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            "questionId": "1501",
            "questionFrontendId": "1401",
            "boundTopicId": null,
            "title": "Circle and Rectangle Overlapping",
            "titleSlug": "circle-and-rectangle-overlapping",
            "content": "<p>You are given a circle represented as <code>(radius, xCenter, yCenter)</code> and an axis-aligned rectangle represented as <code>(x1, y1, x2, y2)</code>, where <code>(x1, y1)</code> are the coordinates of the bottom-left corner, and <code>(x2, y2)</code> are the coordinates of the top-right corner of the rectangle.</p>\n\n<p>Return <code>true</code><em> if the circle and rectangle are overlapped otherwise return </em><code>false</code>. In other words, check if there is <strong>any</strong> point <code>(x<sub>i</sub>, y<sub>i</sub>)</code> that belongs to the circle and the rectangle at the same time.</p>\n\n<p>&nbsp;</p>\n<p><strong>Example 1:</strong></p>\n<img alt=\"\" src=\"https://assets.leetcode.com/uploads/2020/02/20/sample_4_1728.png\" style=\"width: 258px; height: 167px;\" />\n<pre>\n<strong>Input:</strong> radius = 1, xCenter = 0, yCenter = 0, x1 = 1, y1 = -1, x2 = 3, y2 = 1\n<strong>Output:</strong> true\n<strong>Explanation:</strong> Circle and rectangle share the point (1,0).\n</pre>\n\n<p><strong>Example 2:</strong></p>\n\n<pre>\n<strong>Input:</strong> radius = 1, xCenter = 1, yCenter = 1, x1 = 1, y1 = -3, x2 = 2, y2 = -1\n<strong>Output:</strong> false\n</pre>\n\n<p><strong>Example 3:</strong></p>\n<img alt=\"\" src=\"https://assets.leetcode.com/uploads/2020/02/20/sample_2_1728.png\" style=\"width: 150px; height: 135px;\" />\n<pre>\n<strong>Input:</strong> radius = 1, xCenter = 0, yCenter = 0, x1 = -1, y1 = 0, x2 = 0, y2 = 1\n<strong>Output:</strong> true\n</pre>\n\n<p>&nbsp;</p>\n<p><strong>Constraints:</strong></p>\n\n<ul>\n\t<li><code>1 &lt;= radius &lt;= 2000</code></li>\n\t<li><code>-10<sup>4</sup> &lt;= xCenter, yCenter &lt;= 10<sup>4</sup></code></li>\n\t<li><code>-10<sup>4</sup> &lt;= x1 &lt; x2 &lt;= 10<sup>4</sup></code></li>\n\t<li><code>-10<sup>4</sup> &lt;= y1 &lt; y2 &lt;= 10<sup>4</sup></code></li>\n</ul>\n",
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            "categoryTitle": "Algorithms",
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            "codeSnippets": [
                {
                    "lang": "C++",
                    "langSlug": "cpp",
                    "code": "class Solution {\npublic:\n    bool checkOverlap(int radius, int xCenter, int yCenter, int x1, int y1, int x2, int y2) {\n        \n    }\n};",
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                    "lang": "Java",
                    "langSlug": "java",
                    "code": "class Solution {\n    public boolean checkOverlap(int radius, int xCenter, int yCenter, int x1, int y1, int x2, int y2) {\n        \n    }\n}",
                    "__typename": "CodeSnippetNode"
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                {
                    "lang": "Python",
                    "langSlug": "python",
                    "code": "class Solution(object):\n    def checkOverlap(self, radius, xCenter, yCenter, x1, y1, x2, y2):\n        \"\"\"\n        :type radius: int\n        :type xCenter: int\n        :type yCenter: int\n        :type x1: int\n        :type y1: int\n        :type x2: int\n        :type y2: int\n        :rtype: bool\n        \"\"\"\n        ",
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                    "lang": "Python3",
                    "langSlug": "python3",
                    "code": "class Solution:\n    def checkOverlap(self, radius: int, xCenter: int, yCenter: int, x1: int, y1: int, x2: int, y2: int) -> bool:\n        ",
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                    "lang": "C",
                    "langSlug": "c",
                    "code": "\n\nbool checkOverlap(int radius, int xCenter, int yCenter, int x1, int y1, int x2, int y2){\n\n}",
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                    "lang": "C#",
                    "langSlug": "csharp",
                    "code": "public class Solution {\n    public bool CheckOverlap(int radius, int xCenter, int yCenter, int x1, int y1, int x2, int y2) {\n        \n    }\n}",
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                    "lang": "JavaScript",
                    "langSlug": "javascript",
                    "code": "/**\n * @param {number} radius\n * @param {number} xCenter\n * @param {number} yCenter\n * @param {number} x1\n * @param {number} y1\n * @param {number} x2\n * @param {number} y2\n * @return {boolean}\n */\nvar checkOverlap = function(radius, xCenter, yCenter, x1, y1, x2, y2) {\n    \n};",
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                    "lang": "Ruby",
                    "langSlug": "ruby",
                    "code": "# @param {Integer} radius\n# @param {Integer} x_center\n# @param {Integer} y_center\n# @param {Integer} x1\n# @param {Integer} y1\n# @param {Integer} x2\n# @param {Integer} y2\n# @return {Boolean}\ndef check_overlap(radius, x_center, y_center, x1, y1, x2, y2)\n    \nend",
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                    "lang": "Swift",
                    "langSlug": "swift",
                    "code": "class Solution {\n    func checkOverlap(_ radius: Int, _ xCenter: Int, _ yCenter: Int, _ x1: Int, _ y1: Int, _ x2: Int, _ y2: Int) -> Bool {\n        \n    }\n}",
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                    "lang": "Go",
                    "langSlug": "golang",
                    "code": "func checkOverlap(radius int, xCenter int, yCenter int, x1 int, y1 int, x2 int, y2 int) bool {\n    \n}",
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                    "lang": "Scala",
                    "langSlug": "scala",
                    "code": "object Solution {\n    def checkOverlap(radius: Int, xCenter: Int, yCenter: Int, x1: Int, y1: Int, x2: Int, y2: Int): Boolean = {\n        \n    }\n}",
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                    "lang": "Kotlin",
                    "langSlug": "kotlin",
                    "code": "class Solution {\n    fun checkOverlap(radius: Int, xCenter: Int, yCenter: Int, x1: Int, y1: Int, x2: Int, y2: Int): Boolean {\n        \n    }\n}",
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                    "lang": "Rust",
                    "langSlug": "rust",
                    "code": "impl Solution {\n    pub fn check_overlap(radius: i32, x_center: i32, y_center: i32, x1: i32, y1: i32, x2: i32, y2: i32) -> bool {\n        \n    }\n}",
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                    "lang": "PHP",
                    "langSlug": "php",
                    "code": "class Solution {\n\n    /**\n     * @param Integer $radius\n     * @param Integer $xCenter\n     * @param Integer $yCenter\n     * @param Integer $x1\n     * @param Integer $y1\n     * @param Integer $x2\n     * @param Integer $y2\n     * @return Boolean\n     */\n    function checkOverlap($radius, $xCenter, $yCenter, $x1, $y1, $x2, $y2) {\n        \n    }\n}",
                    "__typename": "CodeSnippetNode"
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                {
                    "lang": "TypeScript",
                    "langSlug": "typescript",
                    "code": "function checkOverlap(radius: number, xCenter: number, yCenter: number, x1: number, y1: number, x2: number, y2: number): boolean {\n\n};",
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                    "lang": "Racket",
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                    "code": "(define/contract (check-overlap radius xCenter yCenter x1 y1 x2 y2)\n  (-> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? boolean?)\n\n  )",
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                    "lang": "Erlang",
                    "langSlug": "erlang",
                    "code": "-spec check_overlap(Radius :: integer(), XCenter :: integer(), YCenter :: integer(), X1 :: integer(), Y1 :: integer(), X2 :: integer(), Y2 :: integer()) -> boolean().\ncheck_overlap(Radius, XCenter, YCenter, X1, Y1, X2, Y2) ->\n  .",
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                    "lang": "Elixir",
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                    "code": "defmodule Solution do\n  @spec check_overlap(radius :: integer, x_center :: integer, y_center :: integer, x1 :: integer, y1 :: integer, x2 :: integer, y2 :: integer) :: boolean\n  def check_overlap(radius, x_center, y_center, x1, y1, x2, y2) do\n\n  end\nend",
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            "hints": [
                "Locate the closest point of the square to the circle, you can then find the distance from this point to the center of the circle and check if this is less than or equal to the radius."
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For the latest Python, please choose Python3 instead.</p>\"], \"c\": [\"C\", \"<p>Compiled with <code>gcc 8.2</code> using the gnu99 standard.</p>\\r\\n\\r\\n<p>Your code is compiled with level one optimization (<code>-O1</code>). <a href=\\\"https://github.com/google/sanitizers/wiki/AddressSanitizer\\\" target=\\\"_blank\\\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n\\r\\n<p>For hash table operations, you may use <a href=\\\"https://troydhanson.github.io/uthash/\\\" target=\\\"_blank\\\">uthash</a>. \\\"uthash.h\\\" is included by default. Below are some examples:</p>\\r\\n\\r\\n<p><b>1. 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