"content":"<p>Design a text editor with a cursor that can do the following:</p>\n\n<ul>\n\t<li><strong>Add</strong> text to where the cursor is.</li>\n\t<li><strong>Delete</strong> text from where the cursor is (simulating the backspace key).</li>\n\t<li><strong>Move</strong> the cursor either left or right.</li>\n</ul>\n\n<p>When deleting text, only characters to the left of the cursor will be deleted. The cursor will also remain within the actual text and cannot be moved beyond it. More formally, we have that <code>0 <= cursor.position <= currentText.length</code> always holds.</p>\n\n<p>Implement the <code>TextEditor</code> class:</p>\n\n<ul>\n\t<li><code>TextEditor()</code> Initializes the object with empty text.</li>\n\t<li><code>void addText(string text)</code> Appends <code>text</code> to where the cursor is. The cursor ends to the right of <code>text</code>.</li>\n\t<li><code>int deleteText(int k)</code> Deletes <code>k</code> characters to the left of the cursor. Returns the number of characters actually deleted.</li>\n\t<li><code>string cursorLeft(int k)</code> Moves the cursor to the left <code>k</code> times. Returns the last <code>min(10, len)</code> characters to the left of the cursor, where <code>len</code> is the number of characters to the left of the cursor.</li>\n\t<li><code>string cursorRight(int k)</code> Moves the cursor to the right <code>k</code> times. Returns the last <code>min(10, len)</code> characters to the left of the cursor, where <code>len</code> is the number of characters to the left of the cursor.</li>\n</ul>\n\n<p> </p>\n<p><strong class=\"example\">Example1:</strong></p>\n\n<pre>\n<strong>Input</strong>\n["TextEditor","addText","deleteText","addText","cursorRight","cursorLeft","deleteText","cursorLeft","cursorRight"]\n[[],["leetcode"],[4],["practice"],[3],[8],[10],[2],[6]]\n<strong>Output</strong>\n[null,null,4,null,"etpractice","leet",4,"","practi"]\n\n<strong>Explanation</strong>\nTextEditortextEditor=newTextEditor();// The current text is "|". (The '|' character represents the cursor)\ntextEditor.addText("leetcode"); // The current text is "leetcode|".\ntextEditor.deleteText(4); // return 4\n // The current text is "leet|". \n // 4 characters were deleted.\ntextEditor.addText("practice"); // The current text is "leetpractice|". \ntextEditor.cursorRight(3); // return "etpractice"\n // The current text is "leetpractice|". \n // The cursor cannot be moved beyond the actual text and thus did not move.\n // "etpractice" is the last 10 characters to the left of the cursor.\ntextEditor.cursorLeft(8); // return "leet"\n // The current text is "leet|practice".\n // "leet" is the last min(10, 4) = 4 characters to the left of the cursor.\ntextEditor.deleteText(10); // return 4\n // The current text is "|practice".\n // Only 4 characters were deleted.\ntextEditor.cursorLeft(2); // return ""\n // The current text is "|practice".\n // The cursor cannot be moved beyond the actual text and thus did not move. \n // "" is the last min(10, 0) = 0 characters to the left of the cursor.\ntextEditor.cursorRight(6); // return "practi"\n // The current text is "practi|ce".\n // "practi" is the last min(10, 6) = 6 characters to the left of the cursor.\n</pre>\n\n<p> </p>\n<p><strong>Constraints:</strong></p>\n\n<ul>\n\t<li><code>1 <= text.length, k <
"code":"class TextEditor() {\n\n fun addText(text: String) {\n \n }\n\n fun deleteText(k: Int): Int {\n \n }\n\n fun cursorLeft(k: Int): String {\n \n }\n\n fun cursorRight(k: Int): String {\n \n }\n\n}\n\n/**\n * Your TextEditor object will be instantiated and called as such:\n * var obj = TextEditor()\n * obj.addText(text)\n * var param_2 = obj.deleteText(k)\n * var param_3 = obj.cursorLeft(k)\n * var param_4 = obj.cursorRight(k)\n */",
"code":"-spec text_editor_init_() -> any().\ntext_editor_init_() ->\n .\n\n-spec text_editor_add_text(Text :: unicode:unicode_binary()) -> any().\ntext_editor_add_text(Text) ->\n .\n\n-spec text_editor_delete_text(K :: integer()) -> integer().\ntext_editor_delete_text(K) ->\n .\n\n-spec text_editor_cursor_left(K :: integer()) -> unicode:unicode_binary().\ntext_editor_cursor_left(K) ->\n .\n\n-spec text_editor_cursor_right(K :: integer()) -> unicode:unicode_binary().\ntext_editor_cursor_right(K) ->\n .\n\n\n%% Your functions will be called as such:\n%% text_editor_init_(),\n%% text_editor_add_text(Text),\n%% Param_2 = text_editor_delete_text(K),\n%% Param_3 = text_editor_cursor_left(K),\n%% Param_4 = text_editor_cursor_right(K),\n\n%% text_editor_init_ will be called before every test case, in which you can do some necessary initializations.",
"envInfo":"{\"cpp\": [\"C++\", \"<p>Compiled with <code> clang 11 </code> using the latest C++ 20 standard.</p>\\r\\n\\r\\n<p>Your code is compiled with level two optimization (<code>-O2</code>). <a href=\\\"https://github.com/google/sanitizers/wiki/AddressSanitizer\\\" target=\\\"_blank\\\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\"], \"java\": [\"Java\", \"<p><code>OpenJDK 17</code>. Java 8 features such as lambda expressions and stream API can be used. </p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n<p>Includes <code>Pair</code> class from https://docs.oracle.com/javase/8/javafx/api/javafx/util/Pair.html.</p>\"], \"python\": [\"Python\", \"<p><code>Python 2.7.12</code>.</p>\\r\\n\\r\\n<p>Most libraries are already imported automatically for your convenience, such as <a href=\\\"https://docs.python.org/2/library/array.html\\\" target=\\\"_blank\\\">array</a>, <a href=\\\"https://docs.python.org/2/library/bisect.html\\\" target=\\\"_blank\\\">bisect</a>, <a href=\\\"https://docs.python.org/2/library/collections.html\\\" target=\\\"_blank\\\">collections</a>. If you need more libraries, you can import it yourself.</p>\\r\\n\\r\\n<p>For Map/TreeMap data structure, you may use <a href=\\\"http://www.grantjenks.com/docs/sortedcontainers/\\\" target=\\\"_blank\\\">sortedcontainers</a> library.</p>\\r\\n\\r\\n<p>Note that Python 2.7 <a href=\\\"https://www.python.org/dev/peps/pep-0373/\\\" target=\\\"_blank\\\">will not be maintained past 2020</a>. For the latest Python, please choose Python3 instead.</p>\"], \"c\": [\"C\", \"<p>Compiled with <code>gcc 8.2</code> using the gnu11 standard.</p>\\r\\n\\r\\n<p>Your code is compiled with level one optimization (<code>-O1</code>). <a href=\\\"https://github.com/google/sanitizers/wiki/AddressSanitizer\\\" target=\\\"_blank\\\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n\\r\\n<p>For hash table operations, you may use <a href=\\\"https://troydhanson.github.io/uthash/\\\" target=\\\"_blank\\\">uthash</a>. \\\"uthash.h\\\" is included by default. Below are some examples:</p>\\r\\n\\r\\n<p><b>1. Adding an item to a hash.</b>\\r\\n<pre>\\r\\nstruct hash_entry {\\r\\n int id; /* we'll use this field as the key */\\r\\n char name[10];\\r\\n UT_hash_handle hh; /* makes this structure hashable */\\r\\n};\\r\\n\\r\\nstruct hash_entry *users = NULL;\\r\\n\\r\\nvoid add_user(struct hash_entry *s) {\\r\\n HASH_ADD_INT(users, id, s);\\r\\n}\\r\\n</pre>\\r\\n</p>\\r\\n\\r\\n<p><b>2. Looking up an item in a hash:</b>\\r\\n<pre>\\r\\nstruct hash_entry *find_user(int user_id) {\\r\\n struct hash_entry *s;\\r\\n HASH_FIND_INT(users, &user_id, s);\\r\\n return s;\\r\\n}\\r\\n</pre>\\r\\n</p>\\r\\n\\r\\n<p><b>3. Deleting an item in a hash:</b>\\r\\n<pre>\\r\\nvoid delete_user(struct hash_entry *user) {\\r\\n HASH_DEL(users, user); \\r\\n}\\r\\n</pre>\\r\\n</p>\"], \"csharp\": [\"C#\", \"<p><a href=\\\"https://learn.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-10\\\" target=\\\"_blank\\\">C# 10 with .NET 6 runtime</a></p>\"], \"javascript\": [\"JavaScript\", \"<p><code>Node.js 16.13.2</code>.</p>\\r\\n\\r\\n<p>Your code is run with <code>--harmony</code> flag, enabling <a href=\\\"http://node.green/\\\" target=\\\"_blank\\\">new ES6 features</a>.</p>\\r\\n\\r\\n<p><a href=\\\"https://lodash.com\\\" target=\\\"_blank\\\">lodash.js</a> library is included by default.</p>\\r\\n\\r\\n<p>For Priority Queue / Queue data structures, you may use 5.3.0 version of <a href=\\\"https://github.com/datastructures-js/priority-queue/tree/fb4fdb984834421279aeb081df7af624d17c2a03\\\" target=\\\"_blank\\\">datastructures-js/priority-queue</a> and 4.2.1 version of <a href=\\\"https://githu