>\\r\\n\\r\\n<p><b>3. Deleting an item in a hash:</b>\\r\\n<pre>\\r\\nvoid delete_user(struct hash_entry *user) {\\r\\n HASH_DEL(users, user); \\r\\n}\\r\\n</pre>\\r\\n</p>\"], \"csharp\": [\"C#\", \"<p><a href=\\\"https://learn.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-10\\\" target=\\\"_blank\\\">C# 10 with .NET 6 runtime</a></p>\"], \"javascript\": [\"JavaScript\", \"<p><code>Node.js 16.13.2</code>.</p>\\r\\n\\r\\n<p>Your code is run with <code>--harmony</code> flag, enabling <a href=\\\"http://node.green/\\\" target=\\\"_blank\\\">new ES6 features</a>.</p>\\r\\n\\r\\n<p><a href=\\\"https://lodash.com\\\" target=\\\"_blank\\\">lodash.js</a> library is included by default.</p>\\r\\n\\r\\n<p>For Priority Queue / Queue data structures, you may use 5.3.0 version of <a href=\\\"https://github.com/datastructures-js/priority-queue/tree/fb4fdb984834421279aeb081df7af624d17c2a03\\\" target=\\\"_blank\\\">datastructures-js/priority-queue</a> and 4.2.1 version of <a href=\\\"https://githu