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            "questionId": "572",
            "questionFrontendId": "572",
            "boundTopicId": null,
            "title": "Subtree of Another Tree",
            "titleSlug": "subtree-of-another-tree",
            "content": "<p>Given the roots of two binary trees <code>root</code> and <code>subRoot</code>, return <code>true</code> if there is a subtree of <code>root</code> with the same structure and node values of<code> subRoot</code> and <code>false</code> otherwise.</p>\n\n<p>A subtree of a binary tree <code>tree</code> is a tree that consists of a node in <code>tree</code> and all of this node&#39;s descendants. The tree <code>tree</code> could also be considered as a subtree of itself.</p>\n\n<p>&nbsp;</p>\n<p><strong>Example 1:</strong></p>\n<img alt=\"\" src=\"https://assets.leetcode.com/uploads/2021/04/28/subtree1-tree.jpg\" style=\"width: 532px; height: 400px;\" />\n<pre>\n<strong>Input:</strong> root = [3,4,5,1,2], subRoot = [4,1,2]\n<strong>Output:</strong> true\n</pre>\n\n<p><strong>Example 2:</strong></p>\n<img alt=\"\" src=\"https://assets.leetcode.com/uploads/2021/04/28/subtree2-tree.jpg\" style=\"width: 502px; height: 458px;\" />\n<pre>\n<strong>Input:</strong> root = [3,4,5,1,2,null,null,null,null,0], subRoot = [4,1,2]\n<strong>Output:</strong> false\n</pre>\n\n<p>&nbsp;</p>\n<p><strong>Constraints:</strong></p>\n\n<ul>\n\t<li>The number of nodes in the <code>root</code> tree is in the range <code>[1, 2000]</code>.</li>\n\t<li>The number of nodes in the <code>subRoot</code> tree is in the range <code>[1, 1000]</code>.</li>\n\t<li><code>-10<sup>4</sup> &lt;= root.val &lt;= 10<sup>4</sup></code></li>\n\t<li><code>-10<sup>4</sup> &lt;= subRoot.val &lt;= 10<sup>4</sup></code></li>\n</ul>\n",
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            "difficulty": "Easy",
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            "exampleTestcases": "[3,4,5,1,2]\n[4,1,2]\n[3,4,5,1,2,null,null,null,null,0]\n[4,1,2]",
            "categoryTitle": "Algorithms",
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                    "name": "Tree",
                    "slug": "tree",
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                    "name": "Depth-First Search",
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                    "name": "String Matching",
                    "slug": "string-matching",
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                    "name": "Binary Tree",
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                {
                    "lang": "C++",
                    "langSlug": "cpp",
                    "code": "/**\n * Definition for a binary tree node.\n * struct TreeNode {\n *     int val;\n *     TreeNode *left;\n *     TreeNode *right;\n *     TreeNode() : val(0), left(nullptr), right(nullptr) {}\n *     TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}\n *     TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}\n * };\n */\nclass Solution {\npublic:\n    bool isSubtree(TreeNode* root, TreeNode* subRoot) {\n        \n    }\n};",
                    "__typename": "CodeSnippetNode"
                },
                {
                    "lang": "Java",
                    "langSlug": "java",
                    "code": "/**\n * Definition for a binary tree node.\n * public class TreeNode {\n *     int val;\n *     TreeNode left;\n *     TreeNode right;\n *     TreeNode() {}\n *     TreeNode(int val) { this.val = val; }\n *     TreeNode(int val, TreeNode left, TreeNode right) {\n *         this.val = val;\n *         this.left = left;\n *         this.right = right;\n *     }\n * }\n */\nclass Solution {\n    public boolean isSubtree(TreeNode root, TreeNode subRoot) {\n        \n    }\n}",
                    "__typename": "CodeSnippetNode"
                },
                {
                    "lang": "Python",
                    "langSlug": "python",
                    "code": "# Definition for a binary tree node.\n# class TreeNode(object):\n#     def __init__(self, val=0, left=None, right=None):\n#         self.val = val\n#         self.left = left\n#         self.right = right\nclass Solution(object):\n    def isSubtree(self, root, subRoot):\n        \"\"\"\n        :type root: TreeNode\n        :type subRoot: TreeNode\n        :rtype: bool\n        \"\"\"\n        ",
                    "__typename": "CodeSnippetNode"
                },
                {
                    "lang": "Python3",
                    "langSlug": "python3",
                    "code": "# Definition for a binary tree node.\n# class TreeNode:\n#     def __init__(self, val=0, left=None, right=None):\n#         self.val = val\n#         self.left = left\n#         self.right = right\nclass Solution:\n    def isSubtree(self, root: Optional[TreeNode], subRoot: Optional[TreeNode]) -> bool:\n        ",
                    "__typename": "CodeSnippetNode"
                },
                {
                    "lang": "C",
                    "langSlug": "c",
                    "code": "/**\n * Definition for a binary tree node.\n * struct TreeNode {\n *     int val;\n *     struct TreeNode *left;\n *     struct TreeNode *right;\n * };\n */\n\n\nbool isSubtree(struct TreeNode* root, struct TreeNode* subRoot){\n\n}",
                    "__typename": "CodeSnippetNode"
                },
                {
                    "lang": "C#",
                    "langSlug": "csharp",
                    "code": "/**\n * Definition for a binary tree node.\n * public class TreeNode {\n *     public int val;\n *     public TreeNode left;\n *     public TreeNode right;\n *     public TreeNode(int val=0, TreeNode left=null, TreeNode right=null) {\n *         this.val = val;\n *         this.left = left;\n *         this.right = right;\n *     }\n * }\n */\npublic class Solution {\n    public bool IsSubtree(TreeNode root, TreeNode subRoot) {\n        \n    }\n}",
                    "__typename": "CodeSnippetNode"
                },
                {
                    "lang": "JavaScript",
                    "langSlug": "javascript",
                    "code": "/**\n * Definition for a binary tree node.\n * function TreeNode(val, left, right) {\n *     this.val = (val===undefined ? 0 : val)\n *     this.left = (left===undefined ? null : left)\n *     this.right = (right===undefined ? null : right)\n * }\n */\n/**\n * @param {TreeNode} root\n * @param {TreeNode} subRoot\n * @return {boolean}\n */\nvar isSubtree = function(root, subRoot) {\n    \n};",
                    "__typename": "CodeSnippetNode"
                },
                {
                    "lang": "Ruby",
                    "langSlug": "ruby",
                    "code": "# Definition for a binary tree node.\n# class TreeNode\n#     attr_accessor :val, :left, :right\n#     def initialize(val = 0, left = nil, right = nil)\n#         @val = val\n#         @left = left\n#         @right = right\n#     end\n# end\n# @param {TreeNode} root\n# @param {TreeNode} sub_root\n# @return {Boolean}\ndef is_subtree(root, sub_root)\n    \nend",
                    "__typename": "CodeSnippetNode"
                },
                {
                    "lang": "Swift",
                    "langSlug": "swift",
                    "code": "/**\n * Definition for a binary tree node.\n * public class TreeNode {\n *     public var val: Int\n *     public var left: TreeNode?\n *     public var right: TreeNode?\n *     public init() { self.val = 0; self.left = nil; self.right = nil; }\n *     public init(_ val: Int) { self.val = val; self.left = nil; self.right = nil; }\n *     public init(_ val: Int, _ left: TreeNode?, _ right: TreeNode?) {\n *         self.val = val\n *         self.left = left\n *         self.right = right\n *     }\n * }\n */\nclass Solution {\n    func isSubtree(_ root: TreeNode?, _ subRoot: TreeNode?) -> Bool {\n        \n    }\n}",
                    "__typename": "CodeSnippetNode"
                },
                {
                    "lang": "Go",
                    "langSlug": "golang",
                    "code": "/**\n * Definition for a binary tree node.\n * type TreeNode struct {\n *     Val int\n *     Left *TreeNode\n *     Right *TreeNode\n * }\n */\nfunc isSubtree(root *TreeNode, subRoot *TreeNode) bool {\n    \n}",
                    "__typename": "CodeSnippetNode"
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                {
                    "lang": "Scala",
                    "langSlug": "scala",
                    "code": "/**\n * Definition for a binary tree node.\n * class TreeNode(_value: Int = 0, _left: TreeNode = null, _right: TreeNode = null) {\n *   var value: Int = _value\n *   var left: TreeNode = _left\n *   var right: TreeNode = _right\n * }\n */\nobject Solution {\n    def isSubtree(root: TreeNode, subRoot: TreeNode): Boolean = {\n        \n    }\n}",
                    "__typename": "CodeSnippetNode"
                },
                {
                    "lang": "Kotlin",
                    "langSlug": "kotlin",
                    "code": "/**\n * Example:\n * var ti = TreeNode(5)\n * var v = ti.`val`\n * Definition for a binary tree node.\n * class TreeNode(var `val`: Int) {\n *     var left: TreeNode? = null\n *     var right: TreeNode? = null\n * }\n */\nclass Solution {\n    fun isSubtree(root: TreeNode?, subRoot: TreeNode?): Boolean {\n        \n    }\n}",
                    "__typename": "CodeSnippetNode"
                },
                {
                    "lang": "Rust",
                    "langSlug": "rust",
                    "code": "// Definition for a binary tree node.\n// #[derive(Debug, PartialEq, Eq)]\n// pub struct TreeNode {\n//   pub val: i32,\n//   pub left: Option<Rc<RefCell<TreeNode>>>,\n//   pub right: Option<Rc<RefCell<TreeNode>>>,\n// }\n// \n// impl TreeNode {\n//   #[inline]\n//   pub fn new(val: i32) -> Self {\n//     TreeNode {\n//       val,\n//       left: None,\n//       right: None\n//     }\n//   }\n// }\nuse std::rc::Rc;\nuse std::cell::RefCell;\nimpl Solution {\n    pub fn is_subtree(root: Option<Rc<RefCell<TreeNode>>>, sub_root: Option<Rc<RefCell<TreeNode>>>) -> bool {\n        \n    }\n}",
                    "__typename": "CodeSnippetNode"
                },
                {
                    "lang": "PHP",
                    "langSlug": "php",
                    "code": "/**\n * Definition for a binary tree node.\n * class TreeNode {\n *     public $val = null;\n *     public $left = null;\n *     public $right = null;\n *     function __construct($val = 0, $left = null, $right = null) {\n *         $this->val = $val;\n *         $this->left = $left;\n *         $this->right = $right;\n *     }\n * }\n */\nclass Solution {\n\n    /**\n     * @param TreeNode $root\n     * @param TreeNode $subRoot\n     * @return Boolean\n     */\n    function isSubtree($root, $subRoot) {\n        \n    }\n}",
                    "__typename": "CodeSnippetNode"
                },
                {
                    "lang": "TypeScript",
                    "langSlug": "typescript",
                    "code": "/**\n * Definition for a binary tree node.\n * class TreeNode {\n *     val: number\n *     left: TreeNode | null\n *     right: TreeNode | null\n *     constructor(val?: number, left?: TreeNode | null, right?: TreeNode | null) {\n *         this.val = (val===undefined ? 0 : val)\n *         this.left = (left===undefined ? null : left)\n *         this.right = (right===undefined ? null : right)\n *     }\n * }\n */\n\nfunction isSubtree(root: TreeNode | null, subRoot: TreeNode | null): boolean {\n\n};",
                    "__typename": "CodeSnippetNode"
                },
                {
                    "lang": "Racket",
                    "langSlug": "racket",
                    "code": "; Definition for a binary tree node.\n#|\n\n; val : integer?\n; left : (or/c tree-node? #f)\n; right : (or/c tree-node? #f)\n(struct tree-node\n  (val left right) #:mutable #:transparent)\n\n; constructor\n(define (make-tree-node [val 0])\n  (tree-node val #f #f))\n\n|#\n\n(define/contract (is-subtree root subRoot)\n  (-> (or/c tree-node? #f) (or/c tree-node? #f) boolean?)\n\n  )",
                    "__typename": "CodeSnippetNode"
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                {
                    "lang": "Erlang",
                    "langSlug": "erlang",
                    "code": "%% Definition for a binary tree node.\n%%\n%% -record(tree_node, {val = 0 :: integer(),\n%%                     left = null  :: 'null' | #tree_node{},\n%%                     right = null :: 'null' | #tree_node{}}).\n\n-spec is_subtree(Root :: #tree_node{} | null, SubRoot :: #tree_node{} | null) -> boolean().\nis_subtree(Root, SubRoot) ->\n  .",
                    "__typename": "CodeSnippetNode"
                },
                {
                    "lang": "Elixir",
                    "langSlug": "elixir",
                    "code": "# Definition for a binary tree node.\n#\n# defmodule TreeNode do\n#   @type t :: %__MODULE__{\n#           val: integer,\n#           left: TreeNode.t() | nil,\n#           right: TreeNode.t() | nil\n#         }\n#   defstruct val: 0, left: nil, right: nil\n# end\n\ndefmodule Solution do\n  @spec is_subtree(root :: TreeNode.t | nil, sub_root :: TreeNode.t | nil) :: boolean\n  def is_subtree(root, sub_root) do\n\n  end\nend",
                    "__typename": "CodeSnippetNode"
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            "hints": [
                "Which approach is better here- recursive or iterative?",
                "If recursive approach is better, can you write recursive function with its parameters?",
                "Two trees <b>s</b> and <b>t</b> are said to be identical if their root values are same and their left and right subtrees are identical. Can you write this in form of recursive formulae?",
                "Recursive formulae can be: \r\nisIdentical(s,t)= s.val==t.val AND isIdentical(s.left,t.left) AND isIdentical(s.right,t.right)"
            ],
            "solution": null,
            "status": null,
            "sampleTestCase": "[3,4,5,1,2]\n[4,1,2]",
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Java 8 features such as lambda expressions and stream API can be used. </p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n<p>Includes <code>Pair</code> class from https://docs.oracle.com/javase/8/javafx/api/javafx/util/Pair.html.</p>\"], \"python\": [\"Python\", \"<p><code>Python 2.7.12</code>.</p>\\r\\n\\r\\n<p>Most libraries are already imported automatically for your convenience, such as <a href=\\\"https://docs.python.org/2/library/array.html\\\" target=\\\"_blank\\\">array</a>, <a href=\\\"https://docs.python.org/2/library/bisect.html\\\" target=\\\"_blank\\\">bisect</a>, <a href=\\\"https://docs.python.org/2/library/collections.html\\\" target=\\\"_blank\\\">collections</a>. If you need more libraries, you can import it yourself.</p>\\r\\n\\r\\n<p>For Map/TreeMap data structure, you may use <a href=\\\"http://www.grantjenks.com/docs/sortedcontainers/\\\" target=\\\"_blank\\\">sortedcontainers</a> library.</p>\\r\\n\\r\\n<p>Note that Python 2.7 <a href=\\\"https://www.python.org/dev/peps/pep-0373/\\\" target=\\\"_blank\\\">will not be maintained past 2020</a>. For the latest Python, please choose Python3 instead.</p>\"], \"c\": [\"C\", \"<p>Compiled with <code>gcc 8.2</code> using the gnu99 standard.</p>\\r\\n\\r\\n<p>Your code is compiled with level one optimization (<code>-O1</code>). <a href=\\\"https://github.com/google/sanitizers/wiki/AddressSanitizer\\\" target=\\\"_blank\\\">AddressSanitizer</a> is also enabled to help detect out-of-bounds and use-after-free bugs.</p>\\r\\n\\r\\n<p>Most standard library headers are already included automatically for your convenience.</p>\\r\\n\\r\\n<p>For hash table operations, you may use <a href=\\\"https://troydhanson.github.io/uthash/\\\" target=\\\"_blank\\\">uthash</a>. \\\"uthash.h\\\" is included by default. Below are some examples:</p>\\r\\n\\r\\n<p><b>1. 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Deleting an item in a hash:</b>\\r\\n<pre>\\r\\nvoid delete_user(struct hash_entry *user) {\\r\\n    HASH_DEL(users, user);  \\r\\n}\\r\\n</pre>\\r\\n</p>\"], \"csharp\": [\"C#\", \"<p><a href=\\\"https://docs.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-9\\\" target=\\\"_blank\\\">C# 10 with .NET 6 runtime</a></p>\\r\\n\\r\\n<p>Your code is compiled with debug flag enabled (<code>/debug</code>).</p>\"], \"javascript\": [\"JavaScript\", \"<p><code>Node.js 16.13.2</code>.</p>\\r\\n\\r\\n<p>Your code is run with <code>--harmony</code> flag, enabling <a href=\\\"http://node.green/\\\" target=\\\"_blank\\\">new ES6 features</a>.</p>\\r\\n\\r\\n<p><a href=\\\"https://lodash.com\\\" target=\\\"_blank\\\">lodash.js</a> library is included by default.</p>\\r\\n\\r\\n<p>For Priority Queue / Queue data structures, you may use <a href=\\\"https://github.com/datastructures-js/priority-queue\\\" target=\\\"_blank\\\">datastructures-js/priority-queue</a> and <a href=\\\"https://github.com/datastructures-js/queue\\\" target=\\\"_blank\\\">datastructures-js/queue</a>.</p>\"], \"ruby\": [\"Ruby\", \"<p><code>Ruby 3.1</code></p>\\r\\n\\r\\n<p>Some common data structure implementations are provided in the Algorithms module: https://www.rubydoc.info/github/kanwei/algorithms/Algorithms</p>\"], \"swift\": [\"Swift\", \"<p><code>Swift 5.5.2</code>.</p>\"], \"golang\": [\"Go\", \"<p><code>Go 1.17.6</code>.</p>\\r\\n\\r\\n<p>Support <a href=\\\"https://godoc.org/github.com/emirpasic/gods\\\" target=\\\"_blank\\\">https://godoc.org/github.com/emirpasic/gods</a> library.</p>\"], \"python3\": [\"Python3\", \"<p><code>Python 3.10</code>.</p>\\r\\n\\r\\n<p>Most libraries are already imported automatically for your convenience, such as <a href=\\\"https://docs.python.org/3/library/array.html\\\" target=\\\"_blank\\\">array</a>, <a href=\\\"https://docs.python.org/3/library/bisect.html\\\" target=\\\"_blank\\\">bisect</a>, <a href=\\\"https://docs.python.org/3/library/collections.html\\\" target=\\\"_blank\\\">collections</a>. 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